Player Matchup

Charybdis
Charybdis
Apollex24
Charybdis
Level 46
God Stats
3W - 4L
1,859 SR
Queue Stats
100W - 103L
1,582 Elo+
Solo
Nu Wa
Nu Wa
ArielizFez1030
Nu Wa
Level 146
God Stats
1W - 2L
1,547 SR
Queue Stats
286W - 277L
1,545 Elo+
Party 1
Cerberus
Cerberus
CynicalCaracal
Cerberus
Level 109
God Stats
2W - 2L
1,833 SR
Queue Stats
83W - 71L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
KillaTuggs
Ao Kuang
Level 29
God Stats
0W - 1L
1,634 SR
Queue Stats
35W - 30L
1,550 Elo+
Party 1
Achilles
Achilles
WhiskeyIsBetter
Achilles
Level 107
God Stats
0W - 1L
1,308 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Team Averages
Level 87
1,636 SR
1,555 Elo+

VS

Team Averages
Level 85
1,557 SR
1,529 Elo+
Khepri
Khepri
BobCalistan
Khepri
Level 46
God Stats
5W - 4L
1,580 SR
Queue Stats
140W - 115L
1,508 Elo+
Party 2
Thor
Thor
Raminnoodle91
Thor
Level 158
God Stats
5W - 4L
1,517 SR
Queue Stats
250W - 261L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Tjacks916
Danzaburou
Level 46
God Stats
25W - 14L
1,576 SR
Queue Stats
74W - 68L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yuzuriha01
Morgan Le Fay
Level 41
God Stats
3W - 2L
1,544 SR
Queue Stats
105W - 74L
1,624 Elo+
Solo
Shiva
Shiva
regmckie
Shiva
Level 132
God Stats
21W - 15L
1,567 SR
Queue Stats
136W - 137L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apollex24
Charybdis
15
1 / 3 / 1
9,623
506
11,194
16,156
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 2
9,231
486
15,320
14,021
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
13
1 / 3 / 4
8,719
459
9,506
23,283
27,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
KillaTuggs
Ao Kuang
14
3 / 1 / 0
8,500
447
4,674
19,762
20,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
11
0 / 5 / 2
7,376
388
5,447
15,279
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 1 / 7
8,696
458
5,034
13,878
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 7
10,012
527
11,025
18,304
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Tjacks916
Danzaburou
15
4 / 1 / 2
10,340
544
14,016
15,955
6,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Yuzuriha01
Morgan Le Fay
16
7 / 2 / 4
10,218
538
16,714
12,477
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
regmckie
Shiva
15
4 / 0 / 4
9,928
523
15,109
15,663
12,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
17
18
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Apollex24
Charybdis
1
3
1
0.5
L
2
6
2
0.5
W
Khepri
0
1
7
3.5
L
Cerberus
1
3
4
1
L
Ao Kuang
KillaTuggs
Ao Kuang
3
1
0
3
W
2
3
7
1.83
W
Danzaburou
Tjacks916
Danzaburou
4
1
2
5
L
Achilles
0
5
2
0.2
W
Morgan Le Fay
Yuzuriha01
Morgan Le Fay
7
2
4
4.5
W
Shiva
regmckie
Shiva
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,141
Damage
61,898
88,501
Taken
76,277
67,413
Mitigated
46,707
22,939
Healing
26,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Apollex24
Charybdis
11,194
6,257
0
8,294
16,156
6,471
664
2,326
13,830
0
97,620
L
15,320
3,954
0
1,517
14,021
5,977
13
7,558
6,463
75,495
0
W
Khepri
5,034
1,092
0
4,122
13,878
15,163
0
5,414
8,174
21,117
0
L
Cerberus
9,506
1,044
0
5,261
23,283
27,500
0
5,719
17,564
35,209
1,703
L
Ao Kuang
KillaTuggs
Ao Kuang
4,674
329
0
6,135
19,762
20,760
0
4,875
14,887
52,407
0
W
11,025
3,066
0
7,232
18,304
7,845
0
5,393
12,701
0
97,714
W
Danzaburou
Tjacks916
Danzaburou
14,016
6,223
0
5,318
15,955
6,438
1,458
4,624
11,226
0
78,099
L
Achilles
5,447
1,041
0
1,732
15,279
6,705
0
1,270
14,009
0
50,769
W
Morgan Le Fay
Yuzuriha01
Morgan Le Fay
16,714
1,425
279
2,552
12,477
5,210
0
7,945
4,232
84,889
0
W
Shiva
regmckie
Shiva
15,109
2,782
618
6,430
15,663
12,051
312
4,971
10,539
0
64,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
49,194
518
Minions Killed
531
0
Camps Cleared
0
1,683,974
Distance Traveled
1,885,279
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,623
506
158
8
0
322,852
2
L
Nu Wa
9,231
486
131
7
0
344,183
6
W
Khepri
8,696
458
27
1
0
372,572
2
L
Cerberus
8,719
459
75
4
0
353,050
3
L
Ao Kuang
8,500
447
68
4
0
336,637
2
W
Thor
10,012
527
128
7
0
359,719
1
W
Danzaburou
10,340
544
134
7
0
343,111
2
L
Achilles
7,376
388
86
5
0
327,252
3
W
Morgan Le Fay
10,218
538
144
8
0
402,555
9
W
Shiva
9,928
523
98
5
0
407,322
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role