Player Matchup

Chaac
Chaac
 
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Bogovadam
Hel
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,449 Elo+
Solo
Susano
Susano
Grimm34
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,622 Elo+
Party 1
Odin
Odin
MartinoGandalf
Odin
Level 153
God Stats
1W - 2L
1,174 SR
Queue Stats
152W - 174L
1,494 Elo+
Solo
King Arthur
King Arthur
RetiredPirate34
King Arthur
Level 107
God Stats
2W - 2L
1,756 SR
Queue Stats
252W - 266L
1,507 Elo+
Solo
Team Averages
Level 105
1,486 SR
1,515 Elo+

VS

Team Averages
Level 75
1,452 SR
1,495 Elo+
Ullr
Ullr
DariYanni
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 382L
1,459 Elo+
Solo
Anubis
Anubis
Meeevil
Anubis
Level 27
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
SC0TUS_DELA_R0SE
Aphrodite
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 97L
1,428 Elo+
Solo
Ymir
Ymir
Sottythehotty69
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
noahscope
Da Ji
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 4 / 22
12,118
757
16,458
33,526
35,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 3 / 21
12,943
809
19,137
20,712
15,814
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Grimm34
Susano
18
8 / 6 / 15
11,753
735
16,718
20,508
11,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 6 / 18
11,407
713
10,873
20,315
18,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
RetiredPirate34
King Arthur
20
10 / 6 / 15
12,968
811
17,763
27,301
31,124
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 5 / 13
9,784
612
16,128
18,739
10,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Meeevil
Anubis
18
5 / 9 / 9
11,538
721
12,478
14,352
8,341
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
18
2 / 7 / 15
10,371
648
14,065
21,538
17,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 10 / 12
9,272
580
3,822
21,798
22,420
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
noahscope
Da Ji
19
13 / 6 / 5
11,745
734
25,604
16,770
10,702
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
77
37
Kills
23
25
Deaths
37
91
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
4
22
4.25
W
9
3
21
6.5
L
Ullr
3
5
13
1.9
W
Susano
Grimm34
Susano
8
6
15
2.58
W
4
6
18
2.17
L
Anubis
Meeevil
Anubis
5
9
9
1.06
W
King Arthur
RetiredPirate34
King Arthur
10
6
15
2.92
L
Aphrodite
2
7
15
1.36
L
0
10
12
0.6
L
Da Ji
noahscope
Da Ji
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,949
Damage
72,097
122,362
Taken
93,197
113,703
Mitigated
69,245
55,612
Healing
20,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,458
2,814
1,820
10,961
33,526
35,993
1,057
5,232
28,164
560
30,256
W
19,137
2,395
21,573
11,788
20,712
15,814
1,318
5,060
15,272
36,104
0
L
Ullr
16,128
5,585
1,676
3,925
18,739
10,485
0
5,585
13,154
0
34,257
W
Susano
Grimm34
Susano
16,718
2,887
2,827
2,420
20,508
11,960
1,351
5,827
14,465
0
30,656
W
10,873
2,229
1,084
761
20,315
18,812
2,201
4,750
15,565
0
28,817
L
Anubis
Meeevil
Anubis
12,478
1,725
202
0
14,352
8,341
0
1,678
12,674
28,385
0
W
King Arthur
RetiredPirate34
King Arthur
17,763
2,087
1,026
1,352
27,301
31,124
1,555
9,150
17,265
0
36,074
L
Aphrodite
14,065
1,076
5,854
6,545
21,538
17,297
140
3,718
17,820
27,580
0
L
3,822
562
0
0
21,798
22,420
234
3,415
18,383
10,493
0
L
Da Ji
noahscope
Da Ji
25,604
5,769
922
1,634
16,770
10,702
630
4,922
11,848
0
32,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,189
Gold Earned
52,710
171
Minions Killed
128
0
Camps Cleared
0
1,496,011
Distance Traveled
1,180,645
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,118
757
22
1
0
339,089
0
W
Hel
12,943
809
34
2
0
321,717
0
L
Ullr
9,784
612
30
2
0
278,156
3
W
Susano
11,753
735
34
2
0
292,632
0
W
Odin
11,407
713
41
3
0
281,574
0
L
Anubis
11,538
721
31
2
0
196,327
0
W
King Arthur
12,968
811
40
3
0
260,999
0
L
Aphrodite
10,371
648
40
3
0
254,768
0
L
Ymir
9,272
580
12
1
0
199,091
0
L
Da Ji
11,745
734
15
1
0
252,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role