Player Matchup

Bellona
Bellona
Hapteted
Bellona
Level 12
God Stats
3W - 4L
1,360 SR
Queue Stats
3W - 8L
1,373 Elo+
Party 1
Ares
Ares
MakkDragonhawk
Ares
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 73L
1,537 Elo+
Party 1
Neith
Neith
Nencho
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
eldiabloblanco09
Kali
Level 27
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 8L
1,448 Elo+
Solo
Nox
Nox
xXxOzmoziSxXx
Nox
Level 88
God Stats
2W - 4L
1,444 SR
Queue Stats
3W - 4L
1,465 Elo+
Solo
Team Averages
Level 45
1,414 SR
1,465 Elo+

VS

Team Averages
Level 67
1,584 SR
1,768 Elo+
Tsukuyomi
Tsukuyomi
JKM5Procent
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,871 Elo+
Party 2
Ishtar
Ishtar
MattDeSmite
Ishtar
Level 104
God Stats
2W - 0L
1,571 SR
Queue Stats
125W - 67L
1,696 Elo+
Party 2
Nox
Nox
Tysiakowa
Nox
Level 101
God Stats
8W - 2L
1,785 SR
Queue Stats
159W - 77L
1,764 Elo+
Party 2
Kukulkan
Kukulkan
maciek00143
Kukulkan
Level 87
God Stats
2W - 0L
1,309 SR
Queue Stats
23W - 14L
1,498 Elo+
Solo
Fafnir
Fafnir
ÜĨĨr
Fafnir
Level 27
God Stats
5W - 0L
1,753 SR
Queue Stats
31W - 2L
2,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hapteted
Bellona
12
0 / 3 / 0
6,167
617
2,711
10,645
10,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 5 / 1
6,610
661
3,733
14,058
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Nencho
Neith
12
0 / 3 / 0
6,255
626
5,449
8,022
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
6,377
638
3,972
11,683
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 0
6,935
694
5,767
7,245
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JKM5Procent
Tsukuyomi
15
5 / 0 / 4
8,298
830
11,609
8,451
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
14
4 / 0 / 10
7,907
791
6,154
7,066
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 0 / 2
8,271
827
4,761
2,919
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
maciek00143
Kukulkan
15
4 / 1 / 10
8,117
812
14,127
6,125
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
ÜĨĨr
Fafnir
15
2 / 0 / 15
8,805
881
5,718
11,409
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
1
Kills
19
19
Deaths
1
1
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hapteted
Bellona
0
3
0
0
W
Tsukuyomi
JKM5Procent
Tsukuyomi
5
0
4
7
L
0
5
1
0.1
W
Ishtar
4
0
10
9
L
Neith
Nencho
Neith
0
3
0
0
W
4
0
2
5
L
0
4
0
0
W
Kukulkan
maciek00143
Kukulkan
4
1
10
9
L
1
4
0
0.25
W
Fafnir
ÜĨĨr
Fafnir
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
42,369
51,653
Taken
35,970
37,469
Mitigated
29,107
4,481
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hapteted
Bellona
2,711
591
0
472
10,645
10,778
0
5,655
4,766
0
8,172
W
Tsukuyomi
JKM5Procent
Tsukuyomi
11,609
2,852
0
1,893
8,451
4,862
1,121
1,313
7,138
0
35,540
L
3,733
164
0
1,105
14,058
12,417
0
5,668
8,161
9,658
0
W
Ishtar
6,154
3,707
0
1,705
7,066
3,355
1,414
2,356
4,710
0
15,503
L
Neith
Nencho
Neith
5,449
2,507
0
1,006
8,022
4,160
0
5,789
2,192
0
19,298
W
4,761
568
0
250
2,919
1,463
1,259
725
2,194
33,723
0
L
3,972
1,256
71
1,141
11,683
6,019
198
5,043
6,325
0
12,490
W
Kukulkan
maciek00143
Kukulkan
14,127
925
0
406
6,125
3,224
1,252
3,416
2,709
32,965
0
L
5,767
527
210
476
7,245
4,095
0
2,451
4,611
18,684
0
W
Fafnir
ÜĨĨr
Fafnir
5,718
1,516
0
5,138
11,409
16,203
744
1,690
9,719
13,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
41,398
105
Minions Killed
212
0
Camps Cleared
0
884,520
Distance Traveled
1,042,120
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,167
617
14
1
0
178,063
0
W
Tsukuyomi
8,298
830
53
5
0
228,071
3
L
Ares
6,610
661
7
1
0
169,025
2
W
Ishtar
7,907
791
21
2
0
212,241
0
L
Neith
6,255
626
31
3
0
163,561
1
W
Nox
8,271
827
66
7
0
202,790
0
L
Kali
6,377
638
20
2
0
188,309
1
W
Kukulkan
8,117
812
55
6
0
190,309
1
L
Nox
6,935
694
33
3
0
185,562
1
W
Fafnir
8,805
881
17
2
0
208,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role