Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
M4T41M0N
Izanami
Level 88
God Stats
0W - 3L
1,128 SR
Queue Stats
14W - 47L
1,201 Elo+
Party 1
Sun Wukong
Sun Wukong
Theeeeendd
Sun Wukong
Level 36
God Stats
7W - 11L
1,722 SR
Queue Stats
34W - 50L
1,410 Elo+
Solo
Team Averages
Level 74
1,450 SR
1,370 Elo+

VS

Team Averages
Level 70
1,357 SR
1,267 Elo+
Bastet
Bastet
P4TR1CK38
Bastet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 32L
1,172 Elo+
Party 2
Bellona
Bellona
Pataza124
Bellona
Level 59
God Stats
1W - 2L
1,054 SR
Queue Stats
17W - 62L
1,127 Elo+
Party 2
Agni
Agni
omwT0fyb
Agni
Level 105
God Stats
188W - 162L
1,518 SR
Queue Stats
343W - 367L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 3 / 1
8,350
759
9,725
10,234
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
M4T41M0N
Izanami
11
0 / 6 / 4
7,108
646
4,499
9,460
3,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
Theeeeendd
Sun Wukong
12
2 / 5 / 1
7,749
704
6,366
12,906
7,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
P4TR1CK38
Bastet
13
5 / 5 / 5
8,591
781
5,997
10,505
4,313
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Pataza124
Bellona
13
2 / 1 / 9
8,142
740
5,314
9,417
9,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
16
7 / 0 / 5
9,876
898
16,742
9,837
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
14
14
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
1
1.5
L
Izanami
M4T41M0N
Izanami
0
6
4
0.33
W
Bastet
P4TR1CK38
Bastet
5
5
5
1.5
W
Bellona
Pataza124
Bellona
2
1
9
6.5
L
Sun Wukong
Theeeeendd
Sun Wukong
2
5
1
0.5
W
Agni
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
28,053
32,600
Taken
29,759
13,854
Mitigated
17,475
4,045
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,725
712
160
504
10,234
2,788
0
6,449
3,785
28,515
0
L
Izanami
M4T41M0N
Izanami
4,499
1,627
0
0
9,460
3,292
0
4,499
4,961
0
18,206
W
Bastet
P4TR1CK38
Bastet
5,997
1,348
0
1,138
10,505
4,313
0
4,372
6,133
0
23,696
W
Bellona
Pataza124
Bellona
5,314
884
0
1,849
9,417
9,051
515
1,978
7,439
0
14,344
L
Sun Wukong
Theeeeendd
Sun Wukong
6,366
1,182
0
3,381
12,906
7,774
0
5,820
7,086
59
18,137
W
Agni
16,742
1,439
0
4,424
9,837
4,111
928
3,479
6,358
63,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
26,609
114
Minions Killed
163
0
Camps Cleared
0
580,216
Distance Traveled
628,188
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,350
759
40
4
0
201,710
2
L
Izanami
7,108
646
41
4
0
174,030
7
W
Bastet
8,591
781
32
3
0
195,780
1
W
Bellona
8,142
740
13
1
0
220,265
0
L
Sun Wukong
7,749
704
33
3
0
204,476
1
W
Agni
9,876
898
118
11
0
212,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role