Player Matchup

Medusa
Medusa
AllGood405
Medusa
Level 153
God Stats
2W - 5L
1,452 SR
Queue Stats
133W - 121L
1,502 Elo+
Solo
Da Ji
Da Ji
Krahsdnal
Da Ji
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
blackdragon0788
Zhong Kui
Level 47
God Stats
1W - 2L
1,701 SR
Queue Stats
43W - 47L
1,442 Elo+
Solo
Cabrakan
Cabrakan
blairb17
Cabrakan
Level 146
God Stats
2W - 3L
1,506 SR
Queue Stats
140W - 160L
1,413 Elo+
Solo
Chernobog
Chernobog
i-Mohd-Ksa
Chernobog
Level 160
God Stats
3W - 6L
1,336 SR
Queue Stats
289W - 302L
1,497 Elo+
Solo
Team Averages
Level 105
1,499 SR
1,471 Elo+

VS

Team Averages
Level 91
1,642 SR
1,713 Elo+
Athena
Athena
GodsBussyDrip
Athena
Level 124
God Stats
4W - 0L
1,606 SR
Queue Stats
215W - 103L
1,767 Elo+
Party 1
Medusa
Medusa
GodsChancla
Medusa
Level 28
God Stats
13W - 3L
1,689 SR
Queue Stats
213W - 65L
1,823 Elo+
Party 1
Scylla
Scylla
GodsPipe
Scylla
Level 124
God Stats
10W - 3L
1,740 SR
Queue Stats
261W - 102L
1,791 Elo+
Party 1
Thoth
Thoth
GodsShakyHands
Thoth
Level 160
God Stats
6W - 1L
1,858 SR
Queue Stats
328W - 142L
1,830 Elo+
Party 1
Khepri
Khepri
QyzRe
Khepri
Level 21
God Stats
1W - 3L
1,316 SR
Queue Stats
89W - 126L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AllGood405
Medusa
16
4 / 4 / 5
9,154
915
12,639
9,025
4,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Krahsdnal
Da Ji
13
1 / 6 / 3
6,899
690
2,395
9,326
5,043
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
blackdragon0788
Zhong Kui
11
2 / 6 / 4
6,794
679
3,698
9,472
7,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
blairb17
Cabrakan
14
2 / 5 / 7
8,451
845
3,851
14,077
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
i-Mohd-Ksa
Chernobog
15
3 / 5 / 6
8,617
862
5,710
8,997
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 16
8,374
837
2,875
11,545
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
14
5 / 2 / 9
8,824
882
5,995
6,241
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
GodsPipe
Scylla
17
13 / 3 / 10
10,507
1,051
17,655
6,470
3,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
7 / 2 / 13
9,516
952
18,061
7,549
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
QyzRe
Khepri
14
1 / 2 / 19
8,523
852
3,382
10,494
13,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
12
Kills
26
26
Deaths
12
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
AllGood405
Medusa
4
4
5
1.63
W
0
3
16
2.67
W
Medusa
5
2
9
4.75
W
Scylla
GodsPipe
Scylla
13
3
10
6
W
7
2
13
6.75
L
Da Ji
Krahsdnal
Da Ji
1
6
3
0.42
W
Khepri
QyzRe
Khepri
1
2
19
5.25
L
Zhong Kui
blackdragon0788
Zhong Kui
2
6
4
0.67
L
Cabrakan
blairb17
Cabrakan
2
5
7
1.1
L
Chernobog
i-Mohd-Ksa
Chernobog
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
47,968
50,897
Taken
42,299
40,406
Mitigated
39,283
5,625
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AllGood405
Medusa
12,639
3,527
255
1,025
9,025
4,882
0
6,739
2,286
0
31,057
W
2,875
1,099
927
1,886
11,545
14,612
629
1,560
9,985
3,797
0
W
Medusa
5,995
2,540
0
959
6,241
3,644
1,428
1,576
4,665
0
9,782
W
Scylla
GodsPipe
Scylla
17,655
1,610
475
0
6,470
3,380
1,676
1,393
5,077
33,966
0
W
18,061
755
1,471
1,039
7,549
4,447
2,507
997
6,552
38,217
0
L
Da Ji
Krahsdnal
Da Ji
2,395
557
0
0
9,326
5,043
0
8,516
810
0
3,724
W
Khepri
QyzRe
Khepri
3,382
493
1,000
1,292
10,494
13,200
664
2,023
8,471
9,809
0
L
Zhong Kui
blackdragon0788
Zhong Kui
3,698
900
294
894
9,472
7,255
0
7,873
1,599
7,665
0
L
Cabrakan
blairb17
Cabrakan
3,851
258
591
2,339
14,077
18,348
0
11,328
2,749
5,526
0
L
Chernobog
i-Mohd-Ksa
Chernobog
5,710
2,041
39
188
8,997
4,878
0
7,517
1,480
0
16,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
45,744
89
Minions Killed
113
0
Camps Cleared
0
725,879
Distance Traveled
968,547
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,154
915
37
4
0
174,202
1
W
Athena
8,374
837
0
0
0
186,218
1
W
Medusa
8,824
882
11
1
0
231,476
0
W
Scylla
10,507
1,051
47
5
0
180,981
1
W
Thoth
9,516
952
44
4
0
181,541
2
L
Da Ji
6,899
690
5
1
0
161,263
1
W
Khepri
8,523
852
11
1
0
188,331
0
L
Zhong Kui
6,794
679
9
1
0
123,629
0
L
Cabrakan
8,451
845
1
0
0
146,732
0
L
Chernobog
8,617
862
37
4
0
120,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role