Player Matchup

Ishtar
Ishtar
PuppetDA MV
Ishtar
Level 29
God Stats
72W - 95L
1,378 SR
Queue Stats
85W - 133L
1,344 Elo+
Party 2
Anubis
Anubis
Syrup3966
Anubis
Level 80
God Stats
53W - 74L
1,424 SR
Queue Stats
118W - 170L
1,401 Elo+
Party 2
Chaac
Chaac
spinal poem HD
Chaac
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,175 Elo+
Solo
Team Averages
Level 50
1,434 SR
1,307 Elo+

VS

Team Averages
Level 91
1,442 SR
1,277 Elo+
Horus
Horus
Desiteratum
Horus
Level 88
God Stats
1W - 1L
1,757 SR
Queue Stats
67W - 138L
1,207 Elo+
Party 1
Anubis
Anubis
SSGJT
Anubis
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,461 Elo+
Solo
Medusa
Medusa
ghostbeatheat
Medusa
Level 59
God Stats
1W - 16L
1,070 SR
Queue Stats
56W - 126L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
3 / 3 / 7
9,885
706
16,557
12,136
3,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anubis
Syrup3966
Anubis
17
7 / 3 / 6
11,298
807
22,694
12,358
5,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 9
9,941
710
7,191
12,050
11,344
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
10,288
735
9,462
24,219
22,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SSGJT
Anubis
16
5 / 5 / 3
10,564
755
15,682
19,136
10,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 2
8,719
623
3,595
12,383
4,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
8
8
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Ishtar
3
3
7
2.17
L
Anubis
SSGJT
Anubis
5
5
3
1.3
W
Anubis
Syrup3966
Anubis
7
3
6
3.33
L
1
4
2
0.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,442
Damage
28,739
36,544
Taken
55,738
20,833
Mitigated
37,295
11,262
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,462
5,009
3,248
10,886
24,219
22,949
465
7,599
16,620
0
19,724
W
Ishtar
16,557
12,485
0
2,831
12,136
3,644
1,956
7,401
4,735
0
38,410
L
Anubis
SSGJT
Anubis
15,682
1,054
0
6,626
19,136
10,011
87
7,804
11,332
64,475
0
W
Anubis
Syrup3966
Anubis
22,694
311
1,019
4,707
12,358
5,845
297
4,571
7,787
55,358
0
L
3,595
370
414
2,054
12,383
4,335
900
7,801
4,582
0
16,644
W
7,191
1,844
0
2,705
12,050
11,344
236
3,737
8,163
0
21,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
29,571
124
Minions Killed
128
0
Camps Cleared
0
682,007
Distance Traveled
652,451
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,288
735
15
1
0
230,674
3
W
Ishtar
9,885
706
46
3
0
235,336
1
L
Anubis
10,564
755
89
6
0
197,515
1
W
Anubis
11,298
807
56
4
0
227,890
0
L
Medusa
8,719
623
24
2
0
224,262
0
W
Chaac
9,941
710
22
2
0
218,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role