Player Matchup

Chang'e
Chang'e
Asi Marx
Chang'e
Level 83
God Stats
2W - 2L
1,264 SR
Queue Stats
18W - 15L
1,525 Elo+
Solo
Neith
Neith
Gowtheer
Neith
Level 98
God Stats
9W - 3L
1,595 SR
Queue Stats
56W - 68L
1,385 Elo+
Solo
Ra
Ra
Shein7w7RVNG
Ra
Level 140
God Stats
3W - 0L
1,697 SR
Queue Stats
197W - 226L
1,434 Elo+
Solo
Cliodhna
Cliodhna
alexyaworski
Cliodhna
Level 88
God Stats
10W - 12L
1,759 SR
Queue Stats
325W - 404L
1,426 Elo+
Solo
Chaac
Chaac
boneco_eutimico
Chaac
Level 87
God Stats
8W - 6L
1,591 SR
Queue Stats
371W - 415L
1,475 Elo+
Solo
Team Averages
Level 99
1,581 SR
1,449 Elo+

VS

Team Averages
Level 79
1,382 SR
1,377 Elo+
Amaterasu
Amaterasu
EvilNardeli-_
Amaterasu
Level 49
God Stats
13W - 16L
1,394 SR
Queue Stats
149W - 182L
1,390 Elo+
Party 1
Da Ji
Da Ji
I-TSYNEA-I
Da Ji
Level 27
God Stats
3W - 9L
1,222 SR
Queue Stats
27W - 39L
1,352 Elo+
Party 1
Sol
Sol
Muukplay
Sol
Level 62
God Stats
9W - 9L
1,525 SR
Queue Stats
122W - 106L
1,448 Elo+
Solo
Cupid
Cupid
Topo188752
Cupid
Level 103
God Stats
5W - 10L
1,345 SR
Queue Stats
256W - 467L
1,327 Elo+
Solo
Vulcan
Vulcan
Xapoliin
Vulcan
Level 152
God Stats
21W - 20L
1,423 SR
Queue Stats
188W - 212L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asi Marx
Chang'e
17
5 / 2 / 9
12,080
525
14,007
18,476
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Gowtheer
Neith
18
2 / 2 / 4
11,856
515
8,783
10,817
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 11
11,142
484
4,903
15,134
11,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
alexyaworski
Cliodhna
20
14 / 4 / 2
13,242
576
18,964
19,551
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 1 / 4
11,848
515
13,309
20,426
15,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EvilNardeli-_
Amaterasu
14
3 / 4 / 0
9,078
395
12,469
25,609
13,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
13
1 / 10 / 2
8,850
385
5,954
20,196
9,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 2
8,226
358
2,467
10,049
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
19
3 / 3 / 0
11,028
479
8,461
20,341
8,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Xapoliin
Vulcan
15
1 / 3 / 1
9,806
426
14,581
8,480
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
24
Kills
8
10
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Asi Marx
Chang'e
5
2
9
4.75
L
Amaterasu
EvilNardeli-_
Amaterasu
3
4
0
0.75
W
Neith
Gowtheer
Neith
2
2
4
2
L
Da Ji
1
10
2
0.2
L
0
4
2
0.25
W
0
1
11
5.5
L
Cupid
3
3
0
1
L
Vulcan
Xapoliin
Vulcan
1
3
1
0.5
W
Cliodhna
alexyaworski
Cliodhna
14
4
2
3.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,966
Damage
43,932
84,404
Taken
84,675
48,883
Mitigated
37,322
35,020
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Asi Marx
Chang'e
14,007
1,484
3,491
7,750
18,476
7,541
1,852
2,591
15,885
86,437
0
L
Amaterasu
EvilNardeli-_
Amaterasu
12,469
5,653
0
9,538
25,609
13,796
0
7,378
18,231
0
62,460
W
Neith
Gowtheer
Neith
8,783
3,531
0
2,575
10,817
5,968
5,998
1,318
9,499
0
94,309
L
Da Ji
5,954
925
0
2,286
20,196
9,359
0
6,272
13,924
0
47,833
L
2,467
115
0
2,663
10,049
2,251
0
1,101
8,948
35,236
0
W
4,903
592
3,937
4,339
15,134
11,324
179
3,983
11,151
50,786
0
L
Cupid
8,461
4,823
70
8,770
20,341
8,528
552
3,843
16,498
0
90,453
L
Vulcan
Xapoliin
Vulcan
14,581
6,449
0
1,753
8,480
3,388
183
316
8,164
72,028
0
W
Cliodhna
alexyaworski
Cliodhna
18,964
2,173
0
6,250
19,551
8,797
232
1,980
17,571
0
118,633
W
13,309
3,747
0
6,678
20,426
15,253
2,272
7,176
13,250
0
83,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,168
Gold Earned
46,988
672
Minions Killed
460
0
Camps Cleared
0
2,274,611
Distance Traveled
1,910,182
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,080
525
126
5
0
448,482
5
L
Amaterasu
9,078
395
91
4
0
512,167
1
W
Neith
11,856
515
169
7
0
379,857
8
L
Da Ji
8,850
385
75
3
0
407,131
0
L
Sol
8,226
358
41
2
0
219,215
1
W
Ra
11,142
484
72
3
0
420,616
7
L
Cupid
11,028
479
128
6
0
383,443
6
L
Vulcan
9,806
426
125
5
0
388,226
12
W
Cliodhna
13,242
576
148
6
0
533,495
0
W
Chaac
11,848
515
157
7
0
492,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role