Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DankiTV
Ah Muzen Cab
Level 84
God Stats
2W - 0L
1,735 SR
Queue Stats
110W - 111L
1,472 Elo+
Party 1
Cerberus
Cerberus
Feen Goblin
Cerberus
Level 86
God Stats
2W - 0L
1,457 SR
Queue Stats
4W - 1L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
Junky Thumbs
Baron Samedi
Level 118
God Stats
1W - 0L
1,197 SR
Queue Stats
113W - 91L
1,531 Elo+
Party 1
Team Averages
Level 96
1,463 SR
1,529 Elo+

VS

Team Averages
Level 98
1,506 SR
1,493 Elo+
Persephone
Persephone
UrSistersFav
Persephone
Level 105
God Stats
4W - 9L
1,342 SR
Queue Stats
334W - 305L
1,520 Elo+
Party 2
Lancelot
Lancelot
bildthatwall
Lancelot
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 214L
1,505 Elo+
Party 2
Atlas
Atlas
lilbigDboy
Atlas
Level 88
God Stats
1W - 2L
1,676 SR
Queue Stats
386W - 428L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DankiTV
Ah Muzen Cab
18
10 / 2 / 5
12,984
764
18,999
17,497
7,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Feen Goblin
Cerberus
17
1 / 1 / 13
12,875
757
10,966
19,782
20,771
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Junky Thumbs
Baron Samedi
19
5 / 1 / 11
12,930
761
21,276
18,863
8,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
UrSistersFav
Persephone
19
2 / 1 / 2
12,849
756
23,599
10,768
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
bildthatwall
Lancelot
14
1 / 11 / 3
10,845
638
10,175
20,471
12,893
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
16
1 / 3 / 1
11,588
682
14,055
27,581
33,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
4
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DankiTV
Ah Muzen Cab
10
2
5
6.25
W
Cerberus
Feen Goblin
Cerberus
1
1
13
7.5
W
Baron Samedi
Junky Thumbs
Baron Samedi
5
1
11
10.5
L
Persephone
UrSistersFav
Persephone
2
1
2
3
L
Lancelot
bildthatwall
Lancelot
1
11
3
0.23
L
Atlas
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,241
Damage
47,829
56,142
Taken
58,820
36,696
Mitigated
51,190
27,063
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DankiTV
Ah Muzen Cab
18,999
7,187
0
6,388
17,497
7,607
1,051
12,122
5,375
0
54,347
W
Cerberus
Feen Goblin
Cerberus
10,966
575
0
6,871
19,782
20,771
460
13,891
5,891
48,693
0
W
Baron Samedi
Junky Thumbs
Baron Samedi
21,276
2,893
3,472
10,332
18,863
8,318
1,438
12,127
6,736
77,879
0
L
Persephone
UrSistersFav
Persephone
23,599
242
0
1,796
10,768
5,272
450
6,067
4,700
82,131
0
L
Lancelot
bildthatwall
Lancelot
10,175
1,981
534
915
20,471
12,893
0
11,513
8,958
0
35,036
L
Atlas
14,055
4,871
379
3,167
27,581
33,025
0
14,794
12,787
41,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
35,282
246
Minions Killed
220
0
Camps Cleared
0
972,400
Distance Traveled
904,427
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,984
764
70
4
0
335,128
0
W
Cerberus
12,875
757
80
5
0
318,682
0
W
Baron Samedi
12,930
761
96
6
0
318,590
3
L
Persephone
12,849
756
131
8
0
329,908
2
L
Lancelot
10,845
638
44
3
0
282,599
1
L
Atlas
11,588
682
45
3
0
291,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role