Player Matchup

Ymir
Ymir
Club_Malte_
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Etchaa
Cu Chulainn
Level 24
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 12L
1,158 Elo+
Party 1
Susano
Susano
F4orasterow
Susano
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 57L
1,588 Elo+
Party 1
Hel
Hel
Raedern
Hel
Level 37
God Stats
0W - 3L
1,559 SR
Queue Stats
2W - 8L
1,208 Elo+
Party 1
Neith
Neith
TheOldReliable
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 3
Team Averages
Level 26
1,476 SR
1,263 Elo+

VS

Team Averages
Level 58
1,597 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
ThesePlaysTho
Bastet
Level 44
God Stats
3W - 1L
1,801 SR
Queue Stats
124W - 165L
1,431 Elo+
Party 2
Vamana
Vamana
Timbakiller
Vamana
Level 88
God Stats
8W - 12L
1,535 SR
Queue Stats
146W - 162L
1,380 Elo+
Party 2
Hera
Hera
fackof831
Hera
Level 34
God Stats
2W - 5L
1,649 SR
Queue Stats
22W - 41L
1,248 Elo+
Solo
Cabrakan
Cabrakan
migueerxulito
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,587 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
8,198
431
4,599
20,553
23,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
Etchaa
Cu Chulainn
13
0 / 6 / 2
8,151
429
7,468
21,470
17,730
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
17
8 / 1 / 2
10,500
553
13,670
18,818
9,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
11
1 / 10 / 2
7,535
397
6,590
19,625
9,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 4
8,217
432
12,024
11,067
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 2 / 3
10,894
573
20,586
12,722
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

16
4 / 3 / 7
10,355
545
10,370
17,027
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
17
4 / 0 / 4
10,774
567
14,061
15,118
13,012
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
16
5 / 3 / 3
10,538
555
19,024
10,185
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
migueerxulito
Cabrakan
11
1 / 5 / 7
8,450
445
7,231
16,985
20,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
13
Kills
22
22
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
3
4.75
L
1
1
7
4.5
L
Cu Chulainn
Etchaa
Cu Chulainn
0
6
2
0.17
L
Susano
8
1
2
9
L
Hel
1
10
2
0.2
L
3
4
4
1.25
W
4
3
7
2.5
W
Vamana
4
0
4
6
W
Hera
5
3
3
2.17
W
Cabrakan
migueerxulito
Cabrakan
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
71,272
91,533
Taken
72,037
66,137
Mitigated
51,592
20,685
Healing
21,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,586
10,139
0
3,252
12,722
6,421
4,719
2,254
10,468
0
95,212
L
4,599
554
0
1,779
20,553
23,813
0
6,626
13,699
23,265
1,866
L
Cu Chulainn
Etchaa
Cu Chulainn
7,468
1,630
0
3,258
21,470
17,730
0
1,593
19,877
0
61,728
L
Susano
13,670
4,226
0
6,970
18,818
9,817
0
3,326
15,314
0
95,866
L
Hel
6,590
373
3,146
3,779
19,625
9,847
400
9,694
9,483
43,804
0
L
12,024
4,329
0
1,753
11,067
4,930
0
3,372
7,647
0
61,879
W
10,370
3,119
0
7,454
17,027
7,822
1,918
1,408
15,619
0
69,490
W
Vamana
14,061
6,015
0
6,420
15,118
13,012
1,816
717
14,401
0
83,003
W
Hera
19,024
3,755
0
452
10,185
4,148
1,157
3,342
6,843
84,977
0
W
Cabrakan
migueerxulito
Cabrakan
7,231
1,335
0
4,046
16,985
20,189
0
2,945
14,040
12,565
5,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
51,011
404
Minions Killed
549
0
Camps Cleared
0
1,824,432
Distance Traveled
1,784,789
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,894
573
142
7
0
346,108
3
L
Ymir
8,198
431
25
1
0
361,022
3
L
Cu Chulainn
8,151
429
83
4
0
330,958
0
L
Susano
10,500
553
145
8
0
489,444
1
L
Hel
7,535
397
66
3
0
318,931
0
L
Neith
8,217
432
85
4
0
324,077
0
W
Bastet
10,355
545
119
6
0
415,362
4
W
Vamana
10,774
567
125
7
0
375,348
5
W
Hera
10,538
555
137
7
0
352,621
0
W
Cabrakan
8,450
445
26
1
0
295,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role