Player Matchup

Baron Samedi
Baron Samedi
KingOfKingS5682
Baron Samedi
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 187L
1,480 Elo+
Party 1
He Bo
He Bo
RadTigerrr
He Bo
Level 89
God Stats
3W - 3L
1,734 SR
Queue Stats
200W - 165L
1,637 Elo+
Party 1
Chang'e
Chang'e
akariscool33
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,523 Elo+
Party 1
Team Averages
Level 53
1,578 SR
1,547 Elo+

VS

Team Averages
Level 85
1,500 SR
1,235 Elo+
Mercury
Mercury
Eydinou
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,287 Elo+
Solo
He Bo
He Bo
OhMyGodItsKy
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 153L
1,253 Elo+
Solo
Apollo
Apollo
Redtrap god
Apollo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 100L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingOfKingS5682
Baron Samedi
14
6 / 0 / 10
8,719
969
13,749
10,247
5,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
13
8 / 0 / 8
8,681
965
10,328
7,169
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
akariscool33
Chang'e
11
2 / 2 / 9
7,086
787
3,152
5,269
2,031
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eydinou
Mercury
8
0 / 9 / 2
5,789
643
2,613
13,957
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 2
6,345
705
5,458
11,349
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
10
2 / 3 / 0
6,560
729
3,426
8,285
3,654
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
2
2
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Eydinou
Mercury
0
9
2
0.11
W
Baron Samedi
KingOfKingS5682
Baron Samedi
6
0
10
11
L
0
4
2
0.25
W
He Bo
8
0
8
12
L
Apollo
2
3
0
0.67
W
Chang'e
akariscool33
Chang'e
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
11,497
22,685
Taken
33,591
9,506
Mitigated
16,009
10,249
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Eydinou
Mercury
2,613
1,593
0
0
13,957
7,579
0
10,313
3,644
0
7,953
W
Baron Samedi
KingOfKingS5682
Baron Samedi
13,749
1,457
1,191
6,082
10,247
5,085
431
2,484
7,763
34,790
0
L
5,458
403
91
2,108
11,349
4,776
0
9,623
1,726
29,544
0
W
He Bo
10,328
1,054
91
759
7,169
2,390
349
1,822
5,347
34,089
0
L
Apollo
3,426
1,855
405
423
8,285
3,654
0
7,324
961
0
7,916
W
Chang'e
akariscool33
Chang'e
3,152
821
1,361
765
5,269
2,031
1,410
1,201
4,068
12,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
18,694
101
Minions Killed
57
0
Camps Cleared
0
496,182
Distance Traveled
414,215
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,789
643
9
1
0
140,893
1
W
Baron Samedi
8,719
969
37
4
0
158,986
2
L
He Bo
6,345
705
41
5
0
155,833
2
W
He Bo
8,681
965
44
5
0
185,501
1
L
Apollo
6,560
729
7
1
0
117,489
0
W
Chang'e
7,086
787
20
2
0
151,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role