Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SeeYaLaterNerd
Kukulkan
Level 121
God Stats
55W - 14L
1,859 SR
Queue Stats
1,074W - 184L
1,945 Elo+
Party 1
Ullr
Ullr
SnEaKy_SnIpEr00
Ullr
Level 68
God Stats
4W - 0L
1,659 SR
Queue Stats
30W - 12L
1,763 Elo+
Party 1
Team Averages
Level 116
1,673 SR
1,736 Elo+

VS

Team Averages
Level 103
1,557 SR
1,561 Elo+
Discordia
Discordia
LadysManLos
Discordia
Level 123
God Stats
3W - 5L
1,606 SR
Queue Stats
89W - 97L
1,487 Elo+
Solo
Lancelot
Lancelot
Omen of ill
Lancelot
Level 128
God Stats
13W - 18L
1,565 SR
Queue Stats
721W - 716L
1,696 Elo+
Solo
Bacchus
Bacchus
SpookyRamenBowl
Bacchus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 1 / 3
8,027
803
5,288
8,305
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
3 / 0 / 3
7,989
799
5,836
4,141
1,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 0 / 4
7,328
733
4,696
5,918
2,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LadysManLos
Discordia
12
0 / 2 / 1
6,541
654
5,677
5,513
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Omen of ill
Lancelot
13
1 / 0 / 0
6,919
692
3,520
6,298
5,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
5,734
573
2,017
7,360
7,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
3
3.5
L
Discordia
LadysManLos
Discordia
0
2
1
0.25
L
Lancelot
Omen of ill
Lancelot
1
0
0
1
W
Kukulkan
3
0
3
4.5
W
1
0
4
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
11,214
18,364
Taken
19,171
11,350
Mitigated
14,651
8,041
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,288
1,883
359
4,354
8,305
7,037
814
2,825
5,480
13,897
0
L
Discordia
LadysManLos
Discordia
5,677
228
0
660
5,513
2,297
0
3,152
2,361
35,803
0
L
Lancelot
Omen of ill
Lancelot
3,520
299
18
1,047
6,298
5,006
0
3,355
2,943
0
17,503
W
Kukulkan
5,836
862
0
1,240
4,141
1,775
1,175
1,665
2,476
41,361
0
W
4,696
2,748
0
2,088
5,918
2,538
1,151
3,276
2,642
0
37,125
L
2,017
204
0
250
7,360
7,348
0
4,656
2,704
3,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,344
Gold Earned
19,194
154
Minions Killed
107
0
Camps Cleared
0
574,981
Distance Traveled
509,511
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,027
803
13
1
0
193,546
2
L
Discordia
6,541
654
76
8
0
163,166
1
L
Lancelot
6,919
692
27
3
0
197,215
0
W
Kukulkan
7,989
799
90
9
0
192,827
4
W
Ullr
7,328
733
51
5
0
188,608
4
L
Bacchus
5,734
573
4
0
0
149,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role