Player Matchup

Ra
Ra
Boxer_El7
Ra
Level 38
God Stats
14W - 24L
1,359 SR
Queue Stats
23W - 32L
1,339 Elo+
Solo
Horus
Horus
HowWeRoll217
Horus
Level 69
God Stats
4W - 1L
1,701 SR
Queue Stats
78W - 87L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Mugiwara2332
Danzaburou
Level 66
God Stats
4W - 3L
1,453 SR
Queue Stats
19W - 27L
1,362 Elo+
Party 2
Nemesis
Nemesis
zCrisRibeiroz
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,329 Elo+
Party 2
Neith
Neith
zWanderleyz
Neith
Level 5
God Stats
1W - 6L
1,030 SR
Queue Stats
2W - 8L
1,149 Elo+
Party 2
Team Averages
Level 49
1,409 SR
1,344 Elo+

VS

Team Averages
Level 100
1,488 SR
1,386 Elo+
Cthulhu
Cthulhu
Dressdyn
Cthulhu
Level 158
God Stats
3W - 3L
1,387 SR
Queue Stats
318W - 395L
1,328 Elo+
Party 1
Da Ji
Da Ji
GryphonFlight
Da Ji
Level 141
God Stats
2W - 1L
1,675 SR
Queue Stats
50W - 68L
1,381 Elo+
Party 1
Izanami
Izanami
Kehrya
Izanami
Level 83
God Stats
13W - 20L
1,360 SR
Queue Stats
78W - 100L
1,400 Elo+
Solo
Merlin
Merlin
MightyGraham
Merlin
Level 65
God Stats
1W - 1L
1,271 SR
Queue Stats
99W - 109L
1,365 Elo+
Solo
Ra
Ra
isiahlolxd
Ra
Level 54
God Stats
2W - 0L
1,747 SR
Queue Stats
62W - 52L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,054
905
5,308
7,076
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 0 / 2
9,623
962
5,767
10,677
12,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Mugiwara2332
Danzaburou
15
1 / 7 / 0
9,721
972
11,584
20,269
7,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
15
1 / 10 / 2
9,792
979
8,692
24,391
10,101
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 3
9,656
966
6,069
17,443
6,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

86

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dressdyn
Cthulhu
17
2 / 0 / 21
12,046
1,205
9,500
9,113
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 2 / 14
11,989
1,199
16,540
11,774
7,889
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Kehrya
Izanami
17
9 / 0 / 11
12,290
1,229
20,588
11,547
5,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
17
5 / 0 / 17
10,979
1,098
14,624
4,843
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 13
10,257
1,026
10,858
5,999
3,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
3
Kills
28
28
Deaths
3
9
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cthulhu
Dressdyn
Cthulhu
2
0
21
12.5
W
10
2
14
8.5
L
1
0
2
2
W
Izanami
Kehrya
Izanami
9
0
11
14.5
W
Merlin
5
0
17
13.5
L
Danzaburou
Mugiwara2332
Danzaburou
1
7
0
0.14
W
2
1
13
8.5
L
Nemesis
1
10
2
0.2
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,420
Damage
72,110
79,856
Taken
43,276
40,008
Mitigated
31,104
4,592
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,308
437
394
143
7,076
2,747
0
3,800
3,276
14,203
0
W
Cthulhu
Dressdyn
Cthulhu
9,500
504
878
1,987
9,113
12,022
0
1,221
7,892
19,483
0
W
16,540
4,623
259
667
11,774
7,889
0
790
10,574
0
24,908
L
5,767
1,830
869
1,756
10,677
12,448
0
4,873
5,804
113
13,544
W
Izanami
Kehrya
Izanami
20,588
15,523
148
1,391
11,547
5,334
0
1,377
10,170
0
49,021
W
Merlin
14,624
1,611
399
752
4,843
2,762
0
884
3,959
27,207
0
L
Danzaburou
Mugiwara2332
Danzaburou
11,584
4,449
0
577
20,269
7,978
0
9,710
10,559
0
32,304
W
10,858
488
2,633
1,129
5,999
3,097
0
1,149
4,850
34,264
0
L
Nemesis
8,692
2,733
0
779
24,391
10,101
0
10,823
13,568
0
32,988
L
6,069
5,383
0
74
17,443
6,734
0
5,776
11,667
0
21,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,846
Gold Earned
57,561
170
Minions Killed
203
0
Camps Cleared
4
828,583
Distance Traveled
1,064,038
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,054
905
25
3
0
137,497
0
W
Cthulhu
12,046
1,205
27
3
0
243,083
0
W
Da Ji
11,989
1,199
17
2
2
215,589
0
L
Horus
9,623
962
19
2
0
224,564
0
W
Izanami
12,290
1,229
76
8
2
207,390
1
W
Merlin
10,979
1,098
28
3
0
190,309
2
L
Danzaburou
9,721
972
37
4
0
152,108
0
W
Ra
10,257
1,026
55
6
0
207,667
5
L
Nemesis
9,792
979
62
6
0
185,692
0
L
Neith
9,656
966
27
3
0
128,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role