Player Matchup

Olorun
Olorun
 
Olorun
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Czarnybili
Xing Tian
Level 107
God Stats
1W - 0L
1,814 SR
Queue Stats
29W - 22L
1,511 Elo+
Party 1
Baba Yaga
Baba Yaga
DestroXvladimir
Baba Yaga
Level 88
God Stats
1W - 0L
1,762 SR
Queue Stats
26W - 14L
1,594 Elo+
Party 1
Ares
Ares
DieuPoulpe
Ares
Level 146
God Stats
2W - 2L
1,426 SR
Queue Stats
118W - 109L
1,540 Elo+
Solo
Da Ji
Da Ji
smierc123
Da Ji
Level 89
God Stats
1W - 0L
1,219 SR
Queue Stats
29W - 18L
1,559 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,541 Elo+

VS

Team Averages
Level 128
1,427 SR
1,518 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Drose00
Khepri
Level 129
God Stats
0W - 3L
1,308 SR
Queue Stats
259W - 232L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Exalted-FusinG
Sun Wukong
Level 136
God Stats
1W - 1L
1,489 SR
Queue Stats
290W - 291L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Frost77
Hou Yi
Level 154
God Stats
0W - 5L
1,136 SR
Queue Stats
161W - 167L
1,520 Elo+
Party 2
Olorun
Olorun
Tinafina
Olorun
Level 121
God Stats
1W - 1L
1,703 SR
Queue Stats
193W - 180L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 2 / 6
7,915
879
9,786
8,426
5,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Czarnybili
Xing Tian
15
1 / 1 / 9
8,151
906
4,706
11,158
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
DestroXvladimir
Baba Yaga
14
1 / 2 / 10
7,397
822
12,269
7,012
4,073
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 11
7,796
866
4,912
9,617
9,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
smierc123
Da Ji
14
7 / 3 / 5
8,443
938
8,989
7,185
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 2 / 4
7,910
879
7,015
9,677
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
Drose00
Khepri
13
1 / 4 / 5
7,291
810
5,921
11,470
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Exalted-FusinG
Sun Wukong
15
1 / 1 / 7
7,489
832
9,529
6,356
5,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Frost77
Hou Yi
14
3 / 2 / 2
7,179
798
6,515
8,765
4,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Tinafina
Olorun
10
1 / 4 / 4
6,329
703
2,935
6,947
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
13
Kills
9
9
Deaths
13
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
6
3.5
L
Zhong Kui
 
Zhong Kui
3
2
4
2.5
W
Xing Tian
Czarnybili
Xing Tian
1
1
9
5.5
W
Baba Yaga
DestroXvladimir
Baba Yaga
1
2
10
3
W
0
1
11
5.5
L
Khepri
Drose00
Khepri
1
4
5
0.88
L
Sun Wukong
Exalted-FusinG
Sun Wukong
1
1
7
4.5
L
Hou Yi
Frost77
Hou Yi
3
2
2
2
L
Olorun
Tinafina
Olorun
1
4
4
0.75
W
Da Ji
smierc123
Da Ji
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,662
Damage
31,915
43,398
Taken
43,215
35,609
Mitigated
35,035
17,599
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,786
5,372
1,992
3,248
8,426
5,383
0
3,988
4,438
23,389
0
L
Zhong Kui
 
Zhong Kui
7,015
472
394
3,037
9,677
7,622
0
7,011
2,490
18,211
0
W
Xing Tian
Czarnybili
Xing Tian
4,706
569
680
3,394
11,158
12,592
0
3,715
7,443
12,414
0
W
Baba Yaga
DestroXvladimir
Baba Yaga
12,269
849
533
1,905
7,012
4,073
44
2,712
4,300
28,855
0
W
4,912
119
806
3,757
9,617
9,706
0
3,562
6,055
6,598
0
L
Khepri
Drose00
Khepri
5,921
155
819
2,463
11,470
13,727
0
7,521
3,635
13,453
0
L
Sun Wukong
Exalted-FusinG
Sun Wukong
9,529
1,601
1,342
2,840
6,356
5,094
0
4,346
1,929
0
18,434
L
Hou Yi
Frost77
Hou Yi
6,515
2,801
0
1,727
8,765
4,698
0
6,811
1,758
0
13,896
L
Olorun
Tinafina
Olorun
2,935
371
2,404
1,733
6,947
3,894
0
5,071
1,730
6,051
0
W
Da Ji
smierc123
Da Ji
8,989
1,074
701
583
7,185
3,855
0
1,894
5,291
0
12,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
36,198
100
Minions Killed
89
0
Camps Cleared
0
938,292
Distance Traveled
884,387
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,915
879
32
4
0
165,147
0
L
Zhong Kui
7,910
879
23
3
0
163,375
0
W
Xing Tian
8,151
906
13
1
0
202,939
0
W
Baba Yaga
7,397
822
38
4
0
185,806
0
W
Ares
7,796
866
2
0
0
201,841
0
L
Khepri
7,291
810
8
1
0
185,205
0
L
Sun Wukong
7,489
832
29
3
0
214,277
1
L
Hou Yi
7,179
798
20
2
0
214,551
0
L
Olorun
6,329
703
9
1
0
106,979
0
W
Da Ji
8,443
938
15
2
0
182,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role