Player Matchup

Cthulhu
Cthulhu
BlueRex32
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Cupid
Cupid
GeneralChez17
Cupid
Level 80
God Stats
2W - 3L
1,686 SR
Queue Stats
75W - 70L
1,499 Elo+
Party 1
Hades
Hades
LilNugget44
Hades
Level 63
God Stats
6W - 4L
1,699 SR
Queue Stats
34W - 45L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
Noblesandwich13
Gilgamesh
Level 100
God Stats
22W - 22L
1,549 SR
Queue Stats
102W - 117L
1,427 Elo+
Party 1
Lancelot
Lancelot
lostdoughnut12
Lancelot
Level 93
God Stats
4W - 10L
1,301 SR
Queue Stats
85W - 90L
1,447 Elo+
Party 1
Team Averages
Level 68
1,547 SR
1,403 Elo+

VS

Team Averages
Level 44
1,423 SR
1,379 Elo+
Izanami
Izanami
DemonHowler
Izanami
Level 67
God Stats
14W - 12L
1,511 SR
Queue Stats
167W - 196L
1,396 Elo+
Party 2
Bakasura
Bakasura
Jeph_Tyler
Bakasura
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 32L
1,450 Elo+
Solo
King Arthur
King Arthur
Mrlauchag
King Arthur
Level 47
God Stats
1W - 1L
1,209 SR
Queue Stats
61W - 74L
1,375 Elo+
Solo
Ares
Ares
P3RR1N420
Ares
Level 26
God Stats
10W - 26L
1,267 SR
Queue Stats
25W - 49L
1,299 Elo+
Party 2
Hades
Hades
ShortyTooClean
Hades
Level 49
God Stats
23W - 18L
1,629 SR
Queue Stats
93W - 82L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueRex32
Cthulhu
15
0 / 5 / 0
9,803
363
5,450
20,751
24,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 8 / 2
12,869
477
16,701
24,819
11,018
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 8 / 7
11,299
418
25,086
30,824
17,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Noblesandwich13
Gilgamesh
18
4 / 6 / 5
12,374
458
21,667
36,506
32,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
19
8 / 8 / 4
12,846
476
23,158
27,177
15,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonHowler
Izanami
20
18 / 2 / 5
17,563
650
42,459
25,135
14,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Jeph_Tyler
Bakasura
20
2 / 2 / 6
14,093
522
11,014
24,792
13,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Mrlauchag
King Arthur
19
1 / 6 / 9
12,744
472
16,035
35,577
43,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
19
2 / 2 / 19
14,064
521
12,235
31,400
44,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 4 / 2
15,574
577
28,024
33,387
21,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
16
Kills
35
35
Deaths
16
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlueRex32
Cthulhu
0
5
0
0
W
Izanami
DemonHowler
Izanami
18
2
5
10.25
L
3
8
2
0.5
W
Bakasura
Jeph_Tyler
Bakasura
2
2
6
2.5
L
1
8
7
0.56
W
King Arthur
Mrlauchag
King Arthur
1
6
9
0.92
L
Gilgamesh
Noblesandwich13
Gilgamesh
4
6
5
1.08
W
Ares
2
2
19
5.75
W
12
4
2
3.25
L
Lancelot
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,062
Damage
109,767
140,077
Taken
150,291
101,058
Mitigated
136,758
35,243
Healing
64,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlueRex32
Cthulhu
5,450
261
431
1,353
20,751
24,488
78
3,494
17,047
33,622
0
W
Izanami
DemonHowler
Izanami
42,459
35,914
0
16,115
25,135
14,150
5,602
4,785
20,350
0
230,567
L
16,701
9,726
399
6,030
24,819
11,018
2,059
4,723
19,956
0
106,842
W
Bakasura
Jeph_Tyler
Bakasura
11,014
7,231
0
7,437
24,792
13,266
4,155
4,102
20,690
0
114,017
L
25,086
1,664
952
12,996
30,824
17,246
0
15,786
15,038
90,512
0
W
King Arthur
Mrlauchag
King Arthur
16,035
1,243
0
7,506
35,577
43,604
342
6,194
29,383
217
93,563
L
Gilgamesh
Noblesandwich13
Gilgamesh
21,667
4,779
0
6,380
36,506
32,981
246
9,499
25,638
0
91,896
W
Ares
12,235
435
662
12,770
31,400
44,700
550
9,282
22,118
43,399
264
W
28,024
3,933
1,343
19,141
33,387
21,038
3,544
9,817
23,570
121,280
0
L
Lancelot
23,158
5,729
0
6,702
27,177
15,325
366
6,943
19,849
0
104,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,191
Gold Earned
74,038
567
Minions Killed
826
0
Camps Cleared
0
2,334,618
Distance Traveled
2,422,216
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,803
363
48
2
0
512,335
0
W
Izanami
17,563
650
272
10
0
448,665
5
L
Cupid
12,869
477
156
6
0
447,390
1
W
Bakasura
14,093
522
210
8
0
538,621
1
L
Hades
11,299
418
116
4
0
392,765
0
W
King Arthur
12,744
472
133
5
0
473,643
0
L
Gilgamesh
12,374
458
108
4
0
463,125
4
W
Ares
14,064
521
48
2
0
505,568
6
W
Hades
15,574
577
163
6
0
455,719
3
L
Lancelot
12,846
476
139
5
0
519,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role