Player Matchup

Gilgamesh
Gilgamesh
CrimsonPride316
Gilgamesh
Level 80
God Stats
2W - 2L
1,480 SR
Queue Stats
87W - 64L
1,612 Elo+
Party 2
Kuzenbo
Kuzenbo
MapleWereWaffle
Kuzenbo
Level 124
God Stats
1W - 2L
1,540 SR
Queue Stats
77W - 53L
1,648 Elo+
Party 2
Agni
Agni
NotMyCabbages
Agni
Level 160
God Stats
1W - 4L
1,491 SR
Queue Stats
215W - 144L
1,683 Elo+
Party 2
Team Averages
Level 121
1,503 SR
1,648 Elo+

VS

Team Averages
Level 143
1,371 SR
1,634 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Nvnehi
Neith
Level 120
God Stats
4W - 2L
1,503 SR
Queue Stats
43W - 34L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pancakkezz
Morgan Le Fay
Level 148
God Stats
2W - 1L
1,110 SR
Queue Stats
63W - 30L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrimsonPride316
Gilgamesh
13
1 / 6 / 2
8,239
634
4,857
17,853
11,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 3 / 3
8,690
668
8,917
15,433
21,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 6 / 1
9,507
731
12,530
12,818
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
6 / 2 / 9
10,161
782
11,244
12,768
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
Nvnehi
Neith
15
7 / 1 / 8
10,157
781
11,149
11,571
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Pancakkezz
Morgan Le Fay
14
2 / 1 / 10
9,414
724
16,177
12,232
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
9
5.25
L
Gilgamesh
CrimsonPride316
Gilgamesh
1
6
2
0.33
L
1
3
3
0.83
L
2
6
1
0.42
W
Neith
Nvnehi
Neith
7
1
8
11
W
Morgan Le Fay
Pancakkezz
Morgan Le Fay
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,304
Damage
38,570
46,104
Taken
36,571
38,043
Mitigated
21,664
3,168
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,244
4,476
1,731
3,943
12,768
11,126
275
6,385
6,013
0
26,209
L
Gilgamesh
CrimsonPride316
Gilgamesh
4,857
1,076
0
211
17,853
11,548
0
3,995
13,365
0
22,810
L
8,917
1,966
0
1,791
15,433
21,211
0
6,768
8,356
22,240
0
L
12,530
688
0
1,166
12,818
5,284
0
5,470
7,168
53,925
0
W
Neith
Nvnehi
Neith
11,149
4,658
0
5,294
11,571
4,940
2,304
6,229
5,081
0
43,541
W
Morgan Le Fay
Pancakkezz
Morgan Le Fay
16,177
2,746
0
3,108
12,232
5,598
725
7,822
4,030
49,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
29,732
144
Minions Killed
182
0
Camps Cleared
0
709,014
Distance Traveled
701,431
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,161
782
32
2
0
243,281
4
L
Gilgamesh
8,239
634
30
2
0
239,038
3
L
Kuzenbo
8,690
668
33
3
0
241,923
0
L
Agni
9,507
731
81
6
0
228,053
7
W
Neith
10,157
781
78
6
0
218,539
3
W
Morgan Le Fay
9,414
724
72
6
0
239,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role