Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KhepriDeCalcinha
Athena
Level 129
God Stats
5W - 3L
1,591 SR
Queue Stats
398W - 338L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
MzinhoBR
Hou Yi
Level 156
God Stats
23W - 18L
1,586 SR
Queue Stats
337W - 331L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
Veloci_Jose
Ao Kuang
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 64L
1,649 Elo+
Party 1
Ganesha
Ganesha
rafael_gm_
Ganesha
Level 143
God Stats
7W - 3L
1,411 SR
Queue Stats
253W - 238L
1,595 Elo+
Party 1
Team Averages
Level 144
1,518 SR
1,580 Elo+

VS

Team Averages
Level 122
1,334 SR
1,491 Elo+
Bakasura
Bakasura
 
Bakasura
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Celeby17
Zeus
Level 143
God Stats
1W - 6L
1,216 SR
Queue Stats
94W - 88L
1,463 Elo+
Party 2
Ullr
Ullr
EmNoitedeClimão
Ullr
Level 158
God Stats
1W - 4L
1,195 SR
Queue Stats
390W - 394L
1,562 Elo+
Solo
Atlas
Atlas
Tronador99
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,376 Elo+
Party 2
Camazotz
Camazotz
alaskito
Camazotz
Level 138
God Stats
2W - 5L
1,258 SR
Queue Stats
940W - 849L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 1
6,865
624
7,602
7,352
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 4
6,473
588
6,828
8,209
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
MzinhoBR
Hou Yi
11
1 / 1 / 0
6,179
562
5,431
4,998
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Veloci_Jose
Ao Kuang
10
4 / 0 / 3
6,096
554
7,033
7,028
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
rafael_gm_
Ganesha
9
0 / 2 / 5
5,931
539
3,319
8,301
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 3 / 0
5,444
495
4,713
12,157
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
9
0 / 4 / 0
5,571
506
2,200
5,414
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 0
6,626
602
4,294
8,602
2,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
7
0 / 3 / 2
5,094
463
4,070
9,670
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
alaskito
Camazotz
11
0 / 1 / 0
6,447
586
5,098
9,656
5,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
L
Bakasura
 
Bakasura
0
3
0
0
L
Zeus
0
4
0
0
L
3
1
0
3
W
2
0
4
4
W
Hou Yi
MzinhoBR
Hou Yi
1
1
0
1
L
Atlas
0
3
2
0.33
W
Ao Kuang
Veloci_Jose
Ao Kuang
4
0
3
5.5
L
Camazotz
alaskito
Camazotz
0
1
0
0
W
Ganesha
rafael_gm_
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,213
Damage
20,375
35,888
Taken
45,499
18,035
Mitigated
20,707
16,035
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,602
3,440
0
4,294
7,352
2,799
0
2,388
4,824
0
54,100
L
Bakasura
 
Bakasura
4,713
3,070
0
2,754
12,157
4,580
0
5,205
6,669
0
35,134
L
Zeus
2,200
1,019
0
390
5,414
1,426
0
170
5,244
35,251
0
L
4,294
1,669
0
2,959
8,602
2,860
0
1,460
7,112
0
46,538
W
6,828
1,992
0
2,124
8,209
4,292
0
1,233
6,766
40,638
0
W
Hou Yi
MzinhoBR
Hou Yi
5,431
2,056
0
2,202
4,998
1,850
0
764
4,234
0
49,887
L
Atlas
4,070
1,741
0
1,651
9,670
6,221
0
3,995
5,586
11,977
0
W
Ao Kuang
Veloci_Jose
Ao Kuang
7,033
1,677
0
5,031
7,028
3,101
0
307
6,291
31,181
8,750
L
Camazotz
alaskito
Camazotz
5,098
2,503
0
6,041
9,656
5,620
0
4,583
4,820
0
47,106
W
Ganesha
rafael_gm_
Ganesha
3,319
1,021
0
2,384
8,301
5,993
0
1,578
6,527
10,807
3,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
29,182
349
Minions Killed
344
0
Camps Cleared
0
1,131,290
Distance Traveled
1,092,108
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,865
624
87
8
0
200,498
1
L
Bakasura
5,444
495
76
7
0
259,168
4
L
Zeus
5,571
506
74
7
0
192,907
3
L
Ullr
6,626
602
81
7
0
211,694
2
W
Athena
6,473
588
94
9
0
250,138
4
W
Hou Yi
6,179
562
96
9
0
192,440
3
L
Atlas
5,094
463
14
1
0
204,878
0
W
Ao Kuang
6,096
554
71
6
0
254,146
2
L
Camazotz
6,447
586
99
9
0
223,461
3
W
Ganesha
5,931
539
1
0
0
234,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role