Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Phoncho
Artio
Level 66
God Stats
3W - 1L
1,709 SR
Queue Stats
150W - 104L
1,595 Elo+
Party 1
Medusa
Medusa
TGBigPaPa
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,505 Elo+
Party 1
Sol
Sol
Yhello
Sol
Level 47
God Stats
2W - 1L
1,566 SR
Queue Stats
64W - 56L
1,496 Elo+
Party 1
Cupid
Cupid
masum95
Cupid
Level 144
God Stats
0W - 2L
1,670 SR
Queue Stats
117W - 112L
1,540 Elo+
Solo
Team Averages
Level 86
1,589 SR
1,527 Elo+

VS

Team Averages
Level 150
1,440 SR
1,503 Elo+
Cerberus
Cerberus
Agente2114
Cerberus
Level 142
God Stats
4W - 6L
1,454 SR
Queue Stats
300W - 324L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Dr GaToBruJo
Sun Wukong
Level 144
God Stats
5W - 3L
1,463 SR
Queue Stats
423W - 464L
1,528 Elo+
Solo
Shiva
Shiva
Figurreitout
Shiva
Level 152
God Stats
3W - 1L
1,645 SR
Queue Stats
315W - 339L
1,481 Elo+
Party 2
Sol
Sol
OG-FinDeR
Sol
Level 152
God Stats
8W - 7L
1,465 SR
Queue Stats
322W - 340L
1,544 Elo+
Party 2
The Morrigan
The Morrigan
t0XiC_Ph3wl
The Morrigan
Level 160
God Stats
1W - 2L
1,172 SR
Queue Stats
204W - 193L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
5 / 7 / 16
12,180
677
14,378
31,389
37,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Phoncho
Artio
20
4 / 6 / 16
12,973
721
15,201
34,006
42,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
TGBigPaPa
Medusa
18
4 / 7 / 9
11,843
658
23,544
22,202
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sol
Yhello
Sol
20
6 / 7 / 11
12,302
683
32,484
30,053
14,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
masum95
Cupid
19
6 / 7 / 12
11,965
665
26,486
27,773
14,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agente2114
Cerberus
20
7 / 4 / 19
13,952
775
19,524
33,804
57,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Dr GaToBruJo
Sun Wukong
20
3 / 5 / 21
12,227
679
22,917
29,545
33,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 7 / 18
13,466
748
24,713
30,290
36,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 7 / 19
13,458
748
40,873
24,732
12,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
t0XiC_Ph3wl
The Morrigan
20
8 / 3 / 15
13,755
764
16,507
11,641
6,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
126
25
Kills
34
34
Deaths
26
64
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
7
16
1.86
W
Cerberus
Agente2114
Cerberus
7
4
19
4.13
W
Sun Wukong
Dr GaToBruJo
Sun Wukong
3
5
21
2.7
W
8
7
18
2.43
W
8
7
19
2.5
L
Artio
Phoncho
Artio
4
6
16
2
L
Medusa
TGBigPaPa
Medusa
4
7
9
1.21
L
Sol
Yhello
Sol
6
7
11
1.64
L
Cupid
masum95
Cupid
6
7
12
1.71
W
The Morrigan
t0XiC_Ph3wl
The Morrigan
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,093
Damage
124,534
145,423
Taken
130,012
122,687
Mitigated
146,620
56,261
Healing
49,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
14,378
2,694
2,336
5,135
31,389
37,003
160
16,130
14,849
0
23,287
W
Cerberus
Agente2114
Cerberus
19,524
411
1,250
13,250
33,804
57,256
154
13,556
19,885
33,411
0
W
Sun Wukong
Dr GaToBruJo
Sun Wukong
22,917
1,777
2,088
9,134
29,545
33,278
1,251
8,213
20,978
0
43,794
W
24,713
2,156
2,054
4,443
30,290
36,602
687
10,335
19,387
0
40,687
W
40,873
12,337
2,150
7,417
24,732
12,601
3,774
10,724
13,720
61,674
0
L
Artio
Phoncho
Artio
15,201
1,010
8,902
9,475
34,006
42,588
125
19,157
14,257
31,807
0
L
Medusa
TGBigPaPa
Medusa
23,544
11,287
2,032
3,160
22,202
13,446
1,291
9,610
12,340
0
52,555
L
Sol
Yhello
Sol
32,484
11,020
755
11,188
30,053
14,682
48
15,196
14,311
62,736
0
L
Cupid
masum95
Cupid
26,486
9,746
5,121
8,157
27,773
14,968
563
12,366
15,007
0
61,529
W
The Morrigan
t0XiC_Ph3wl
The Morrigan
16,507
581
5,078
2,570
11,641
6,883
3,196
4,857
6,615
31,480
4,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,263
Gold Earned
66,858
213
Minions Killed
192
0
Camps Cleared
0
1,450,341
Distance Traveled
1,640,126
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,180
677
13
1
0
315,216
0
W
Cerberus
13,952
775
33
2
0
342,015
0
W
Sun Wukong
12,227
679
50
3
0
346,791
3
W
Shiva
13,466
748
33
2
0
332,146
0
W
Sol
13,458
748
52
3
0
293,008
0
L
Artio
12,973
721
24
1
0
303,105
1
L
Medusa
11,843
658
54
3
0
280,960
2
L
Sol
12,302
683
67
4
0
268,598
1
L
Cupid
11,965
665
55
3
0
282,462
0
W
The Morrigan
13,755
764
24
1
0
326,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role