Player Matchup

Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bianca4687
Izanami
Level 100
God Stats
87W - 68L
1,578 SR
Queue Stats
149W - 159L
1,419 Elo+
Solo
Sylvanus
Sylvanus
SocietyOfRebels
Sylvanus
Level 84
God Stats
4W - 4L
1,508 SR
Queue Stats
89W - 103L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
TheGayStoners
Ne Zha
Level 104
God Stats
9W - 11L
1,503 SR
Queue Stats
87W - 116L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
TheeDoll
Danzaburou
Level 34
God Stats
27W - 36L
1,542 SR
Queue Stats
66W - 70L
1,448 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,419 Elo+

VS

Team Averages
Level 97
1,378 SR
1,424 Elo+
Ishtar
Ishtar
GrungeNyx
Ishtar
Level 15
God Stats
1W - 4L
1,170 SR
Queue Stats
38W - 36L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
HV x P U P P Y
Ah Puch
Level 128
God Stats
2W - 3L
1,539 SR
Queue Stats
247W - 239L
1,381 Elo+
Solo
Bellona
Bellona
JerBear890
Bellona
Level 96
God Stats
0W - 4L
1,206 SR
Queue Stats
159W - 163L
1,378 Elo+
Solo
Lancelot
Lancelot
MellowKarma
Lancelot
Level 85
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
callmemungs
Fafnir
Level 160
God Stats
1W - 2L
1,283 SR
Queue Stats
127W - 131L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 3 / 2
6,037
549
4,700
6,451
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Bianca4687
Izanami
12
4 / 0 / 1
7,196
654
4,000
4,717
1,565
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
9
1 / 0 / 7
5,757
523
3,988
8,907
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 2 / 3
6,287
572
4,874
10,398
3,811
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TheeDoll
Danzaburou
10
4 / 0 / 3
6,532
594
9,784
6,751
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GrungeNyx
Ishtar
6
0 / 2 / 0
4,735
430
3,171
4,362
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 0
7,042
640
7,494
6,531
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
JerBear890
Bellona
10
2 / 3 / 0
6,664
606
6,296
10,905
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
MellowKarma
Lancelot
7
0 / 4 / 0
4,960
451
2,095
8,792
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
7
0 / 2 / 0
5,489
499
2,957
10,943
8,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
5
5
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
2
0.67
W
Izanami
Bianca4687
Izanami
4
0
1
4.5
L
Ishtar
GrungeNyx
Ishtar
0
2
0
0
L
3
0
0
3
L
Bellona
JerBear890
Bellona
2
3
0
0.67
L
Lancelot
MellowKarma
Lancelot
0
4
0
0
W
Sylvanus
1
0
7
4.5
W
1
2
3
1.25
W
Danzaburou
TheeDoll
Danzaburou
4
0
3
5.5
L
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
22,013
37,224
Taken
41,533
16,666
Mitigated
23,261
13,829
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,700
196
0
1,150
6,451
2,610
470
3,177
3,061
40,068
0
W
Izanami
Bianca4687
Izanami
4,000
3,000
0
2,063
4,717
1,565
1,668
0
4,717
0
46,627
L
Ishtar
GrungeNyx
Ishtar
3,171
1,638
0
789
4,362
1,520
0
485
3,877
0
29,597
L
7,494
325
0
2,873
6,531
2,726
0
3,530
3,001
57,408
0
L
Bellona
JerBear890
Bellona
6,296
2,050
0
5,268
10,905
7,574
0
823
10,082
0
43,490
L
Lancelot
MellowKarma
Lancelot
2,095
570
0
0
8,792
2,855
0
810
7,982
0
26,833
W
Sylvanus
3,988
1,407
1,554
3,834
8,907
6,147
621
3,255
5,435
18,699
7,551
W
4,874
1,452
0
2,392
10,398
3,811
0
1,562
8,770
0
45,088
W
Danzaburou
TheeDoll
Danzaburou
9,784
6,372
0
2,836
6,751
2,533
969
1,747
4,790
0
41,732
L
Fafnir
2,957
621
1,340
3,736
10,943
8,586
0
2,452
8,491
10,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
28,890
374
Minions Killed
313
0
Camps Cleared
0
1,042,628
Distance Traveled
1,044,881
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,037
549
87
8
0
208,282
1
W
Izanami
7,196
654
99
9
0
226,983
0
L
Ishtar
4,735
430
62
6
0
112,539
0
L
Ah Puch
7,042
640
102
9
0
212,162
2
L
Bellona
6,664
606
92
8
0
226,435
0
L
Lancelot
4,960
451
45
4
0
257,667
0
W
Sylvanus
5,757
523
54
5
0
187,402
0
W
Ne Zha
6,287
572
79
7
0
225,618
4
W
Danzaburou
6,532
594
55
5
0
194,343
0
L
Fafnir
5,489
499
12
1
0
236,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role