Player Matchup

Anhur
Anhur
Finedusk
Anhur
Level 127
God Stats
3W - 0L
1,853 SR
Queue Stats
60W - 26L
1,781 Elo+
Party 1
Gilgamesh
Gilgamesh
Purrora
Gilgamesh
Level 148
God Stats
33W - 12L
1,793 SR
Queue Stats
249W - 94L
1,805 Elo+
Party 1
Scylla
Scylla
Rakkina
Scylla
Level 102
God Stats
1W - 1L
1,170 SR
Queue Stats
23W - 29L
1,572 Elo+
Solo
Team Averages
Level 126
1,605 SR
1,719 Elo+

VS

Team Averages
Level 44
1,500 SR
1,372 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jackford
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 2
Scylla
Scylla
michaelodom0
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Finedusk
Anhur
13
4 / 2 / 5
7,726
773
10,788
7,821
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Purrora
Gilgamesh
12
2 / 1 / 6
7,858
786
6,388
7,953
6,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Rakkina
Scylla
14
3 / 3 / 6
8,161
816
7,088
5,394
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 1 / 2
7,830
783
10,330
12,230
9,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Jackford
Skadi
10
1 / 4 / 3
6,643
664
3,634
7,770
2,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
1 / 4 / 3
6,709
671
2,763
7,228
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
6
6
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
1
2
5
W
Anhur
Finedusk
Anhur
4
2
5
3.25
L
Skadi
Jackford
Skadi
1
4
3
0.63
W
Gilgamesh
Purrora
Gilgamesh
2
1
6
5
W
Scylla
Rakkina
Scylla
3
3
6
2
L
Scylla
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
16,727
21,168
Taken
27,228
12,824
Mitigated
15,290
5,600
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,330
1,875
0
1,000
12,230
9,737
0
2,344
9,886
0
32,198
W
Anhur
Finedusk
Anhur
10,788
5,709
0
1,771
7,821
4,043
1,204
454
7,367
0
33,539
L
Skadi
Jackford
Skadi
3,634
1,309
0
500
7,770
2,836
0
1,528
6,242
0
18,390
W
Gilgamesh
Purrora
Gilgamesh
6,388
1,357
530
2,975
7,953
6,880
326
1,880
6,073
0
17,125
W
Scylla
Rakkina
Scylla
7,088
506
0
324
5,394
1,901
805
481
4,913
38,658
0
L
Scylla
2,763
154
0
250
7,228
2,717
0
3,305
3,923
17,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,745
Gold Earned
21,182
144
Minions Killed
116
0
Camps Cleared
0
569,738
Distance Traveled
529,402
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,830
783
41
4
0
212,497
4
W
Anhur
7,726
773
46
5
0
169,431
0
L
Skadi
6,643
664
29
3
0
160,332
3
W
Gilgamesh
7,858
786
26
3
0
213,497
5
W
Scylla
8,161
816
72
7
0
186,810
2
L
Scylla
6,709
671
46
5
0
156,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role