Player Matchup

Cthulhu
Cthulhu
Avemado
Cthulhu
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 10L
1,447 Elo+
Party 1
Neith
Neith
Shоf
Neith
Level 136
God Stats
2W - 1L
1,446 SR
Queue Stats
49W - 42L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Wardojack
Ah Puch
Level 123
God Stats
1W - 1L
1,392 SR
Queue Stats
20W - 23L
1,400 Elo+
Party 1
Team Averages
Level 114
1,518 SR
1,440 Elo+

VS

Team Averages
Level 36
1,506 SR
1,504 Elo+
Ra
Ra
DasMilC
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
FluhuJeDeX
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
TheXTiMe
Atlas
Level 63
God Stats
1W - 5L
1,517 SR
Queue Stats
3W - 5L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avemado
Cthulhu
12
3 / 0 / 12
8,560
856
5,180
6,712
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Shоf
Neith
14
5 / 0 / 9
8,616
862
8,280
7,242
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Wardojack
Ah Puch
13
6 / 1 / 9
8,553
855
9,388
5,310
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,877
588
1,828
8,392
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
FluhuJeDeX
Olorun
11
1 / 3 / 0
6,607
661
2,619
7,700
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
TheXTiMe
Atlas
10
0 / 5 / 0
6,588
659
4,177
11,849
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
14
Kills
1
1
Deaths
15
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Avemado
Cthulhu
3
0
12
9
L
0
7
0
0
L
Olorun
FluhuJeDeX
Olorun
1
3
0
0.33
W
Neith
Shоf
Neith
5
0
9
9.5
L
Atlas
TheXTiMe
Atlas
0
5
0
0
W
Ah Puch
Wardojack
Ah Puch
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,848
Damage
8,624
19,264
Taken
27,941
13,014
Mitigated
16,486
6,258
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Avemado
Cthulhu
5,180
264
311
1,198
6,712
7,186
334
3,215
3,497
16,846
0
L
1,828
435
74
566
8,392
3,077
0
4,538
3,854
13,544
0
L
Olorun
FluhuJeDeX
Olorun
2,619
1,009
131
2,170
7,700
3,373
0
4,702
2,998
15,117
2,307
W
Neith
Shоf
Neith
8,280
2,322
0
2,779
7,242
3,369
1,420
3,042
4,200
0
48,455
L
Atlas
TheXTiMe
Atlas
4,177
1,287
0
767
11,849
10,036
0
5,400
6,449
12,716
0
W
Ah Puch
Wardojack
Ah Puch
9,388
182
0
1,970
5,310
2,459
464
2,113
3,197
27,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,729
Gold Earned
19,072
122
Minions Killed
63
0
Camps Cleared
0
552,041
Distance Traveled
467,819
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,560
856
12
1
0
191,582
2
L
Ra
5,877
588
26
3
0
138,095
0
L
Olorun
6,607
661
28
3
0
159,496
0
W
Neith
8,616
862
82
8
0
186,312
3
L
Atlas
6,588
659
9
1
0
170,228
2
W
Ah Puch
8,553
855
28
3
0
174,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role