Player Matchup

He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Carlitrus84
Fenrir
Level 83
God Stats
16W - 16L
1,588 SR
Queue Stats
308W - 323L
1,446 Elo+
Solo
Pele
Pele
HydroAxiis07
Pele
Level 87
God Stats
3W - 7L
1,351 SR
Queue Stats
74W - 75L
1,452 Elo+
Party 1
Chiron
Chiron
Kami no Dodo
Chiron
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 167L
1,430 Elo+
Solo
Team Averages
Level 108
1,488 SR
1,466 Elo+

VS

Team Averages
Level 109
1,551 SR
1,435 Elo+
Kuzenbo
Kuzenbo
Cyken84
Kuzenbo
Level 154
God Stats
84W - 96L
1,463 SR
Queue Stats
555W - 659L
1,408 Elo+
Solo
Discordia
Discordia
Daging82
Discordia
Level 160
God Stats
10W - 6L
1,581 SR
Queue Stats
758W - 761L
1,506 Elo+
Solo
Bastet
Bastet
Rimigius-
Bastet
Level 66
God Stats
2W - 1L
1,766 SR
Queue Stats
12W - 28L
1,344 Elo+
Party 2
Ishtar
Ishtar
Toxic-El_Diablo
Ishtar
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 214L
1,489 Elo+
Party 2
Susano
Susano
xCheyz
Susano
Level 84
God Stats
1W - 2L
1,444 SR
Queue Stats
57W - 75L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 3 / 3
8,711
512
9,175
10,425
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
 
Sylvanus
13
2 / 1 / 4
8,310
489
3,445
14,850
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
4 / 2 / 1
8,609
506
4,743
13,799
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 3
10,173
598
10,838
8,939
5,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chiron
13
0 / 3 / 3
7,664
451
5,843
12,237
5,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cyken84
Kuzenbo
13
5 / 1 / 1
8,488
499
7,901
16,627
14,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Daging82
Discordia
15
1 / 2 / 2
8,739
514
8,683
8,000
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Rimigius-
Bastet
12
0 / 4 / 3
7,483
440
4,573
16,975
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 1 / 2
8,570
504
10,677
9,979
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
xCheyz
Susano
15
1 / 4 / 0
8,386
493
4,878
11,171
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
9
9
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
3
3
1.17
W
Sylvanus
 
Sylvanus
2
1
4
4
W
Fenrir
4
2
1
2.25
L
Kuzenbo
Cyken84
Kuzenbo
5
1
1
5.5
L
Discordia
Daging82
Discordia
1
2
2
1
W
4
0
3
5.5
W
Chiron
0
3
3
0.5
L
Bastet
Rimigius-
Bastet
0
4
3
0.38
L
2
1
2
3
L
Susano
xCheyz
Susano
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,044
Damage
36,712
60,250
Taken
62,752
37,600
Mitigated
33,099
20,806
Healing
26,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,175
798
0
1,524
10,425
4,902
0
6,818
3,607
71,139
0
W
Sylvanus
 
Sylvanus
3,445
1,097
1,537
4,295
14,850
16,715
0
5,116
9,734
24,141
0
W
Fenrir
4,743
642
0
3,476
13,799
5,280
37
875
12,924
0
57,410
L
Kuzenbo
Cyken84
Kuzenbo
7,901
3,312
137
7,611
16,627
14,182
145
3,919
12,708
26,893
6,959
L
Discordia
Daging82
Discordia
8,683
343
92
2,801
8,000
3,396
0
4,559
3,441
67,979
0
W
10,838
2,979
0
5,456
8,939
5,408
385
1,113
7,826
0
82,554
W
Chiron
5,843
1,492
240
4,278
12,237
5,295
0
2,087
10,149
0
51,350
L
Bastet
Rimigius-
Bastet
4,573
1,816
0
8,200
16,975
6,321
0
3,306
13,669
0
57,631
L
10,677
5,980
0
6,671
9,979
4,318
623
836
9,143
0
77,778
L
Susano
xCheyz
Susano
4,878
1,241
0
1,038
11,171
4,882
0
0
11,171
0
63,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
41,666
506
Minions Killed
524
0
Camps Cleared
0
1,583,584
Distance Traveled
1,635,194
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,711
512
114
7
0
290,331
0
W
Sylvanus
8,310
489
36
2
0
277,975
2
W
Fenrir
8,609
506
92
5
0
378,516
3
L
Kuzenbo
8,488
499
49
3
0
325,050
0
L
Discordia
8,739
514
136
8
0
310,943
6
W
Pele
10,173
598
162
10
0
330,323
7
W
Chiron
7,664
451
102
6
0
306,439
2
L
Bastet
7,483
440
100
6
0
375,910
3
L
Ishtar
8,570
504
119
7
0
324,132
4
L
Susano
8,386
493
120
7
0
299,159
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role