Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Hiparh
Da Ji
Level 54
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 17L
1,171 Elo+
Party 3
Hades
Hades
MUSSOLINIDVX
Hades
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,317 Elo+
Party 2
Zeus
Zeus
Wolfy12
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 3
Bacchus
Bacchus
starglimmer1302
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 3
Team Averages
Level 49
1,454 SR
1,284 Elo+

VS

Team Averages
Level 63
1,618 SR
1,470 Elo+
Yu Huang
Yu Huang
KPINDeikos
Yu Huang
Level 95
God Stats
18W - 11L
1,554 SR
Queue Stats
84W - 87L
1,439 Elo+
Party 1
Pele
Pele
Newt
Pele
Level 53
God Stats
12W - 2L
1,798 SR
Queue Stats
35W - 20L
1,456 Elo+
Party 4
Danzaburou
Danzaburou
Nicocreep31
Danzaburou
Level 25
God Stats
6W - 4L
1,407 SR
Queue Stats
9W - 6L
1,508 Elo+
Party 1
Cerberus
Cerberus
Philstieg
Cerberus
Level 49
God Stats
7W - 0L
1,700 SR
Queue Stats
29W - 22L
1,468 Elo+
Party 4
Sobek
Sobek
Teramovitch
Sobek
Level 93
God Stats
23W - 14L
1,632 SR
Queue Stats
49W - 46L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 6 / 1
6,760
423
6,018
10,811
3,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Hiparh
Da Ji
11
2 / 6 / 1
7,299
456
4,922
14,039
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
8,053
503
8,287
12,502
7,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Wolfy12
Zeus
12
1 / 7 / 1
7,821
489
8,551
8,586
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
6,309
394
1,216
10,477
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KPINDeikos
Yu Huang
16
7 / 1 / 4
9,698
606
9,615
9,533
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Newt
Pele
15
10 / 1 / 5
10,015
626
9,141
15,329
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Nicocreep31
Danzaburou
13
6 / 1 / 6
9,283
580
8,377
9,190
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Philstieg
Cerberus
14
0 / 2 / 6
8,739
546
5,454
12,406
8,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 0 / 7
8,352
522
1,912
8,681
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
26
26
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
1
0.25
L
Da Ji
Hiparh
Da Ji
2
6
1
0.42
W
Yu Huang
KPINDeikos
Yu Huang
7
1
4
9
L
1
3
1
0.5
W
Pele
Newt
Pele
10
1
5
12.5
W
Danzaburou
Nicocreep31
Danzaburou
6
1
6
9
W
Cerberus
Philstieg
Cerberus
0
2
6
1.5
W
3
0
7
6.5
L
Zeus
Wolfy12
Zeus
1
7
1
0.21
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
34,499
56,415
Taken
55,139
25,735
Mitigated
30,476
12,873
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,018
3,531
0
2,267
10,811
3,266
0
3,411
7,400
0
46,873
L
Da Ji
Hiparh
Da Ji
4,922
1,989
0
4,099
14,039
5,184
0
2,166
11,873
0
44,826
W
Yu Huang
KPINDeikos
Yu Huang
9,615
2,304
0
1,809
9,533
4,470
987
3,746
5,787
80,450
0
L
8,287
1,159
125
5,354
12,502
7,391
375
7,287
5,215
63,168
0
W
Pele
Newt
Pele
9,141
2,413
0
9,014
15,329
6,411
0
4,950
10,379
0
72,598
W
Danzaburou
Nicocreep31
Danzaburou
8,377
3,560
0
3,806
9,190
3,712
3,251
1,918
7,272
0
63,315
W
Cerberus
Philstieg
Cerberus
5,454
269
0
1,610
12,406
8,721
526
6,885
5,521
59,587
0
W
1,912
497
123
2,501
8,681
7,162
341
2,974
5,707
15,300
0
L
Zeus
Wolfy12
Zeus
8,551
2,076
0
248
8,586
2,591
0
2,999
5,587
48,638
0
L
1,216
167
0
780
10,477
7,303
0
1,118
9,359
20,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
46,087
386
Minions Killed
499
0
Camps Cleared
0
1,322,071
Distance Traveled
1,544,013
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,760
423
76
5
0
253,396
4
L
Da Ji
7,299
456
71
4
0
309,690
2
W
Yu Huang
9,698
606
133
8
0
305,807
5
L
Hades
8,053
503
109
7
0
263,630
0
W
Pele
10,015
626
118
7
0
362,329
0
W
Danzaburou
9,283
580
96
6
0
274,637
3
W
Cerberus
8,739
546
128
8
0
264,576
0
W
Sobek
8,352
522
24
2
0
336,664
5
L
Zeus
7,821
489
101
6
0
223,264
0
L
Bacchus
6,309
394
29
2
0
272,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role