Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Nemesis8873
Ishtar
Level 104
God Stats
9W - 7L
1,469 SR
Queue Stats
200W - 102L
1,644 Elo+
Party 1
Bakasura
Bakasura
WarMasterElite7
Bakasura
Level 101
God Stats
0W - 1L
1,736 SR
Queue Stats
72W - 71L
1,485 Elo+
Party 1
Team Averages
Level 111
1,568 SR
1,543 Elo+

VS

Team Averages
Level 105
1,593 SR
1,639 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ButteredBuns638
Nike
Level 7
God Stats
2W - 0L
1,778 SR
Queue Stats
29W - 3L
1,834 Elo+
Party 2
Shiva
Shiva
fqthis
Shiva
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 1
5,983
598
4,886
6,529
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
12
0 / 3 / 1
6,563
656
4,519
8,348
3,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
9
0 / 10 / 1
5,778
578
3,723
13,485
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
9 / 0 / 7
8,805
881
8,993
6,690
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 10
7,489
749
7,557
7,060
3,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
fqthis
Shiva
13
4 / 0 / 11
8,163
816
7,692
5,742
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
0
Kills
16
16
Deaths
1
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Morgan Le Fay
 
Morgan Le Fay
9
0
7
12.5
W
3
1
10
8
L
Ishtar
0
3
1
0.17
L
Bakasura
0
10
1
0.05
W
Shiva
fqthis
Shiva
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
24,242
28,362
Taken
19,492
13,865
Mitigated
10,459
4,124
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,886
742
0
998
6,529
3,704
0
1,863
4,409
19,925
0
W
Morgan Le Fay
 
Morgan Le Fay
8,993
1,174
0
1,897
6,690
2,656
30
1,876
4,439
31,615
0
W
7,557
712
0
1,232
7,060
3,275
0
1,178
5,712
0
24,388
L
Ishtar
4,519
2,515
0
1,730
8,348
3,061
0
2,204
5,628
0
21,239
L
Bakasura
3,723
1,977
0
1,396
13,485
7,100
0
4,209
8,608
0
7,921
W
Shiva
fqthis
Shiva
7,692
1,393
72
2,853
5,742
4,528
472
1,904
3,718
0
26,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,324
Gold Earned
24,457
98
Minions Killed
135
0
Camps Cleared
0
534,068
Distance Traveled
612,317
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,983
598
33
3
0
173,158
0
W
Morgan Le Fay
8,805
881
60
6
0
201,890
1
W
Nike
7,489
749
35
4
0
202,023
3
L
Ishtar
6,563
656
46
5
0
187,600
2
L
Bakasura
5,778
578
19
2
0
173,310
0
W
Shiva
8,163
816
40
4
0
208,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role