Player Matchup

Gilgamesh
Gilgamesh
HAGILORD
Gilgamesh
Level 28
God Stats
4W - 0L
1,331 SR
Queue Stats
61W - 38L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
badkillerful
Kuzenbo
Level 156
God Stats
3W - 0L
1,451 SR
Queue Stats
60W - 33L
1,684 Elo+
Party 1
Sol
Sol
Ðarkantøs
Sol
Level 148
God Stats
1W - 0L
1,290 SR
Queue Stats
60W - 38L
1,622 Elo+
Party 1
Team Averages
Level 111
1,358 SR
1,650 Elo+

VS

Team Averages
Level 42
1,513 SR
1,583 Elo+
Achilles
Achilles
DiProfessor
Achilles
Level 78
God Stats
0W - 3L
1,215 SR
Queue Stats
25W - 11L
1,691 Elo+
Party 2
Yemoja
Yemoja
PTnevesPT
Yemoja
Level 26
God Stats
0W - 1L
1,824 SR
Queue Stats
24W - 10L
1,698 Elo+
Party 2
Merlin
Merlin
Progamer42
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HAGILORD
Gilgamesh
12
1 / 0 / 3
7,056
706
4,811
6,903
7,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
badkillerful
Kuzenbo
12
1 / 0 / 3
7,906
791
4,879
9,779
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 2
7,605
761
10,528
7,433
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DiProfessor
Achilles
10
0 / 1 / 0
5,973
597
5,208
11,107
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
PTnevesPT
Yemoja
10
0 / 0 / 0
6,666
667
3,777
7,240
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Progamer42
Merlin
10
0 / 3 / 0
5,993
599
7,449
6,366
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
DiProfessor
Achilles
0
1
0
0
W
Gilgamesh
HAGILORD
Gilgamesh
1
0
3
2.5
L
Yemoja
PTnevesPT
Yemoja
0
0
0
0
L
Merlin
Progamer42
Merlin
0
3
0
0
W
Kuzenbo
badkillerful
Kuzenbo
1
0
3
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
16,434
24,115
Taken
24,713
21,874
Mitigated
20,059
12,546
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DiProfessor
Achilles
5,208
1,144
0
3,348
11,107
10,315
0
5,744
5,363
0
16,593
W
Gilgamesh
HAGILORD
Gilgamesh
4,811
1,543
0
2,056
6,903
7,185
196
4,565
2,128
0
13,238
L
Yemoja
PTnevesPT
Yemoja
3,777
650
431
1,772
7,240
6,861
0
3,981
3,259
15,395
0
L
Merlin
Progamer42
Merlin
7,449
452
0
670
6,366
2,883
0
4,587
1,779
21,345
0
W
Kuzenbo
badkillerful
Kuzenbo
4,879
2,082
466
4,843
9,779
11,140
595
3,904
5,697
17,938
0
W
10,528
3,956
0
5,181
7,433
3,549
2,414
3,166
4,017
47,457
5,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,567
Gold Earned
18,632
123
Minions Killed
81
0
Camps Cleared
0
597,263
Distance Traveled
547,447
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,973
597
24
2
0
215,693
2
W
Gilgamesh
7,056
706
22
2
0
203,808
1
L
Yemoja
6,666
667
16
2
0
162,470
0
L
Merlin
5,993
599
41
4
0
169,284
4
W
Kuzenbo
7,906
791
18
2
0
216,536
2
W
Sol
7,605
761
83
8
0
176,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role