Player Matchup

Poseidon
Poseidon
Chaseinator
Poseidon
Level 128
God Stats
4W - 2L
1,694 SR
Queue Stats
137W - 148L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
Gotcha0929
Jing Wei
Level 123
God Stats
2W - 9L
1,209 SR
Queue Stats
139W - 157L
1,409 Elo+
Party 3
Nox
Nox
JingVei
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,495 Elo+
Solo
Neith
Neith
Tysonmcnug
Neith
Level 107
God Stats
0W - 1L
1,420 SR
Queue Stats
132W - 175L
1,359 Elo+
Party 3
Bellona
Bellona
voidlyfe
Bellona
Level 79
God Stats
7W - 12L
1,787 SR
Queue Stats
67W - 75L
1,634 Elo+
Party 1
Team Averages
Level 113
1,522 SR
1,494 Elo+

VS

Team Averages
Level 83
1,550 SR
1,511 Elo+
Thoth
Thoth
 
Thoth
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Gamma360
Da Ji
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,482 Elo+
Solo
Bacchus
Bacchus
SoulIfrit
Bacchus
Level 66
God Stats
4W - 3L
1,445 SR
Queue Stats
210W - 166L
1,589 Elo+
Party 2
Chernobog
Chernobog
common boy 28
Chernobog
Level 87
God Stats
4W - 2L
1,649 SR
Queue Stats
226W - 199L
1,548 Elo+
Party 2
Neith
Neith
zendogg
Neith
Level 142
God Stats
8W - 5L
1,656 SR
Queue Stats
211W - 209L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chaseinator
Poseidon
18
7 / 3 / 3
11,194
560
15,824
14,779
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
Gotcha0929
Jing Wei
16
2 / 5 / 2
9,610
481
5,910
15,934
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
11
0 / 3 / 4
7,580
379
3,556
10,367
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
0 / 6 / 0
8,998
450
3,871
13,173
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
voidlyfe
Bellona
15
1 / 3 / 2
8,783
439
8,281
16,978
17,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 1 / 5
11,966
598
11,797
6,921
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Gamma360
Da Ji
17
6 / 5 / 1
11,335
567
8,867
18,988
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SoulIfrit
Bacchus
15
5 / 1 / 9
10,447
522
7,731
14,154
19,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
common boy 28
Chernobog
18
2 / 3 / 3
11,227
561
11,143
14,292
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
zendogg
Neith
17
1 / 0 / 4
11,075
554
11,411
11,240
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
20
20
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
5
8.5
L
Poseidon
Chaseinator
Poseidon
7
3
3
2.83
W
Da Ji
Gamma360
Da Ji
6
5
1
1.3
L
Jing Wei
Gotcha0929
Jing Wei
2
5
2
0.6
L
Nox
0
3
4
0.67
W
Bacchus
SoulIfrit
Bacchus
5
1
9
9.5
L
Neith
0
6
0
0
W
Chernobog
common boy 28
Chernobog
2
3
3
1.17
L
Bellona
voidlyfe
Bellona
1
3
2
0.67
W
Neith
zendogg
Neith
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
50,949
71,231
Taken
65,595
43,295
Mitigated
43,701
14,132
Healing
17,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,797
414
0
668
6,921
3,252
789
997
5,924
93,659
0
L
Poseidon
Chaseinator
Poseidon
15,824
3,439
0
667
14,779
5,367
0
2,078
12,701
111,786
0
W
Da Ji
Gamma360
Da Ji
8,867
2,182
0
6,325
18,988
8,584
871
6,329
12,659
0
83,984
L
Jing Wei
Gotcha0929
Jing Wei
5,910
3,896
0
6,120
15,934
6,470
0
1,823
14,111
0
78,785
L
Nox
3,556
914
0
1,802
10,367
8,618
0
4,570
5,797
27,324
2,235
W
Bacchus
SoulIfrit
Bacchus
7,731
1,049
0
1,908
14,154
19,436
0
4,631
9,523
28,649
1,702
L
Neith
3,871
622
0
2,355
13,173
5,805
0
7,891
5,282
0
79,393
W
Chernobog
common boy 28
Chernobog
11,143
6,349
0
4,588
14,292
5,829
3,758
4,042
10,250
0
114,242
L
Bellona
voidlyfe
Bellona
8,281
2,144
0
3,188
16,978
17,035
0
2,788
14,190
0
54,018
W
Neith
zendogg
Neith
11,411
4,941
0
4,373
11,240
6,600
673
2,935
8,305
0
83,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
56,050
552
Minions Killed
648
0
Camps Cleared
0
1,742,225
Distance Traveled
1,868,864
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,966
598
159
8
0
359,328
4
L
Poseidon
11,194
560
152
8
0
454,248
2
W
Da Ji
11,335
567
121
6
0
373,785
3
L
Jing Wei
9,610
481
120
6
0
316,695
4
L
Nox
7,580
379
40
2
0
292,045
5
W
Bacchus
10,447
522
38
2
0
409,418
5
L
Neith
8,998
450
143
7
0
320,487
0
W
Chernobog
11,227
561
174
9
0
351,170
4
L
Bellona
8,783
439
97
5
0
358,750
3
W
Neith
11,075
554
156
8
0
375,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role