Player Matchup

Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Apchih
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CarryGl
Sun Wukong
Level 15
God Stats
1W - 1L
1,674 SR
Queue Stats
100W - 118L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
arachez
Baron Samedi
Level 29
God Stats
1W - 4L
1,295 SR
Queue Stats
111W - 132L
1,283 Elo+
Party 1
Ao Kuang
Ao Kuang
buzey
Ao Kuang
Level 51
God Stats
10W - 11L
1,358 SR
Queue Stats
151W - 173L
1,309 Elo+
Party 1
Team Averages
Level 40
1,465 SR
1,394 Elo+

VS

Team Averages
Level 89
1,516 SR
1,337 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Nadarjus
Izanami
Level 129
God Stats
87W - 82L
1,608 SR
Queue Stats
355W - 388L
1,403 Elo+
Solo
Fenrir
Fenrir
serenitychan
Fenrir
Level 129
God Stats
4W - 2L
1,617 SR
Queue Stats
55W - 77L
1,355 Elo+
Solo
Terra
Terra
xNillox
Terra
Level 110
God Stats
1W - 0L
1,615 SR
Queue Stats
2W - 4L
1,081 Elo+
Solo
Nike
Nike
Технократ
Nike
Level 38
God Stats
2W - 2L
1,239 SR
Queue Stats
47W - 51L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 4 / 0
4,800
400
2,099
12,245
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Apchih
Neith
9
0 / 5 / 0
5,006
417
3,028
5,744
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CarryGl
Sun Wukong
10
3 / 3 / 1
6,153
513
6,812
10,229
5,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
arachez
Baron Samedi
11
2 / 3 / 1
6,204
517
3,357
8,145
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
buzey
Ao Kuang
9
1 / 6 / 3
6,014
501
5,667
12,834
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 2 / 6
7,126
594
8,562
6,334
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Nadarjus
Izanami
12
4 / 0 / 5
7,645
637
6,028
5,758
2,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
12
5 / 0 / 5
7,369
614
9,200
10,263
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
xNillox
Terra
12
7 / 0 / 11
8,507
709
6,323
12,374
9,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 4 / 5
6,792
566
5,648
10,494
4,616
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
21
21
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
0
0
W
Morgan Le Fay
 
Morgan Le Fay
4
2
6
3.5
L
Neith
Apchih
Neith
0
5
0
0
L
Sun Wukong
CarryGl
Sun Wukong
3
3
1
1.17
W
Izanami
Nadarjus
Izanami
4
0
5
6.5
L
Baron Samedi
arachez
Baron Samedi
2
3
1
0.83
L
Ao Kuang
buzey
Ao Kuang
1
6
3
0.42
W
Fenrir
5
0
5
7.5
W
Terra
xNillox
Terra
7
0
11
12.5
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,963
Damage
35,761
49,197
Taken
45,223
22,214
Mitigated
23,846
11,702
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,099
663
200
2,677
12,245
6,121
0
3,482
8,763
15,530
0
W
Morgan Le Fay
 
Morgan Le Fay
8,562
1,284
0
594
6,334
2,843
244
2,759
3,455
46,408
0
L
Neith
Apchih
Neith
3,028
1,511
0
246
5,744
2,285
0
1,125
4,619
0
19,211
L
Sun Wukong
CarryGl
Sun Wukong
6,812
891
0
2,273
10,229
5,617
0
2,591
7,638
0
36,181
W
Izanami
Nadarjus
Izanami
6,028
5,221
189
1,447
5,758
2,060
3,017
899
4,859
0
60,917
L
Baron Samedi
arachez
Baron Samedi
3,357
199
217
1,580
8,145
3,685
0
4,616
3,529
37,481
0
L
Ao Kuang
buzey
Ao Kuang
5,667
1,961
0
4,509
12,834
4,506
0
3,071
9,763
26,999
0
W
Fenrir
9,200
3,323
0
1,616
10,263
4,568
0
2,631
7,550
0
45,177
W
Terra
xNillox
Terra
6,323
841
2,486
4,113
12,374
9,759
25
2,548
9,771
17,073
0
W
5,648
510
329
991
10,494
4,616
1,082
1,977
8,465
0
32,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
37,439
233
Minions Killed
311
0
Camps Cleared
0
1,011,224
Distance Traveled
1,131,322
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,800
400
10
1
0
197,040
2
W
Morgan Le Fay
7,126
594
66
6
0
218,706
4
L
Neith
5,006
417
43
4
0
154,835
1
L
Sun Wukong
6,153
513
47
4
0
245,706
3
W
Izanami
7,645
637
99
8
0
205,108
0
L
Baron Samedi
6,204
517
80
7
0
195,359
2
L
Ao Kuang
6,014
501
53
4
0
218,284
2
W
Fenrir
7,369
614
69
6
0
239,401
2
W
Terra
8,507
709
24
2
0
262,494
2
W
Nike
6,792
566
53
4
0
205,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role