Player Matchup

Artemis
Artemis
Platinum III
Cresy baby
Artemis
Platinum III
Level 105
God Stats
2W - 1L
1,587 SR
Queue Stats
31W - 17L
2,062 MMR
Solo
Nemesis
Nemesis
Diamond V
RyujinJxkka
Nemesis
Diamond V
Level 160
God Stats
9W - 7L
1,646 SR
Queue Stats
244W - 227L
2,103 MMR
Solo
Ganesha
Ganesha
Diamond V
SMS Strangler
Ganesha
Diamond V
Level 157
God Stats
15W - 12L
1,601 SR
Queue Stats
431W - 433L
2,006 MMR
Solo
Chang'e
Chang'e
Diamond IV
TheMeranitor28
Chang'e
Diamond IV
Level 159
God Stats
29W - 24L
1,627 SR
Queue Stats
202W - 188L
2,110 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
ig7_Jdm_
Cu Chulainn
Diamond I
Level 154
God Stats
93W - 97L
1,652 SR
Queue Stats
644W - 642L
2,072 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,622 SR
2,071 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,515 SR
2,075 MMR
Kumbhakarna
Kumbhakarna
Platinum II
Lake Pastor
Kumbhakarna
Platinum II
Level 158
God Stats
6W - 9L
1,539 SR
Queue Stats
522W - 515L
2,005 MMR
Solo
Ne Zha
Ne Zha
Platinum I
ProllyLifted
Ne Zha
Platinum I
Level 144
God Stats
7W - 11L
1,566 SR
Queue Stats
303W - 296L
2,032 MMR
Solo
Sol
Sol
Diamond II
RPTRINITY
Sol
Diamond II
Level 158
God Stats
0W - 6L
1,073 SR
Queue Stats
240W - 222L
2,272 MMR
Solo
Bellona
Bellona
Platinum I
ThereGoLeek
Bellona
Platinum I
Level 145
God Stats
6W - 4L
1,764 SR
Queue Stats
210W - 194L
2,033 MMR
Solo
Xbalanque
Xbalanque
Diamond V
cosmos_panini
Xbalanque
Diamond V
Level 148
God Stats
23W - 25L
1,636 SR
Queue Stats
319W - 313L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cresy baby
Artemis
20
6 / 4 / 4
13,164
598
26,604
21,958
10,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
RyujinJxkka
Nemesis
19
9 / 0 / 4
12,673
576
15,202
21,231
12,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
16
0 / 1 / 15
11,565
526
8,144
23,791
29,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 0 / 7
12,475
567
12,524
13,030
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ig7_Jdm_
Cu Chulainn
19
3 / 1 / 6
12,688
577
18,503
20,183
24,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ThothLancelotKaliIshtar

VS

Bans
HadesThorSusanoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lake Pastor
Kumbhakarna
11
0 / 5 / 4
8,453
384
3,132
30,029
25,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
14
0 / 6 / 1
8,634
392
6,931
18,571
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 0
10,439
475
16,396
13,654
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
ThereGoLeek
Bellona
15
1 / 4 / 1
9,293
422
9,736
22,587
17,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
cosmos_panini
Xbalanque
18
4 / 4 / 2
11,742
534
17,084
22,226
9,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
21
Kills
6
6
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cresy baby
Artemis
6
4
4
2
L
Kumbhakarna
Lake Pastor
Kumbhakarna
0
5
4
0.4
L
Ne Zha
0
6
1
0.08
L
1
2
0
0.5
W
Nemesis
RyujinJxkka
Nemesis
9
0
4
11
W
Ganesha
0
1
15
7.5
W
3
0
7
6.5
L
Bellona
ThereGoLeek
Bellona
1
4
1
0.38
L
Xbalanque
cosmos_panini
Xbalanque
4
4
2
1.25
W
Cu Chulainn
ig7_Jdm_
Cu Chulainn
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,977
Damage
53,279
100,193
Taken
107,067
83,254
Mitigated
65,889
42,293
Healing
31,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cresy baby
Artemis
26,604
16,360
0
11,571
21,958
10,680
5,102
3,344
18,614
0
124,518
L
Kumbhakarna
Lake Pastor
Kumbhakarna
3,132
708
2,596
4,225
30,029
25,196
0
9,555
20,265
14,203
0
L
Ne Zha
6,931
1,962
0
3,073
18,571
7,394
0
1,535
16,819
0
74,307
L
16,396
7,167
0
6,776
13,654
6,051
152
6,579
7,075
101,878
11,408
W
Nemesis
RyujinJxkka
Nemesis
15,202
7,970
0
3,698
21,231
12,056
1,058
5,035
16,196
41
124,807
W
Ganesha
8,144
1,218
0
4,276
23,791
29,789
146
6,840
16,951
40,272
0
W
12,524
1,316
7,289
8,105
13,030
6,314
1,882
4,677
8,353
109,808
0
L
Bellona
ThereGoLeek
Bellona
9,736
2,380
0
8,714
22,587
17,640
0
4,292
17,164
0
78,045
L
Xbalanque
cosmos_panini
Xbalanque
17,084
7,410
0
6,561
22,226
9,608
1,314
1,585
20,536
0
123,925
W
Cu Chulainn
ig7_Jdm_
Cu Chulainn
18,503
2,431
0
7,354
20,183
24,415
501
2,808
17,375
13,960
91,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,565
Gold Earned
48,561
719
Minions Killed
625
0
Camps Cleared
0
2,159,620
Distance Traveled
2,028,491
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,164
598
166
8
0
345,130
2
L
Kumbhakarna
8,453
384
16
1
0
418,630
3
L
Ne Zha
8,634
392
102
5
0
451,787
6
L
Sol
10,439
475
184
8
0
369,442
4
W
Nemesis
12,673
576
153
7
0
529,927
3
W
Ganesha
11,565
526
7
0
0
416,556
7
W
Chang'e
12,475
567
205
9
0
427,064
5
L
Bellona
9,293
422
115
5
0
408,310
7
L
Xbalanque
11,742
534
208
9
0
380,322
0
W
Cu Chulainn
12,688
577
188
9
0
440,943
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role