Player Matchup

Apollo
Apollo
 
Apollo
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ViviJoestar
Baron Samedi
Level 106
God Stats
21W - 16L
1,518 SR
Queue Stats
55W - 48L
1,419 Elo+
Solo
Awilix
Awilix
darkeagle52
Awilix
Level 62
God Stats
8W - 5L
1,516 SR
Queue Stats
170W - 209L
1,330 Elo+
Party 2
Hera
Hera
jeffzmybro
Hera
Level 59
God Stats
3W - 3L
1,442 SR
Queue Stats
136W - 157L
1,324 Elo+
Party 2
Team Averages
Level 62
1,495 SR
1,415 Elo+

VS

Team Averages
Level 105
1,526 SR
1,377 Elo+
Chiron
Chiron
Arlequín13
Chiron
Level 144
God Stats
2W - 2L
1,377 SR
Queue Stats
401W - 477L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Elder Shogun
Tsukuyomi
Level 89
God Stats
22W - 29L
1,476 SR
Queue Stats
245W - 241L
1,380 Elo+
Party 3
Gilgamesh
Gilgamesh
HYENA_DEMON
Gilgamesh
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 221L
1,365 Elo+
Solo
Bellona
Bellona
NT4R Dimer
Bellona
Level 27
God Stats
3W - 5L
1,763 SR
Queue Stats
62W - 73L
1,355 Elo+
Party 3
Ares
Ares
NaerysII
Ares
Level 118
God Stats
7W - 12L
1,514 SR
Queue Stats
166W - 229L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 2 / 6
10,694
563
13,423
14,481
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
 
Shiva
15
2 / 2 / 6
10,686
562
12,569
18,759
21,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ViviJoestar
Baron Samedi
15
5 / 2 / 7
10,028
528
11,332
13,533
5,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
15
3 / 3 / 5
9,681
510
7,616
15,462
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 3 / 8
11,830
623
14,453
10,716
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
3 / 4 / 2
8,622
454
9,574
14,963
6,787
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Elder Shogun
Tsukuyomi
13
6 / 7 / 3
8,972
472
11,506
17,107
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HYENA_DEMON
Gilgamesh
15
2 / 4 / 0
9,273
488
12,127
22,506
22,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
NT4R Dimer
Bellona
14
1 / 7 / 0
8,176
430
6,369
23,706
17,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
7
0 / 3 / 2
6,106
321
1,570
8,055
4,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
24
Kills
12
12
Deaths
25
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
6
5
W
Shiva
 
Shiva
2
2
6
2.5
L
Chiron
3
4
2
1
L
Tsukuyomi
Elder Shogun
Tsukuyomi
6
7
3
1.07
L
Gilgamesh
HYENA_DEMON
Gilgamesh
2
4
0
0.5
L
Bellona
NT4R Dimer
Bellona
1
7
0
0.14
L
Ares
0
3
2
0.33
W
Baron Samedi
ViviJoestar
Baron Samedi
5
2
7
4.25
W
Awilix
3
3
5
1.83
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,393
Damage
41,146
72,951
Taken
86,337
42,050
Mitigated
58,559
18,947
Healing
22,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,423
8,219
0
4,592
14,481
5,025
4,525
1,464
13,017
0
66,377
W
Shiva
 
Shiva
12,569
4,031
301
2,759
18,759
21,557
769
109
18,650
97
64,131
L
Chiron
9,574
2,147
650
4,379
14,963
6,787
834
4,577
10,341
0
68,353
L
Tsukuyomi
Elder Shogun
Tsukuyomi
11,506
3,779
0
4,758
17,107
7,604
0
4,471
12,636
0
54,952
L
Gilgamesh
HYENA_DEMON
Gilgamesh
12,127
4,913
0
7,556
22,506
22,090
602
4,675
17,831
0
70,926
L
Bellona
NT4R Dimer
Bellona
6,369
1,658
0
4,126
23,706
17,700
192
10,181
13,525
0
65,324
L
Ares
1,570
0
108
1,057
8,055
4,378
120
1,934
6,121
10,633
0
W
Baron Samedi
ViviJoestar
Baron Samedi
11,332
1,018
1,748
4,519
13,533
5,640
1,368
1,084
12,449
51,504
0
W
Awilix
7,616
3,259
0
1,740
15,462
6,219
4,265
17
15,445
0
57,428
W
14,453
3,649
0
3,288
10,716
3,609
6,380
493
10,223
90,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,919
Gold Earned
41,149
480
Minions Killed
398
0
Camps Cleared
0
1,853,681
Distance Traveled
1,437,177
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,694
563
88
5
0
342,310
0
W
Shiva
10,686
562
112
6
0
373,080
0
L
Chiron
8,622
454
100
5
0
297,210
5
L
Tsukuyomi
8,972
472
71
4
0
330,401
2
L
Gilgamesh
9,273
488
121
6
0
304,647
0
L
Bellona
8,176
430
92
5
0
337,245
2
L
Ares
6,106
321
14
1
0
167,674
2
W
Baron Samedi
10,028
528
60
3
0
351,366
1
W
Awilix
9,681
510
70
4
0
434,881
3
W
Hera
11,830
623
150
8
0
352,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role