Player Matchup

Bellona
Bellona
CptNosgoth
Bellona
Level 121
God Stats
2W - 2L
1,225 SR
Queue Stats
357W - 394L
1,438 Elo+
Solo
Cliodhna
Cliodhna
Hicks402
Cliodhna
Level 88
God Stats
2W - 0L
1,722 SR
Queue Stats
297W - 295L
1,506 Elo+
Solo
Anubis
Anubis
jakubpan36
Anubis
Level 83
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 11L
1,385 Elo+
Solo
Izanami
Izanami
kot-walczacy
Izanami
Level 108
God Stats
350W - 317L
1,537 SR
Queue Stats
518W - 564L
1,429 Elo+
Solo
Hou Yi
Hou Yi
yunes_10y
Hou Yi
Level 108
God Stats
8W - 9L
1,495 SR
Queue Stats
346W - 347L
1,447 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,441 Elo+

VS

Team Averages
Level 103
1,588 SR
1,439 Elo+
Izanami
Izanami
McSolo_2K
Izanami
Level 109
God Stats
10W - 4L
1,766 SR
Queue Stats
511W - 545L
1,411 Elo+
Solo
Rama
Rama
Nestaider
Rama
Level 127
God Stats
7W - 5L
1,501 SR
Queue Stats
319W - 347L
1,423 Elo+
Solo
Ymir
Ymir
edgarramalho_82
Ymir
Level 124
God Stats
164W - 166L
1,504 SR
Queue Stats
675W - 840L
1,465 Elo+
Solo
Pele
Pele
flajaan
Pele
Level 69
God Stats
13W - 12L
1,512 SR
Queue Stats
191W - 224L
1,402 Elo+
Solo
Neith
Neith
iSteaL-LastHits
Neith
Level 86
God Stats
2W - 3L
1,658 SR
Queue Stats
210W - 229L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CptNosgoth
Bellona
11
3 / 3 / 5
7,248
604
5,796
11,034
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Hicks402
Cliodhna
11
3 / 2 / 6
7,034
586
5,535
8,771
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
jakubpan36
Anubis
11
3 / 0 / 1
6,983
582
5,874
4,895
2,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
kot-walczacy
Izanami
13
1 / 0 / 0
7,566
631
5,541
6,138
2,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
yunes_10y
Hou Yi
12
5 / 1 / 2
7,243
604
8,556
7,999
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
McSolo_2K
Izanami
10
4 / 5 / 0
6,655
555
4,705
11,170
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
11
0 / 1 / 1
5,809
484
1,388
8,841
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 5
5,481
457
4,498
9,081
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
flajaan
Pele
9
2 / 5 / 2
5,719
477
3,358
10,794
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 2
6,188
516
3,560
7,677
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
6
6
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
CptNosgoth
Bellona
3
3
5
1.83
W
Cliodhna
Hicks402
Cliodhna
3
2
6
3
L
Izanami
McSolo_2K
Izanami
4
5
0
0.8
L
Rama
0
1
1
0.5
L
0
1
5
2.5
L
Pele
flajaan
Pele
2
5
2
0.6
L
0
3
2
0.33
W
Anubis
jakubpan36
Anubis
3
0
1
3.5
W
Izanami
kot-walczacy
Izanami
1
0
0
1
W
Hou Yi
yunes_10y
Hou Yi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
17,509
38,837
Taken
47,563
20,539
Mitigated
17,680
13,237
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CptNosgoth
Bellona
5,796
1,766
0
2,891
11,034
10,561
684
2,356
8,678
0
36,216
W
Cliodhna
Hicks402
Cliodhna
5,535
651
0
1,624
8,771
2,976
26
377
8,394
0
43,939
L
Izanami
McSolo_2K
Izanami
4,705
2,888
581
3,003
11,170
2,775
0
0
11,170
0
40,109
L
Rama
1,388
1,313
0
4,628
8,841
3,193
0
0
8,841
0
37,582
L
4,498
931
497
2,785
9,081
6,462
0
1,006
8,075
15,536
1,921
L
Pele
flajaan
Pele
3,358
695
0
763
10,794
2,587
0
1,423
9,371
0
28,677
L
3,560
999
0
3,060
7,677
2,663
0
3,445
4,232
0
46,781
W
Anubis
jakubpan36
Anubis
5,874
509
0
2,819
4,895
2,189
522
493
4,402
48,410
0
W
Izanami
kot-walczacy
Izanami
5,541
3,743
0
2,931
6,138
2,130
1,300
0
6,138
0
65,030
W
Hou Yi
yunes_10y
Hou Yi
8,556
4,102
0
2,972
7,999
2,683
252
872
7,127
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
29,852
425
Minions Killed
307
0
Camps Cleared
0
1,085,661
Distance Traveled
1,027,180
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,248
604
61
5
0
187,217
1
W
Cliodhna
7,034
586
71
6
0
270,158
2
L
Izanami
6,655
555
62
5
0
196,071
1
L
Rama
5,809
484
80
7
0
183,958
4
L
Ymir
5,481
457
29
2
0
223,859
1
L
Pele
5,719
477
57
5
0
226,667
0
L
Neith
6,188
516
79
7
0
196,625
3
W
Anubis
6,983
582
78
7
0
215,485
3
W
Izanami
7,566
631
128
11
0
206,375
0
W
Hou Yi
7,243
604
87
7
0
206,426
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role