Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarkMessiah458
Danzaburou
Level 84
God Stats
0W - 3L
1,156 SR
Queue Stats
26W - 27L
1,366 Elo+
Party 1
Ishtar
Ishtar
DrizGamer4Life
Ishtar
Level 122
God Stats
3W - 6L
1,470 SR
Queue Stats
158W - 176L
1,322 Elo+
Solo
Ganesha
Ganesha
Meliodas6143
Ganesha
Level 60
God Stats
0W - 1L
1,316 SR
Queue Stats
8W - 9L
1,330 Elo+
Party 1
Team Averages
Level 99
1,388 SR
1,403 Elo+

VS

Team Averages
Level 91
1,467 SR
1,382 Elo+
Thanatos
Thanatos
 
Thanatos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
NightInfinite
Charybdis
Level 87
God Stats
9W - 10L
1,437 SR
Queue Stats
258W - 275L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
OziTho
Cthulhu
Level 41
God Stats
7W - 5L
1,486 SR
Queue Stats
70W - 85L
1,267 Elo+
Party 2
Zhong Kui
Zhong Kui
Punk_Esponja
Zhong Kui
Level 129
God Stats
16W - 12L
1,503 SR
Queue Stats
443W - 457L
1,297 Elo+
Solo
Bellona
Bellona
XxR0BER7SXx
Bellona
Level 63
God Stats
2W - 0L
1,409 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 0
7,192
599
5,496
4,953
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
10
0 / 2 / 0
6,123
510
3,402
6,399
3,052
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
DarkMessiah458
Danzaburou
8
1 / 3 / 0
5,489
457
6,191
7,977
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 0
4,955
413
992
6,447
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Meliodas6143
Ganesha
8
0 / 2 / 1
5,400
450
2,331
11,041
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 1 / 1
7,188
599
3,364
8,010
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
NightInfinite
Charybdis
10
2 / 0 / 3
6,092
508
8,519
7,248
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
OziTho
Cthulhu
10
2 / 1 / 2
6,475
540
4,717
10,142
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Punk_Esponja
Zhong Kui
10
0 / 2 / 0
5,926
494
2,042
8,455
6,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
XxR0BER7SXx
Bellona
11
0 / 0 / 2
5,982
499
4,406
6,161
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
9
9
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
0
0
3
L
Odin
 
Odin
0
2
0
0
W
Thanatos
 
Thanatos
5
1
1
5.5
L
Danzaburou
DarkMessiah458
Danzaburou
1
3
0
0.33
L
0
2
0
0
L
Ganesha
Meliodas6143
Ganesha
0
2
1
0.25
W
Charybdis
NightInfinite
Charybdis
2
0
3
3.5
W
Cthulhu
OziTho
Cthulhu
2
1
2
3
W
Zhong Kui
Punk_Esponja
Zhong Kui
0
2
0
0
W
Bellona
XxR0BER7SXx
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
23,048
36,817
Taken
40,016
17,021
Mitigated
26,571
8,131
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,496
1,660
0
1,000
4,953
1,644
0
1,707
3,028
55,616
0
L
Odin
 
Odin
3,402
703
0
500
6,399
3,052
0
0
6,399
0
35,268
W
Thanatos
 
Thanatos
3,364
1,289
0
9,465
8,010
3,868
0
710
7,300
0
55,298
L
Danzaburou
DarkMessiah458
Danzaburou
6,191
2,322
0
3,068
7,977
2,548
0
1,720
6,257
0
31,925
L
992
645
0
1,942
6,447
2,537
0
77
6,330
0
25,401
L
Ganesha
Meliodas6143
Ganesha
2,331
203
0
1,621
11,041
7,240
0
2,098
8,943
11,782
0
W
Charybdis
NightInfinite
Charybdis
8,519
5,548
0
2,937
7,248
2,669
273
1,180
6,068
0
47,356
W
Cthulhu
OziTho
Cthulhu
4,717
475
407
2,464
10,142
8,017
0
1,192
8,950
27,040
6,422
W
Zhong Kui
Punk_Esponja
Zhong Kui
2,042
19
0
2,025
8,455
6,980
942
4,745
3,710
32,978
0
W
Bellona
XxR0BER7SXx
Bellona
4,406
1,756
0
3,894
6,161
5,037
0
0
6,161
0
32,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
31,663
288
Minions Killed
348
0
Camps Cleared
0
959,106
Distance Traveled
1,165,950
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,192
599
100
8
0
227,638
6
L
Odin
6,123
510
63
5
0
192,366
3
W
Thanatos
7,188
599
103
9
0
269,945
0
L
Danzaburou
5,489
457
75
6
0
191,871
4
L
Ishtar
4,955
413
42
4
0
146,574
2
L
Ganesha
5,400
450
8
1
0
200,657
4
W
Charybdis
6,092
508
79
7
0
213,302
2
W
Cthulhu
6,475
540
49
4
0
228,998
3
W
Zhong Kui
5,926
494
68
6
0
211,240
0
W
Bellona
5,982
499
49
4
0
242,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role