Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DavidDiaz05
Merlin
Level 26
God Stats
7W - 7L
1,524 SR
Queue Stats
49W - 33L
1,427 Elo+
Party 2
Pele
Pele
ItzcrB
Pele
Level 68
God Stats
10W - 9L
1,622 SR
Queue Stats
178W - 225L
1,420 Elo+
Solo
Team Averages
Level 80
1,549 SR
1,449 Elo+

VS

Team Averages
Level 69
1,497 SR
1,265 Elo+
Hachiman
Hachiman
ForrestGmp0815
Hachiman
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 15L
1,230 Elo+
Party 1
Gilgamesh
Gilgamesh
OGmadgod490
Gilgamesh
Level 149
God Stats
20W - 27L
1,492 SR
Queue Stats
526W - 601L
1,423 Elo+
Solo
Izanami
Izanami
TastiestPilot57
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
7 / 1 / 6
8,135
904
9,792
11,183
12,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
11
1 / 1 / 6
6,924
769
4,299
3,903
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
ItzcrB
Pele
13
7 / 1 / 3
8,524
947
6,081
6,205
4,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 8 / 1
6,875
764
4,924
11,353
4,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
OGmadgod490
Gilgamesh
9
1 / 3 / 0
5,967
663
3,520
7,515
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 5 / 0
5,524
614
713
6,678
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
6
10
W
Merlin
1
1
6
4
L
Hachiman
2
8
1
0.31
W
Pele
ItzcrB
Pele
7
1
3
8.5
L
Gilgamesh
OGmadgod490
Gilgamesh
1
3
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
9,157
21,291
Taken
25,546
18,526
Mitigated
11,196
4,239
Healing
1,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,792
3,043
0
1,951
11,183
12,798
46
12
11,171
0
27,457
W
Merlin
4,299
214
0
500
3,903
1,472
573
0
3,903
14,958
0
L
Hachiman
4,924
2,875
0
655
11,353
4,410
0
1,623
9,730
0
15,938
W
Pele
ItzcrB
Pele
6,081
2,686
29
1,759
6,205
4,256
812
12
6,193
0
33,424
L
Gilgamesh
OGmadgod490
Gilgamesh
3,520
797
0
330
7,515
4,159
0
1,022
6,493
0
12,477
L
713
386
0
76
6,678
2,627
0
1,674
5,004
0
6,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
18,366
115
Minions Killed
48
0
Camps Cleared
0
571,840
Distance Traveled
337,771
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,135
904
33
4
0
202,411
2
W
Merlin
6,924
769
25
3
0
168,678
0
L
Hachiman
6,875
764
23
3
0
134,145
0
W
Pele
8,524
947
57
6
0
200,751
1
L
Gilgamesh
5,967
663
15
2
0
116,879
0
L
Izanami
5,524
614
10
1
0
86,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role