Player Matchup

Gilgamesh
Gilgamesh
Comainrey1828
Gilgamesh
Level 69
God Stats
0W - 1L
1,430 SR
Queue Stats
131W - 144L
1,398 Elo+
Solo
Skadi
Skadi
Jinxta
Skadi
Level 99
God Stats
8W - 11L
1,602 SR
Queue Stats
250W - 228L
1,564 Elo+
Party 2
Persephone
Persephone
lm Too Swift
Persephone
Level 127
God Stats
4W - 11L
1,395 SR
Queue Stats
124W - 135L
1,518 Elo+
Party 2
Ares
Ares
mccreemy sauce
Ares
Level 124
God Stats
2W - 3L
1,550 SR
Queue Stats
291W - 291L
1,508 Elo+
Party 2
Loki
Loki
oLuzifer
Loki
Level 129
God Stats
0W - 1L
1,730 SR
Queue Stats
79W - 92L
1,567 Elo+
Party 2
Team Averages
Level 110
1,541 SR
1,511 Elo+

VS

Team Averages
Level 132
1,488 SR
1,480 Elo+
Sobek
Sobek
FtsbOhemio
Sobek
Level 103
God Stats
2W - 0L
1,259 SR
Queue Stats
43W - 41L
1,469 Elo+
Party 1
Lancelot
Lancelot
MNSabre57
Lancelot
Level 145
God Stats
6W - 4L
1,601 SR
Queue Stats
70W - 93L
1,392 Elo+
Solo
Raijin
Raijin
Yo iTzMarTin
Raijin
Level 159
God Stats
4W - 4L
1,578 SR
Queue Stats
210W - 200L
1,550 Elo+
Solo
Cthulhu
Cthulhu
meyisosca
Cthulhu
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 40L
1,505 Elo+
Party 1
Neith
Neith
meyisosca_2
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Comainrey1828
Gilgamesh
7
0 / 4 / 0
4,610
461
3,806
10,366
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Jinxta
Skadi
10
0 / 1 / 0
5,372
537
5,007
6,613
2,251
Persephone
lm Too Swift
Persephone
9
0 / 2 / 2
5,375
538
4,189
6,268
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
4,475
448
2,402
6,968
4,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
9
3 / 0 / 0
5,759
576
3,384
6,414
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 0 / 3
5,479
548
3,806
6,172
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
MNSabre57
Lancelot
9
1 / 1 / 1
5,142
514
3,505
6,899
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
9
2 / 1 / 0
5,358
536
2,173
4,533
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
meyisosca
Cthulhu
10
3 / 1 / 2
5,978
598
9,043
7,389
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 1
5,648
565
4,593
5,180
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Comainrey1828
Gilgamesh
0
4
0
0
W
Sobek
1
0
3
2.5
L
Skadi
Jinxta
Skadi
0
1
0
0
W
Lancelot
MNSabre57
Lancelot
1
1
1
1.5
W
Raijin
2
1
0
2
L
Persephone
lm Too Swift
Persephone
0
2
2
0.5
L
0
1
1
0.5
W
Cthulhu
meyisosca
Cthulhu
3
1
2
4
W
1
0
1
1.5
L
Loki
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
23,120
36,629
Taken
30,173
15,961
Mitigated
14,605
8,983
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Comainrey1828
Gilgamesh
3,806
1,639
0
1,834
10,366
4,516
0
6,052
3,792
0
23,158
W
Sobek
3,806
353
0
3,720
6,172
4,378
0
1,411
4,761
14,320
0
L
Skadi
Jinxta
Skadi
5,007
2,215
0
700
6,613
2,251
0
1,099
5,514
0
44,590
W
Lancelot
MNSabre57
Lancelot
3,505
301
0
0
6,899
2,673
0
2,275
4,624
0
30,895
W
Raijin
2,173
497
0
125
4,533
1,567
0
1,826
2,707
33,415
0
L
Persephone
lm Too Swift
Persephone
4,189
437
0
1,947
6,268
2,218
520
2,763
3,437
34,002
0
L
2,402
325
160
1,262
6,968
4,672
0
2,300
4,641
14,110
0
W
Cthulhu
meyisosca
Cthulhu
9,043
1,104
263
750
7,389
4,621
378
1,009
6,380
33,957
0
W
4,593
2,440
0
3,197
5,180
1,366
0
70
5,110
0
43,016
L
Loki
3,384
500
0
3,080
6,414
2,304
0
2,125
4,223
0
30,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,591
Gold Earned
27,605
264
Minions Killed
274
0
Camps Cleared
0
987,381
Distance Traveled
986,638
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,610
461
33
3
0
170,055
0
W
Sobek
5,479
548
19
2
0
212,969
5
L
Skadi
5,372
537
75
8
0
188,506
2
W
Lancelot
5,142
514
64
6
0
220,323
0
W
Raijin
5,358
536
55
6
0
171,477
3
L
Persephone
5,375
538
60
6
0
183,815
1
L
Ares
4,475
448
31
3
0
209,048
0
W
Cthulhu
5,978
598
63
6
0
208,238
0
W
Neith
5,648
565
73
7
0
173,631
2
L
Loki
5,759
576
65
7
0
235,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role