Player Matchup

Discordia
Discordia
Bee136792
Discordia
Level 42
God Stats
2W - 1L
1,422 SR
Queue Stats
106W - 92L
1,505 Elo+
Party 2
Achilles
Achilles
FgtSlayer
Achilles
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 12L
1,723 Elo+
Party 3
Ne Zha
Ne Zha
Meritocrazy
Ne Zha
Level 27
God Stats
9W - 0L
1,997 SR
Queue Stats
49W - 19L
1,752 Elo+
Party 3
Terra
Terra
xTechnicalStyle
Terra
Level 61
God Stats
4W - 2L
1,311 SR
Queue Stats
282W - 258L
1,447 Elo+
Party 2
Ishtar
Ishtar
xxPRIM3
Ishtar
Level 40
God Stats
19W - 5L
1,638 SR
Queue Stats
179W - 168L
1,483 Elo+
Party 2
Team Averages
Level 43
1,573 SR
1,582 Elo+

VS

Team Averages
Level 35
1,636 SR
1,517 Elo+
Cerberus
Cerberus
Dh3r0
Cerberus
Level 45
God Stats
1W - 3L
1,564 SR
Queue Stats
24W - 23L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
JaZiiRaH
Xbalanque
Level 29
God Stats
0W - 1L
1,717 SR
Queue Stats
27W - 34L
1,524 Elo+
Party 1
Mercury
Mercury
XxeLaxX94
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lgladiatore93
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,663 SR
Queue Stats
22W - 22L
1,546 Elo+
Party 1
Horus
Horus
xReiDx
Horus
Level 27
God Stats
2W - 2L
1,736 SR
Queue Stats
20W - 29L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bee136792
Discordia
18
3 / 1 / 11
11,671
531
9,725
12,146
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
FgtSlayer
Achilles
20
10 / 0 / 7
13,543
616
19,895
20,521
27,353
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
20
13 / 1 / 15
13,181
599
31,708
27,041
15,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 14
10,984
499
10,160
14,770
12,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
xxPRIM3
Ishtar
20
3 / 1 / 4
12,677
576
12,944
18,280
8,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dh3r0
Cerberus
11
3 / 4 / 1
9,170
417
9,922
28,610
34,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
JaZiiRaH
Xbalanque
15
1 / 6 / 3
9,365
426
20,131
18,378
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
XxeLaxX94
Mercury
13
0 / 9 / 1
8,494
386
6,391
22,823
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
lgladiatore93
Morgan Le Fay
15
1 / 4 / 0
8,902
405
10,458
13,838
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
xReiDx
Horus
12
0 / 8 / 1
7,759
353
7,200
24,528
12,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
31
Kills
5
5
Deaths
31
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bee136792
Discordia
3
1
11
8.5
L
Cerberus
Dh3r0
Cerberus
3
4
1
0.88
W
Achilles
FgtSlayer
Achilles
10
0
7
13.5
L
Xbalanque
JaZiiRaH
Xbalanque
1
6
3
0.42
W
Ne Zha
13
1
15
20.5
L
Mercury
XxeLaxX94
Mercury
0
9
1
0.06
L
Morgan Le Fay
lgladiatore93
Morgan Le Fay
1
4
0
0.25
L
Horus
xReiDx
Horus
0
8
1
0.06
W
2
2
14
4.5
W
Ishtar
xxPRIM3
Ishtar
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,432
Damage
54,102
92,758
Taken
108,177
70,785
Mitigated
68,386
48,060
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bee136792
Discordia
9,725
1,800
0
2,013
12,146
6,330
1,046
3,914
8,232
100,758
0
L
Cerberus
Dh3r0
Cerberus
9,922
905
0
7,398
28,610
34,391
0
8,025
20,220
34,583
0
W
Achilles
FgtSlayer
Achilles
19,895
5,330
0
7,953
20,521
27,353
465
4,248
16,273
0
100,120
L
Xbalanque
JaZiiRaH
Xbalanque
20,131
11,296
0
3,989
18,378
6,906
0
2,198
16,124
0
98,286
W
Ne Zha
31,708
12,630
0
15,035
27,041
15,621
1,302
6,411
20,630
0
144,460
L
Mercury
XxeLaxX94
Mercury
6,391
1,795
0
1,936
22,823
8,152
0
2,708
19,970
0
64,855
L
Morgan Le Fay
lgladiatore93
Morgan Le Fay
10,458
697
0
1,358
13,838
5,961
0
3,384
10,293
76,118
0
L
Horus
xReiDx
Horus
7,200
4,360
1,468
5,458
24,528
12,976
0
3,711
20,088
0
53,366
W
10,160
1,926
6,221
4,675
14,770
12,958
150
3,695
11,075
33,489
814
W
Ishtar
xxPRIM3
Ishtar
12,944
7,424
0
12,163
18,280
8,523
3,618
2,322
15,958
0
123,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,056
Gold Earned
43,690
696
Minions Killed
509
0
Camps Cleared
0
2,249,825
Distance Traveled
1,952,839
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,671
531
145
7
0
409,502
11
L
Cerberus
9,170
417
77
4
0
404,535
7
W
Achilles
13,543
616
170
8
0
462,354
4
L
Xbalanque
9,365
426
153
7
0
349,946
4
W
Ne Zha
13,181
599
152
7
0
515,754
6
L
Mercury
8,494
386
115
5
0
449,462
2
L
Morgan Le Fay
8,902
405
102
5
0
352,152
2
L
Horus
7,759
353
62
3
0
396,744
1
W
Terra
10,984
499
39
2
0
480,737
8
W
Ishtar
12,677
576
190
9
0
381,478
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role