Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Jupeiro
Atlas
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 24L
1,567 Elo+
Party 1
Hera
Hera
Rubbén
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,749 Elo+
Solo
Lancelot
Lancelot
darkness201
Lancelot
Level 83
God Stats
5W - 6L
1,411 SR
Queue Stats
162W - 144L
1,413 Elo+
Solo
Team Averages
Level 113
1,482 SR
1,546 Elo+

VS

Team Averages
Level 108
1,441 SR
1,474 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CHAOSD6
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,496 Elo+
Solo
Cabrakan
Cabrakan
DaBloodsploder
Cabrakan
Level 103
God Stats
4W - 9L
1,390 SR
Queue Stats
211W - 238L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
FeralKiller
Amaterasu
Level 115
God Stats
3W - 8L
1,317 SR
Queue Stats
305W - 311L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 3 / 1
8,060
620
10,578
10,096
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
 
Osiris
13
3 / 4 / 2
7,916
609
9,027
14,367
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Jupeiro
Atlas
13
4 / 0 / 6
8,383
645
4,330
9,473
7,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
Rubbén
Hera
12
1 / 2 / 3
6,903
531
6,242
6,221
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
darkness201
Lancelot
14
7 / 1 / 4
8,623
663
8,665
9,949
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 2 / 0
6,672
513
4,688
9,508
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odin
 
Odin
9
0 / 6 / 6
5,725
440
4,527
16,339
9,410
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
12
2 / 3 / 0
6,998
538
6,077
8,800
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
12
6 / 4 / 0
7,391
569
6,232
13,646
7,634
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
FeralKiller
Amaterasu
9
0 / 5 / 5
5,619
432
5,290
9,465
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
19
Kills
10
10
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
1
1.5
W
Osiris
 
Osiris
3
4
2
1
L
Skadi
 
Skadi
2
2
0
1
L
Odin
 
Odin
0
6
6
0.5
L
Hel
2
3
0
0.67
L
Cabrakan
6
4
0
1.5
L
Amaterasu
FeralKiller
Amaterasu
0
5
5
0.5
W
Atlas
Jupeiro
Atlas
4
0
6
7
W
Hera
Rubbén
Hera
1
2
3
1.25
W
Lancelot
darkness201
Lancelot
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
26,814
50,106
Taken
57,758
27,997
Mitigated
29,361
15,301
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,578
6,412
0
3,268
10,096
3,615
973
1,789
8,307
0
69,767
W
Osiris
 
Osiris
9,027
4,303
0
6,097
14,367
9,616
326
3,620
10,747
0
57,692
L
Skadi
 
Skadi
4,688
2,118
0
1,500
9,508
2,928
0
552
8,956
0
52,314
L
Odin
 
Odin
4,527
1,223
600
2,248
16,339
9,410
0
3,494
12,845
0
19,849
L
Hel
6,077
115
390
2,658
8,800
3,508
0
4,086
4,714
50,742
0
L
Cabrakan
6,232
1,542
0
3,293
13,646
7,634
0
1,758
11,888
40,350
0
L
Amaterasu
FeralKiller
Amaterasu
5,290
1,952
0
915
9,465
5,881
0
485
8,980
0
21,733
W
Atlas
Jupeiro
Atlas
4,330
1,317
2,214
2,390
9,473
7,720
250
1,611
7,862
28,985
1,988
W
Hera
Rubbén
Hera
6,242
1,366
0
250
6,221
2,812
824
4,058
2,163
42,970
0
W
Lancelot
darkness201
Lancelot
8,665
2,258
0
1,082
9,949
4,234
0
1,231
8,718
0
66,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
32,405
419
Minions Killed
329
0
Camps Cleared
0
1,240,730
Distance Traveled
1,198,462
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,060
620
116
9
0
223,181
7
W
Osiris
7,916
609
75
6
0
237,445
2
L
Skadi
6,672
513
94
7
0
249,994
4
L
Odin
5,725
440
27
2
0
253,858
4
L
Hel
6,998
538
94
7
0
268,480
3
L
Cabrakan
7,391
569
79
6
0
227,046
1
L
Amaterasu
5,619
432
35
3
0
199,084
3
W
Atlas
8,383
645
48
4
0
247,526
0
W
Hera
6,903
531
80
6
0
230,384
0
W
Lancelot
8,623
663
100
8
0
302,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role