Player Matchup

Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AMFDZ
Bacchus
Level 44
God Stats
11W - 7L
1,636 SR
Queue Stats
93W - 100L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Animelin
Nu Wa
Level 44
God Stats
1W - 2L
1,514 SR
Queue Stats
105W - 91L
1,559 Elo+
Party 2
Amaterasu
Amaterasu
Espye
Amaterasu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,556 Elo+
Solo
Neith
Neith
MishaZem
Neith
Level 89
God Stats
3W - 2L
1,488 SR
Queue Stats
134W - 99L
1,610 Elo+
Party 2
Team Averages
Level 59
1,527 SR
1,531 Elo+

VS

Team Averages
Level 67
1,454 SR
1,448 Elo+
Loki
Loki
Alkiras
Loki
Level 138
God Stats
3W - 1L
1,513 SR
Queue Stats
36W - 29L
1,494 Elo+
Solo
Nu Wa
Nu Wa
DeathToUkraine
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,321 Elo+
Party 1
Poseidon
Poseidon
DestroyJerusalem
Poseidon
Level 14
God Stats
1W - 2L
1,241 SR
Queue Stats
26W - 15L
1,401 Elo+
Party 1
Set
Set
Patheticy
Set
Level 156
God Stats
1W - 3L
1,688 SR
Queue Stats
55W - 40L
1,623 Elo+
Party 1
Chaac
Chaac
iCanBreathe
Chaac
Level 17
God Stats
1W - 1L
1,327 SR
Queue Stats
2W - 2L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 7 / 4
10,236
539
17,318
16,351
9,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
AMFDZ
Bacchus
13
2 / 2 / 11
9,570
504
7,435
18,749
30,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Animelin
Nu Wa
12
0 / 9 / 4
7,812
411
7,338
13,372
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Espye
Amaterasu
14
0 / 7 / 4
8,787
462
7,649
23,984
17,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
MishaZem
Neith
17
10 / 3 / 3
10,871
572
15,317
13,947
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alkiras
Loki
18
4 / 1 / 9
11,471
604
13,666
16,106
10,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 3 / 13
10,552
555
17,429
10,211
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 8
9,837
518
12,610
14,612
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 4 / 6
11,570
609
13,840
17,808
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 8
8,795
463
9,617
15,774
14,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
18
Kills
28
28
Deaths
18
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
7
4
1.14
L
Bacchus
AMFDZ
Bacchus
2
2
11
3.75
W
Loki
Alkiras
Loki
4
1
9
8.5
L
Nu Wa
Animelin
Nu Wa
0
9
4
0.22
W
7
3
13
4.5
W
2
6
8
1
L
Amaterasu
Espye
Amaterasu
0
7
4
0.29
L
Neith
MishaZem
Neith
10
3
3
3.83
W
11
4
6
3.5
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,057
Damage
67,162
86,403
Taken
74,511
69,589
Mitigated
40,861
15,691
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
17,318
5,076
0
1,336
16,351
9,086
128
5,720
10,631
0
88,799
L
Bacchus
AMFDZ
Bacchus
7,435
977
0
2,009
18,749
30,693
16
7,222
11,527
21,326
4,855
W
Loki
Alkiras
Loki
13,666
4,060
0
3,425
16,106
10,609
980
1,435
14,671
0
97,912
L
Nu Wa
Animelin
Nu Wa
7,338
1,548
0
201
13,372
5,236
507
5,118
8,254
49,571
0
W
17,429
2,939
0
1,477
10,211
3,833
814
3,848
6,363
76,899
0
W
12,610
1,812
455
1,041
14,612
3,870
1,242
2,562
12,050
70,364
1,111
L
Amaterasu
Espye
Amaterasu
7,649
3,490
0
8,961
23,984
17,612
24
6,455
17,529
0
61,313
L
Neith
MishaZem
Neith
15,317
5,508
0
3,184
13,947
6,962
0
5,641
8,306
0
83,744
W
13,840
7,326
0
1,462
17,808
7,793
0
2,997
14,811
0
94,771
W
9,617
1,673
755
4,316
15,774
14,756
0
4,121
11,653
0
39,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
52,225
477
Minions Killed
534
0
Camps Cleared
0
1,713,509
Distance Traveled
1,758,367
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,236
539
115
6
0
359,893
6
L
Bacchus
9,570
504
25
1
0
383,168
4
W
Loki
11,471
604
164
9
0
386,538
5
L
Nu Wa
7,812
411
79
4
0
306,119
1
W
Nu Wa
10,552
555
112
6
0
333,799
8
W
Poseidon
9,837
518
108
6
0
341,269
6
L
Amaterasu
8,787
462
114
6
0
330,953
4
L
Neith
10,871
572
144
8
0
333,376
1
W
Set
11,570
609
112
6
0
370,824
3
W
Chaac
8,795
463
38
2
0
325,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role