Player Matchup

Thanatos
Thanatos
AfroStyleJutsu
Thanatos
Level 101
God Stats
3W - 6L
1,563 SR
Queue Stats
425W - 530L
1,410 Elo+
Solo
Shiva
Shiva
Jay zvs
Shiva
Level 154
God Stats
2W - 1L
1,568 SR
Queue Stats
282W - 296L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
JuanMontoya222
Sylvanus
Level 125
God Stats
0W - 1L
1,577 SR
Queue Stats
34W - 42L
1,431 Elo+
Solo
Tiamat
Tiamat
Zinnath_Doryu
Tiamat
Level 160
God Stats
52W - 47L
1,589 SR
Queue Stats
109W - 112L
1,541 Elo+
Party 2
Chang'e
Chang'e
aUchihaVendetta
Chang'e
Level 93
God Stats
0W - 3L
1,391 SR
Queue Stats
22W - 26L
1,488 Elo+
Solo
Team Averages
Level 127
1,538 SR
1,474 Elo+

VS

Team Averages
Level 118
1,572 SR
1,454 Elo+
Chang'e
Chang'e
Seirsi
Chang'e
Level 160
God Stats
3W - 1L
1,494 SR
Queue Stats
91W - 103L
1,481 Elo+
Party 1
Poseidon
Poseidon
SoB WARZONE
Poseidon
Level 22
God Stats
6W - 3L
1,812 SR
Queue Stats
73W - 81L
1,536 Elo+
Party 1
King Arthur
King Arthur
WipeThatSmurk15
King Arthur
Level 145
God Stats
2W - 1L
1,523 SR
Queue Stats
23W - 28L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
marmol_1011
Nu Wa
Level 104
God Stats
16W - 33L
1,450 SR
Queue Stats
40W - 67L
1,335 Elo+
Solo
Atlas
Atlas
oBo Legend oCo
Atlas
Level 160
God Stats
10W - 5L
1,578 SR
Queue Stats
365W - 363L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 1 / 0
5,896
590
404
1,619
748
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Jay zvs
Shiva
14
2 / 0 / 1
7,578
758
13,147
9,517
8,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
12
0 / 5 / 1
6,859
686
5,174
13,537
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 2
7,102
710
6,263
9,399
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 1
7,332
733
3,937
7,929
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Seirsi
Chang'e
14
2 / 0 / 2
7,687
769
5,031
8,084
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
SoB WARZONE
Poseidon
14
4 / 1 / 5
8,115
812
6,135
7,755
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
WipeThatSmurk15
King Arthur
14
3 / 1 / 7
7,700
770
8,908
11,152
8,990
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 0 / 4
7,462
746
6,681
2,277
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 8
7,548
755
6,957
13,518
13,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
10
10
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
1
0
0
L
Shiva
Jay zvs
Shiva
2
0
1
2.5
L
Sylvanus
0
5
1
0.1
W
Chang'e
Seirsi
Chang'e
2
0
2
3
W
Poseidon
SoB WARZONE
Poseidon
4
1
5
6.5
W
King Arthur
WipeThatSmurk15
King Arthur
3
1
7
6.5
L
0
2
2
0.5
L
1
2
1
0.75
W
0
0
4
2
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,925
Damage
33,712
42,001
Taken
42,786
31,450
Mitigated
29,411
13,396
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
404
33
0
431
1,619
748
0
1,054
453
0
854
L
Shiva
Jay zvs
Shiva
13,147
2,872
311
1,623
9,517
8,470
0
5,452
3,801
0
36,119
L
Sylvanus
5,174
1,867
1,738
2,024
13,537
10,516
0
7,821
5,418
12,447
0
W
Chang'e
Seirsi
Chang'e
5,031
545
2,826
5,098
8,084
3,323
791
2,753
5,331
31,773
0
W
Poseidon
SoB WARZONE
Poseidon
6,135
1,422
0
834
7,755
2,681
506
2,054
5,701
32,160
0
W
King Arthur
WipeThatSmurk15
King Arthur
8,908
1,226
0
440
11,152
8,990
83
4,161
6,991
64
16,802
L
6,263
870
0
1,612
9,399
6,856
0
6,226
2,991
26,761
0
L
3,937
379
2,010
3,647
7,929
4,860
0
3,323
4,470
28,370
0
W
6,681
2,042
0
0
2,277
925
275
1,035
1,242
25,547
0
W
6,957
2,431
965
2,769
13,518
13,492
82
5,371
8,147
12,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
38,512
179
Minions Killed
223
0
Camps Cleared
0
1,017,487
Distance Traveled
1,036,730
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,896
590
2
0
0
263,866
0
L
Shiva
7,578
758
45
5
0
216,154
0
L
Sylvanus
6,859
686
20
2
0
151,755
2
W
Chang'e
7,687
769
73
7
0
193,626
1
W
Poseidon
8,115
812
57
6
0
223,984
1
W
King Arthur
7,700
770
27
3
0
217,169
1
L
Tiamat
7,102
710
59
6
0
205,971
1
L
Chang'e
7,332
733
53
5
0
179,741
3
W
Nu Wa
7,462
746
55
6
0
192,109
8
W
Atlas
7,548
755
11
1
0
209,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role