Player Matchup

The Morrigan
The Morrigan
ChaosFFXII
The Morrigan
Level 89
God Stats
8W - 17L
1,292 SR
Queue Stats
308W - 350L
1,350 Elo+
Solo
Ymir
Ymir
MrBad1298
Ymir
Level 62
God Stats
19W - 23L
1,426 SR
Queue Stats
80W - 99L
1,367 Elo+
Party 1
Arachne
Arachne
Smallppt69
Arachne
Level 46
God Stats
14W - 12L
1,516 SR
Queue Stats
50W - 64L
1,346 Elo+
Party 1
Neith
Neith
jay11511
Neith
Level 27
God Stats
2W - 8L
1,261 SR
Queue Stats
19W - 35L
1,303 Elo+
Party 1
King Arthur
King Arthur
rafi1607
King Arthur
Level 32
God Stats
3W - 5L
1,600 SR
Queue Stats
18W - 25L
1,542 Elo+
Solo
Team Averages
Level 51
1,419 SR
1,381 Elo+

VS

Team Averages
Level 84
1,436 SR
1,378 Elo+
Hades
Hades
 
Hades
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Criner24
Chiron
Level 108
God Stats
63W - 56L
1,456 SR
Queue Stats
260W - 291L
1,337 Elo+
Solo
Cliodhna
Cliodhna
Wkdjoker47
Cliodhna
Level 43
God Stats
9W - 12L
1,408 SR
Queue Stats
94W - 121L
1,268 Elo+
Party 2
Ymir
Ymir
l1UPl Daany07
Ymir
Level 66
God Stats
11W - 9L
1,314 SR
Queue Stats
166W - 184L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChaosFFXII
The Morrigan
10
0 / 5 / 1
6,237
446
5,446
7,071
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
0 / 0 / 0
5,699
407
3,105
6,265
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Smallppt69
Arachne
12
6 / 3 / 0
7,854
561
8,181
13,104
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
jay11511
Neith
8
0 / 4 / 0
5,322
380
4,419
9,769
2,855
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
rafi1607
King Arthur
9
0 / 6 / 1
5,587
399
6,332
10,412
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 1 / 1
8,325
595
4,731
10,243
5,619
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
 
Shiva
12
7 / 2 / 1
7,952
568
9,553
12,533
5,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Criner24
Chiron
12
4 / 1 / 1
7,080
506
9,090
7,763
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Wkdjoker47
Cliodhna
13
3 / 2 / 3
7,868
562
4,922
11,628
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 0 / 4
7,479
534
3,676
8,141
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
18
18
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
1
4.5
W
Shiva
 
Shiva
7
2
1
3.75
L
The Morrigan
ChaosFFXII
The Morrigan
0
5
1
0.1
W
Chiron
Criner24
Chiron
4
1
1
4.5
L
Ymir
0
0
0
0
L
Arachne
Smallppt69
Arachne
6
3
0
2
W
Cliodhna
Wkdjoker47
Cliodhna
3
2
3
2.25
L
Neith
jay11511
Neith
0
4
0
0
W
0
0
4
2
L
King Arthur
rafi1607
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,483
Damage
31,972
46,621
Taken
50,308
22,696
Mitigated
24,355
8,683
Healing
17,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,731
419
164
4,799
10,243
5,619
1,575
3,497
6,746
55,679
0
W
Shiva
 
Shiva
9,553
2,787
161
3,892
12,533
5,264
607
0
11,858
0
49,467
L
The Morrigan
ChaosFFXII
The Morrigan
5,446
2,309
0
904
7,071
3,173
473
2,736
4,335
34,883
7,290
W
Chiron
Criner24
Chiron
9,090
2,975
1,265
3,041
7,763
2,617
738
1,408
6,355
0
52,869
L
Ymir
3,105
428
0
1,745
6,265
5,876
0
1,118
5,147
29,978
2,220
L
Arachne
Smallppt69
Arachne
8,181
6,077
0
2,216
13,104
5,490
0
2,610
10,494
0
54,421
W
Cliodhna
Wkdjoker47
Cliodhna
4,922
1,120
0
1,901
11,628
4,622
677
794
10,791
0
57,872
L
Neith
jay11511
Neith
4,419
2,046
0
2,701
9,769
2,855
0
1,181
8,588
0
27,812
W
3,676
337
0
2,283
8,141
6,233
145
1,556
6,585
19,908
5,769
L
King Arthur
rafi1607
King Arthur
6,332
468
0
1,117
10,412
5,302
256
0
10,412
0
22,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
38,704
256
Minions Killed
428
0
Camps Cleared
0
1,219,324
Distance Traveled
1,299,484
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,325
595
114
8
0
255,154
0
W
Shiva
7,952
568
82
6
0
266,988
1
L
The Morrigan
6,237
446
58
4
0
199,323
0
W
Chiron
7,080
506
85
6
0
229,180
1
L
Ymir
5,699
407
45
3
0
263,399
0
L
Arachne
7,854
561
94
7
0
300,267
0
W
Cliodhna
7,868
562
101
7
0
278,472
2
L
Neith
5,322
380
39
3
0
185,623
0
W
Ymir
7,479
534
46
3
0
269,690
2
L
King Arthur
5,587
399
20
1
0
270,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role