Player Matchup

Aphrodite
Aphrodite
AphroditeVenuss
Aphrodite
Level 27
God Stats
3W - 0L
1,515 SR
Queue Stats
8W - 2L
1,640 Elo+
Party 2
Bacchus
Bacchus
JaysonGoCrazy
Bacchus
Level 7
God Stats
5W - 3L
1,719 SR
Queue Stats
7W - 4L
1,677 Elo+
Party 2
Nemesis
Nemesis
MalkovaMars
Nemesis
Level 91
God Stats
4W - 0L
1,382 SR
Queue Stats
28W - 19L
1,513 Elo+
Party 2
Athena
Athena
RJuupiter
Athena
Level 101
God Stats
3W - 2L
1,452 SR
Queue Stats
38W - 35L
1,473 Elo+
Party 2
Fenrir
Fenrir
WeLuckedOut
Fenrir
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 11L
1,509 Elo+
Party 2
Team Averages
Level 52
1,514 SR
1,562 Elo+

VS

Team Averages
Level 100
1,436 SR
1,392 Elo+
Cernunnos
Cernunnos
FrostdBlu4Life
Cernunnos
Level 160
God Stats
181W - 216L
1,468 SR
Queue Stats
1,564W - 1,593L
1,427 Elo+
Solo
Cliodhna
Cliodhna
Guttym
Cliodhna
Level 83
God Stats
0W - 2L
1,290 SR
Queue Stats
483W - 511L
1,373 Elo+
Solo
Cthulhu
Cthulhu
IIDawnII
Cthulhu
Level 58
God Stats
0W - 2L
1,353 SR
Queue Stats
8W - 8L
1,240 Elo+
Party 1
Ishtar
Ishtar
Montraux
Ishtar
Level 89
God Stats
28W - 32L
1,534 SR
Queue Stats
62W - 74L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
NNavonodd
Nu Wa
Level 109
God Stats
39W - 38L
1,533 SR
Queue Stats
87W - 99L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AphroditeVenuss
Aphrodite
16
0 / 2 / 18
10,151
1,015
9,136
12,600
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
17
4 / 0 / 12
11,417
1,142
8,403
9,202
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MalkovaMars
Nemesis
16
7 / 0 / 8
11,219
1,122
11,599
7,502
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
RJuupiter
Athena
17
1 / 0 / 17
11,201
1,120
6,662
8,374
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
17
9 / 1 / 7
11,460
1,146
11,784
11,361
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

267

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrostdBlu4Life
Cernunnos
16
0 / 6 / 2
9,606
961
7,590
12,667
4,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Guttym
Cliodhna
14
1 / 4 / 0
9,211
921
5,332
9,140
3,358
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
IIDawnII
Cthulhu
14
0 / 3 / 2
8,994
899
7,589
11,504
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Montraux
Ishtar
15
1 / 5 / 2
9,643
964
10,539
11,276
4,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
NNavonodd
Nu Wa
15
1 / 3 / 2
9,338
934
11,321
6,738
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
21
Kills
3
3
Deaths
21
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AphroditeVenuss
Aphrodite
0
2
18
4.5
L
Cernunnos
FrostdBlu4Life
Cernunnos
0
6
2
0.17
L
Cliodhna
Guttym
Cliodhna
1
4
0
0.25
L
Cthulhu
IIDawnII
Cthulhu
0
3
2
0.33
W
Bacchus
4
0
12
10
W
Nemesis
MalkovaMars
Nemesis
7
0
8
11
L
Ishtar
Montraux
Ishtar
1
5
2
0.4
L
Nu Wa
NNavonodd
Nu Wa
1
3
2
0.67
W
Athena
RJuupiter
Athena
1
0
17
9.5
W
Fenrir
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,584
Damage
42,371
49,039
Taken
51,325
38,785
Mitigated
29,071
19,323
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AphroditeVenuss
Aphrodite
9,136
1,469
6,341
6,111
12,600
6,384
0
7,103
5,370
33,574
0
L
Cernunnos
FrostdBlu4Life
Cernunnos
7,590
2,308
150
1,225
12,667
4,862
0
6,448
6,039
0
33,796
L
Cliodhna
Guttym
Cliodhna
5,332
541
0
186
9,140
3,358
0
2,352
6,788
0
18,438
L
Cthulhu
IIDawnII
Cthulhu
7,589
427
0
684
11,504
13,631
0
6,159
5,209
15,696
0
W
Bacchus
8,403
712
0
2,145
9,202
8,365
0
2,347
6,735
23,768
0
W
Nemesis
MalkovaMars
Nemesis
11,599
6,912
0
1,664
7,502
4,664
0
2,960
4,414
0
28,367
L
Ishtar
Montraux
Ishtar
10,539
4,953
0
1,008
11,276
4,552
0
5,961
5,213
0
31,681
L
Nu Wa
NNavonodd
Nu Wa
11,321
2,803
0
140
6,738
2,668
0
3,298
3,300
27,112
0
W
Athena
RJuupiter
Athena
6,662
1,273
0
1,161
8,374
11,476
0
2,391
5,560
26,573
0
W
Fenrir
11,784
4,336
0
1,901
11,361
7,896
0
3,085
8,050
17
22,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,448
Gold Earned
46,792
208
Minions Killed
192
11
Camps Cleared
5
1,017,178
Distance Traveled
866,410
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,151
1,015
75
8
1
190,199
0
L
Cernunnos
9,606
961
66
7
2
168,434
3
L
Cliodhna
9,211
921
25
3
2
201,342
0
L
Cthulhu
8,994
899
22
2
0
160,364
0
W
Bacchus
11,417
1,142
28
3
3
183,496
2
W
Nemesis
11,219
1,122
25
3
5
220,236
0
L
Ishtar
9,643
964
35
4
1
171,424
0
L
Nu Wa
9,338
934
44
4
0
164,846
1
W
Athena
11,201
1,120
50
5
1
216,661
0
W
Fenrir
11,460
1,146
30
3
1
206,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role