Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BlackWolf3110
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
PimpolhaPT
Kukulkan
Level 17
God Stats
0W - 6L
1,383 SR
Queue Stats
0W - 6L
1,163 Elo+
Party 2
Yu Huang
Yu Huang
SirFaun
Yu Huang
Level 67
God Stats
3W - 3L
1,649 SR
Queue Stats
172W - 172L
1,502 Elo+
Solo
Skadi
Skadi
jesuisunpain
Skadi
Level 122
God Stats
6W - 9L
1,490 SR
Queue Stats
74W - 92L
1,404 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,367 Elo+

VS

Team Averages
Level 65
1,603 SR
1,609 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Abomonation66
Kuzenbo
Level 69
God Stats
1W - 0L
1,694 SR
Queue Stats
29W - 33L
1,380 Elo+
Solo
Cernunnos
Cernunnos
BilligaBosse
Cernunnos
Level 28
God Stats
10W - 4L
1,727 SR
Queue Stats
122W - 36L
1,732 Elo+
Party 1
Merlin
Merlin
LillLillFrank
Merlin
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 25L
1,617 Elo+
Party 1
Ne Zha
Ne Zha
svampbob2
Ne Zha
Level 104
God Stats
5W - 2L
1,596 SR
Queue Stats
22W - 6L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 4 / 0
9,795
612
5,531
15,366
7,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
BlackWolf3110
King Arthur
16
0 / 9 / 3
9,541
596
7,539
25,509
26,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
PimpolhaPT
Kukulkan
17
1 / 6 / 1
10,426
652
16,160
14,644
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
SirFaun
Yu Huang
16
0 / 5 / 0
9,501
594
9,492
17,271
8,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 1
9,815
613
10,939
20,952
8,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
0 / 1 / 18
11,316
707
5,531
12,467
9,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
19
2 / 0 / 7
12,441
778
6,599
11,482
18,864
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
BilligaBosse
Cernunnos
20
11 / 0 / 11
13,853
866
32,312
26,084
13,724
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 9
12,282
768
10,286
11,975
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
svampbob2
Ne Zha
20
13 / 0 / 5
13,779
861
26,937
16,578
8,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
3
Kills
30
30
Deaths
3
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
0
0.25
W
Aphrodite
 
Aphrodite
0
1
18
9
W
Kuzenbo
2
0
7
5.5
W
Cernunnos
BilligaBosse
Cernunnos
11
0
11
16.5
L
King Arthur
BlackWolf3110
King Arthur
0
9
3
0.17
W
4
2
9
4.25
L
Kukulkan
PimpolhaPT
Kukulkan
1
6
1
0.25
L
Yu Huang
SirFaun
Yu Huang
0
5
0
0
L
1
6
1
0.25
W
Ne Zha
svampbob2
Ne Zha
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,661
Damage
81,665
93,742
Taken
78,586
56,640
Mitigated
57,111
3,443
Healing
49,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,531
608
0
729
15,366
7,055
0
2,047
13,286
0
23,044
W
Aphrodite
 
Aphrodite
5,531
1,111
10,882
9,225
12,467
9,338
949
5,931
6,536
16,345
0
W
Kuzenbo
6,599
2,644
307
3,935
11,482
18,864
512
3,088
8,394
29,825
0
W
Cernunnos
BilligaBosse
Cernunnos
32,312
17,669
0
16,143
26,084
13,724
5,242
8,103
17,981
0
94,020
L
King Arthur
BlackWolf3110
King Arthur
7,539
1,025
0
250
25,509
26,413
0
8,735
16,182
0
19,794
W
10,286
726
0
1,854
11,975
6,647
2,029
4,379
7,596
48,708
0
L
Kukulkan
PimpolhaPT
Kukulkan
16,160
1,693
0
988
14,644
6,821
0
2,287
12,285
57,466
0
L
Yu Huang
SirFaun
Yu Huang
9,492
413
72
574
17,271
8,344
0
3,755
13,338
42,288
0
L
10,939
4,117
0
830
20,952
8,007
0
4,812
15,930
0
32,885
W
Ne Zha
svampbob2
Ne Zha
26,937
7,335
0
7,564
16,578
8,538
4,229
4,151
12,263
0
69,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
63,671
240
Minions Killed
355
0
Camps Cleared
0
1,359,528
Distance Traveled
1,743,160
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,795
612
30
2
0
254,681
2
W
Aphrodite
11,316
707
23
1
0
336,778
0
W
Kuzenbo
12,441
778
39
2
0
308,900
4
W
Cernunnos
13,853
866
122
8
0
349,787
1
L
King Arthur
9,541
596
22
1
0
298,309
0
W
Merlin
12,282
768
80
5
0
322,111
1
L
Kukulkan
10,426
652
96
6
0
246,922
1
L
Yu Huang
9,501
594
50
3
0
258,245
7
L
Skadi
9,815
613
42
3
0
301,371
5
W
Ne Zha
13,779
861
91
6
0
425,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role