Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GodHian
Fenrir
Level 121
God Stats
11W - 22L
1,411 SR
Queue Stats
166W - 175L
1,432 Elo+
Solo
Atlas
Atlas
VinossauroRex
Atlas
Level 89
God Stats
19W - 19L
1,513 SR
Queue Stats
58W - 47L
1,492 Elo+
Solo
Hades
Hades
cronoslopes
Hades
Level 147
God Stats
1W - 1L
1,724 SR
Queue Stats
40W - 43L
1,475 Elo+
Solo
Team Averages
Level 115
1,530 SR
1,480 Elo+

VS

Team Averages
Level 106
1,570 SR
1,529 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AndarilhOxx
Neith
Level 13
God Stats
1W - 0L
1,533 SR
Queue Stats
5W - 1L
1,673 Elo+
Party 1
Ao Kuang
Ao Kuang
Krosi
Ao Kuang
Level 129
God Stats
6W - 3L
1,626 SR
Queue Stats
82W - 71L
1,545 Elo+
Party 1
Cliodhna
Cliodhna
rian-prg92
Cliodhna
Level 119
God Stats
3W - 2L
1,690 SR
Queue Stats
155W - 161L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 0
3,820
764
1,179
1,774
1,177
Olorun
 
Olorun
1
0 / 0 / 0
2,577
515
0
0
0
Fenrir
GodHian
Fenrir
4
0 / 1 / 0
3,016
603
758
3,263
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,456
691
202
565
278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,363
673
1,996
3,615
1,518
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 1
4,234
847
1,221
3,687
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
 
Cthulhu
6
1 / 0 / 0
3,826
765
470
1,498
727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,566
713
0
575
256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Krosi
Ao Kuang
7
1 / 0 / 1
3,979
796
1,843
3,877
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
rian-prg92
Cliodhna
5
0 / 0 / 0
3,489
698
1,207
2,842
934
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Olorun
 
Olorun
0
0
0
0
W
Ra
 
Ra
1
0
1
1.5
W
Cthulhu
 
Cthulhu
1
0
0
1
W
0
0
0
0
L
Fenrir
GodHian
Fenrir
0
1
0
0
W
Ao Kuang
Krosi
Ao Kuang
1
0
1
1.5
L
0
0
0
0
L
0
2
0
0
W
Cliodhna
rian-prg92
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,135
Damage
4,741
9,217
Taken
12,479
4,041
Mitigated
4,457
3,283
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,179
205
0
804
1,774
1,177
0
0
1,774
16,540
0
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Ra
 
Ra
1,221
0
295
1,837
3,687
1,325
0
1,441
2,246
25,903
0
W
Cthulhu
 
Cthulhu
470
0
0
662
1,498
727
0
0
1,498
10,672
1,764
W
0
0
0
204
575
256
0
202
373
0
11,887
L
Fenrir
GodHian
Fenrir
758
408
0
1,018
3,263
1,068
0
1,421
1,842
0
7,473
W
Ao Kuang
Krosi
Ao Kuang
1,843
601
0
1,551
3,877
1,215
0
555
3,322
21,044
0
L
202
0
0
45
565
278
0
133
432
6,673
0
L
1,996
185
130
1,286
3,615
1,518
0
1,931
1,684
16,390
0
W
Cliodhna
rian-prg92
Cliodhna
1,207
0
0
770
2,842
934
0
1,179
1,663
0
13,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,232
Gold Earned
19,094
89
Minions Killed
171
0
Camps Cleared
0
399,698
Distance Traveled
605,328
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,820
764
33
7
0
91,956
0
L
Olorun
2,577
515
0
0
0
0
0
W
Ra
4,234
847
50
10
0
123,735
1
W
Cthulhu
3,826
765
22
4
0
119,075
0
W
Neith
3,566
713
34
7
0
107,448
1
L
Fenrir
3,016
603
18
4
0
68,262
2
W
Ao Kuang
3,979
796
44
9
0
133,088
1
L
Atlas
3,456
691
8
2
0
144,102
0
L
Hades
3,363
673
30
6
0
95,378
0
W
Cliodhna
3,489
698
21
4
0
121,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role