Player Matchup

Nemesis
Nemesis
HuGHeSY-26
Nemesis
Level 66
God Stats
2W - 3L
1,290 SR
Queue Stats
11W - 10L
1,347 Elo+
Party 2
Hera
Hera
Neptunos85
Hera
Level 73
God Stats
23W - 20L
1,464 SR
Queue Stats
153W - 171L
1,319 Elo+
Solo
Skadi
Skadi
RYaN-19-93
Skadi
Level 99
God Stats
2W - 1L
1,432 SR
Queue Stats
10W - 11L
1,295 Elo+
Party 2
Hachiman
Hachiman
aitorr280
Hachiman
Level 88
God Stats
4W - 3L
1,457 SR
Queue Stats
45W - 50L
1,398 Elo+
Party 1
Hades
Hades
carpe-diem095
Hades
Level 57
God Stats
3W - 6L
1,276 SR
Queue Stats
10W - 24L
1,245 Elo+
Party 1
Team Averages
Level 77
1,384 SR
1,321 Elo+

VS

Team Averages
Level 65
1,433 SR
1,332 Elo+
Bellona
Bellona
Angel-_-Muerto
Bellona
Level 64
God Stats
7W - 5L
1,584 SR
Queue Stats
135W - 170L
1,336 Elo+
Solo
Fenrir
Fenrir
Chronic_-xxFaBrE
Fenrir
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 48L
1,366 Elo+
Solo
Zeus
Zeus
Dyl0105
Zeus
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 97L
1,320 Elo+
Solo
Athena
Athena
IleTonnerre
Athena
Level 98
God Stats
0W - 5L
1,116 SR
Queue Stats
126W - 140L
1,355 Elo+
Solo
Medusa
Medusa
wallie16
Medusa
Level 38
God Stats
6W - 8L
1,466 SR
Queue Stats
94W - 123L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HuGHeSY-26
Nemesis
13
3 / 0 / 2
7,353
525
5,199
11,532
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 0
7,178
513
3,552
3,615
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
13
2 / 2 / 0
7,478
534
4,732
5,627
2,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
aitorr280
Hachiman
11
2 / 1 / 1
6,261
447
6,348
8,078
2,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 2
6,315
451
2,235
8,114
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,829
559
4,040
8,116
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 1
7,071
505
5,124
9,444
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Dyl0105
Zeus
11
1 / 2 / 0
6,501
464
3,582
6,913
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
10
0 / 0 / 3
6,300
450
3,304
10,397
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
wallie16
Medusa
9
1 / 3 / 1
5,737
410
6,992
7,306
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
6
6
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
2
2
1
1.25
L
Zeus
Dyl0105
Zeus
1
2
0
0.5
W
Nemesis
HuGHeSY-26
Nemesis
3
0
2
4
L
Athena
0
0
3
1.5
W
1
1
0
1
W
Skadi
2
2
0
1
W
Hachiman
aitorr280
Hachiman
2
1
1
2.5
W
0
2
2
0.5
L
Medusa
wallie16
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
23,042
36,966
Taken
42,176
14,460
Mitigated
24,694
9,032
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,040
1,224
0
2,942
8,116
8,194
0
0
8,116
0
53,763
L
5,124
385
0
1,597
9,444
4,090
0
54
9,390
0
57,168
L
Zeus
Dyl0105
Zeus
3,582
348
0
1,875
6,913
2,848
0
3,250
3,663
46,798
0
W
Nemesis
HuGHeSY-26
Nemesis
5,199
2,624
0
556
11,532
4,729
0
2,203
9,329
0
56,964
L
Athena
3,304
578
380
3,495
10,397
7,057
0
2,055
8,342
20,541
5,061
W
3,552
1,142
0
1,049
3,615
1,194
0
1,282
2,333
52,778
0
W
Skadi
4,732
2,110
0
0
5,627
2,088
1,356
0
5,627
0
43,667
W
Hachiman
aitorr280
Hachiman
6,348
3,445
0
3,112
8,078
2,702
0
1,720
6,358
0
42,395
W
2,235
525
356
3,959
8,114
3,747
0
1,268
6,846
17,387
0
L
Medusa
wallie16
Medusa
6,992
2,968
0
1,503
7,306
2,505
0
428
6,878
0
39,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
33,438
357
Minions Killed
387
0
Camps Cleared
0
1,277,067
Distance Traveled
1,287,217
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,829
559
128
9
0
274,487
4
L
Fenrir
7,071
505
95
7
0
296,637
1
L
Zeus
6,501
464
77
6
0
241,746
3
W
Nemesis
7,353
525
82
6
0
298,053
0
L
Athena
6,300
450
37
3
0
248,148
4
W
Hera
7,178
513
92
7
0
244,562
3
W
Skadi
7,478
534
88
6
0
240,804
3
W
Hachiman
6,261
447
67
5
0
255,547
0
W
Hades
6,315
451
28
2
0
238,101
1
L
Medusa
5,737
410
50
4
0
226,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role