Player Matchup

Shiva
Shiva
EpicNyanCat
Shiva
Level 146
God Stats
4W - 6L
1,412 SR
Queue Stats
55W - 76L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
GnomeMaster1
Sylvanus
Level 60
God Stats
3W - 2L
1,643 SR
Queue Stats
9W - 14L
1,349 Elo+
Party 2
Eset
Eset
LordKrattorCZ
Eset
Level 105
God Stats
101W - 141L
1,465 SR
Queue Stats
244W - 375L
1,408 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,413 Elo+

VS

Team Averages
Level 87
1,442 SR
1,362 Elo+
Chronos
Chronos
Aedvizar
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 69L
1,336 Elo+
Party 1
Artemis
Artemis
DragonbornDovah
Artemis
Level 87
God Stats
4W - 3L
1,473 SR
Queue Stats
86W - 146L
1,376 Elo+
Party 1
Hercules
Hercules
Skildir
Hercules
Level 106
God Stats
1W - 5L
1,352 SR
Queue Stats
92W - 150L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
10,478
655
18,979
19,117
23,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
GnomeMaster1
Sylvanus
16
0 / 1 / 3
10,109
632
6,963
17,886
25,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
1 / 3 / 2
10,292
643
12,820
12,156
6,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aedvizar
Chronos
15
0 / 0 / 6
9,908
619
11,501
13,967
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 2 / 2
11,064
692
9,762
10,506
4,984
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Skildir
Hercules
15
2 / 2 / 4
10,266
642
13,894
21,890
19,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
6
6
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
Aedvizar
Chronos
0
0
6
3
W
4
2
2
2.5
L
3
2
1
1.75
L
Sylvanus
GnomeMaster1
Sylvanus
0
1
3
1.5
L
1
3
2
0.67
W
Hercules
Skildir
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,762
Damage
35,157
49,159
Taken
46,363
55,841
Mitigated
30,913
14,552
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Aedvizar
Chronos
11,501
4,521
0
4,299
13,967
6,808
1,227
4,076
9,891
50,547
0
W
9,762
3,616
0
763
10,506
4,984
1,934
3,682
6,824
0
42,747
L
18,979
1,872
84
713
19,117
23,728
168
5,027
13,598
0
51,082
L
Sylvanus
GnomeMaster1
Sylvanus
6,963
1,553
3,398
5,454
17,886
25,321
16
4,774
12,655
22,073
6,502
L
12,820
686
1,720
3,183
12,156
6,792
195
1,883
9,989
54,730
0
W
Hercules
Skildir
Hercules
13,894
3,305
0
6,088
21,890
19,121
282
11,626
10,264
129
23,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
31,238
189
Minions Killed
166
0
Camps Cleared
0
894,960
Distance Traveled
924,514
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,908
619
78
5
0
296,250
0
W
Artemis
11,064
692
54
3
0
291,434
8
L
Shiva
10,478
655
46
3
0
337,566
5
L
Sylvanus
10,109
632
60
4
0
285,422
5
L
Eset
10,292
643
83
5
0
271,972
1
W
Hercules
10,266
642
34
2
0
336,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role