Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
IMissMyAC0G
Ishtar
Level 69
God Stats
2W - 4L
1,373 SR
Queue Stats
20W - 40L
1,339 Elo+
Party 2
Merlin
Merlin
TDfregz
Merlin
Level 145
God Stats
9W - 6L
1,648 SR
Queue Stats
357W - 106L
1,900 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,580 Elo+

VS

Team Averages
Level 63
1,489 SR
1,364 Elo+
Neith
Neith
BagelRacer
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,472 Elo+
Party 1
Poseidon
Poseidon
Löker
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,170 Elo+
Solo
Hercules
Hercules
callmejamjars
Hercules
Level 87
God Stats
75W - 87L
1,466 SR
Queue Stats
192W - 221L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 1
7,307
731
5,023
8,276
6,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
12
1 / 1 / 4
7,133
713
5,335
6,285
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
TDfregz
Merlin
13
1 / 0 / 4
7,395
740
8,194
3,220
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 2
6,692
669
3,729
5,573
2,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Löker
Poseidon
12
2 / 1 / 1
7,031
703
6,740
4,166
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
callmejamjars
Hercules
10
0 / 3 / 3
6,656
666
2,749
11,837
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
3
3
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
1
1.75
L
Neith
1
1
2
2
W
Ishtar
1
1
4
3
L
Poseidon
Löker
Poseidon
2
1
1
2.5
W
Merlin
TDfregz
Merlin
1
0
4
3
L
Hercules
callmejamjars
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
13,218
17,781
Taken
21,576
10,173
Mitigated
11,196
2,819
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,023
1,079
0
957
8,276
6,165
34
2,931
5,009
0
22,407
L
Neith
3,729
1,026
0
392
5,573
2,349
0
2,859
2,714
0
11,295
W
Ishtar
5,335
3,302
0
1,362
6,285
2,673
781
1,825
4,242
0
19,189
L
Poseidon
Löker
Poseidon
6,740
580
0
422
4,166
1,609
0
1,531
2,635
36,159
0
W
Merlin
TDfregz
Merlin
8,194
787
0
500
3,220
1,335
497
1,294
1,757
42,704
0
L
Hercules
callmejamjars
Hercules
2,749
851
0
2,751
11,837
7,238
0
3,829
8,008
0
8,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
20,379
141
Minions Killed
115
0
Camps Cleared
0
550,889
Distance Traveled
541,638
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,307
731
35
4
0
200,783
2
L
Neith
6,692
669
26
3
0
184,197
2
W
Ishtar
7,133
713
39
4
0
174,126
1
L
Poseidon
7,031
703
75
8
0
192,221
4
W
Merlin
7,395
740
67
7
0
175,980
3
L
Hercules
6,656
666
14
1
0
165,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role