Player Matchup

Zhong Kui
Zhong Kui
BloodLord-_-666
Zhong Kui
Level 124
God Stats
9W - 3L
1,709 SR
Queue Stats
220W - 214L
1,551 Elo+
Solo
Xing Tian
Xing Tian
MyGuillotine
Xing Tian
Level 73
God Stats
1W - 0L
1,171 SR
Queue Stats
16W - 20L
1,463 Elo+
Party 2
Serqet
Serqet
Oppish-
Serqet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,395 Elo+
Party 2
King Arthur
King Arthur
Starkaroni
King Arthur
Level 127
God Stats
2W - 3L
1,512 SR
Queue Stats
14W - 14L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
That1Brony
Jing Wei
Level 122
God Stats
8W - 5L
1,528 SR
Queue Stats
34W - 34L
1,548 Elo+
Party 2
Team Averages
Level 111
1,484 SR
1,496 Elo+

VS

Team Averages
Level 101
1,602 SR
1,521 Elo+
Susano
Susano
AcePuchi
Susano
Level 126
God Stats
114W - 99L
1,682 SR
Queue Stats
865W - 895L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
Boogler13
Nu Wa
Level 89
God Stats
44W - 42L
1,555 SR
Queue Stats
231W - 271L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
Edgar_Harris
Cabrakan
Level 31
God Stats
0W - 3L
2,042 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Piggy_Thief
Ymir
Level 101
God Stats
2W - 3L
1,520 SR
Queue Stats
137W - 140L
1,518 Elo+
Solo
Anhur
Anhur
xI3 o vv s e r
Anhur
Level 159
God Stats
1W - 6L
1,211 SR
Queue Stats
369W - 364L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodLord-_-666
Zhong Kui
15
2 / 2 / 1
8,747
547
8,500
12,216
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
MyGuillotine
Xing Tian
13
3 / 1 / 2
7,830
489
5,480
14,152
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Oppish-
Serqet
13
2 / 2 / 2
7,939
496
4,461
15,161
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Starkaroni
King Arthur
14
4 / 4 / 1
9,108
569
7,926
13,333
11,243
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
That1Brony
Jing Wei
15
2 / 1 / 4
8,365
523
14,368
16,268
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AcePuchi
Susano
14
4 / 2 / 3
8,287
518
9,116
12,333
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Boogler13
Nu Wa
13
0 / 4 / 2
8,003
500
8,546
7,363
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Edgar_Harris
Cabrakan
13
4 / 1 / 2
8,214
513
8,726
13,391
9,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
7,438
465
6,132
12,423
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 2
7,370
461
7,893
15,356
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
13
Kills
10
10
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
AcePuchi
Susano
4
2
3
2.75
W
Zhong Kui
BloodLord-_-666
Zhong Kui
2
2
1
1.25
L
Nu Wa
Boogler13
Nu Wa
0
4
2
0.25
L
Cabrakan
Edgar_Harris
Cabrakan
4
1
2
5
W
Xing Tian
MyGuillotine
Xing Tian
3
1
2
4
W
Serqet
Oppish-
Serqet
2
2
2
1.5
L
2
3
2
1
W
King Arthur
Starkaroni
King Arthur
4
4
1
1.13
W
Jing Wei
That1Brony
Jing Wei
2
1
4
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
40,413
71,130
Taken
60,866
45,432
Mitigated
35,054
24,350
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AcePuchi
Susano
9,116
1,371
0
4,368
12,333
6,891
0
1,682
10,195
0
50,163
W
Zhong Kui
BloodLord-_-666
Zhong Kui
8,500
711
0
6,220
12,216
9,785
1,368
5,665
6,452
73,547
0
L
Nu Wa
Boogler13
Nu Wa
8,546
1,906
0
250
7,363
3,053
0
3,051
4,312
63,419
0
L
Cabrakan
Edgar_Harris
Cabrakan
8,726
987
0
1,920
13,391
9,918
0
4,257
9,134
46,631
0
W
Xing Tian
MyGuillotine
Xing Tian
5,480
587
0
1,479
14,152
12,854
0
4,540
9,565
23,601
0
W
Serqet
Oppish-
Serqet
4,461
937
0
6,886
15,161
6,327
424
3,792
11,321
0
59,522
L
6,132
1,596
546
2,970
12,423
10,430
34
3,924
8,343
27,466
5,440
W
King Arthur
Starkaroni
King Arthur
7,926
1,147
0
830
13,333
11,243
301
3,611
9,159
0
60,309
W
Jing Wei
That1Brony
Jing Wei
14,368
11,089
0
8,935
16,268
5,223
0
4,999
11,269
0
77,215
L
7,893
5,540
0
6,683
15,356
4,762
0
1,066
14,290
0
54,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
39,312
466
Minions Killed
409
0
Camps Cleared
0
1,516,861
Distance Traveled
1,407,174
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,287
518
83
5
0
321,656
2
W
Zhong Kui
8,747
547
121
8
0
255,835
2
L
Nu Wa
8,003
500
112
7
0
281,770
5
L
Cabrakan
8,214
513
77
5
0
295,570
1
W
Xing Tian
7,830
489
25
2
0
339,542
0
W
Serqet
7,939
496
91
6
0
334,251
0
L
Ymir
7,438
465
52
3
0
240,485
2
W
King Arthur
9,108
569
117
7
0
298,011
0
W
Jing Wei
8,365
523
112
7
0
289,222
1
L
Anhur
7,370
461
85
5
0
267,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role