Player Matchup

Ne Zha
Ne Zha
Attamey
Ne Zha
Level 128
God Stats
2W - 4L
1,417 SR
Queue Stats
129W - 141L
1,453 Elo+
Solo
Thor
Thor
DanosRX8
Thor
Level 143
God Stats
0W - 5L
1,095 SR
Queue Stats
264W - 271L
1,403 Elo+
Solo
Poseidon
Poseidon
Duskybobblehead
Poseidon
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 323L
1,416 Elo+
Solo
Hercules
Hercules
WollandoKink
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,409 Elo+
Solo
Bakasura
Bakasura
YharDan
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,440 Elo+
Solo
Team Averages
Level 115
1,402 SR
1,424 Elo+

VS

Team Averages
Level 87
1,431 SR
1,420 Elo+
Freya
Freya
Johnnybro5645
Freya
Level 29
God Stats
2W - 3L
1,308 SR
Queue Stats
124W - 147L
1,409 Elo+
Party 1
Neith
Neith
Mandis1
Neith
Level 84
God Stats
3W - 10L
1,163 SR
Queue Stats
157W - 170L
1,411 Elo+
Party 1
Ymir
Ymir
MissedChance
Ymir
Level 65
God Stats
6W - 2L
1,734 SR
Queue Stats
244W - 299L
1,447 Elo+
Solo
Jing Wei
Jing Wei
Moiraine23
Jing Wei
Level 157
God Stats
4W - 8L
1,452 SR
Queue Stats
807W - 855L
1,454 Elo+
Solo
Anubis
Anubis
knaq
Anubis
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 139L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Attamey
Ne Zha
18
9 / 9 / 10
11,788
655
26,715
23,241
13,089
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
20
7 / 6 / 9
12,444
691
11,518
20,598
10,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
20
4 / 4 / 12
11,807
656
16,936
13,688
6,491
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
WollandoKink
Hercules
20
4 / 4 / 16
11,661
648
12,864
25,357
29,025
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
YharDan
Bakasura
7
0 / 2 / 1
7,935
441
522
3,249
1,363
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 13
13,092
727
14,923
25,088
13,874
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Mandis1
Neith
20
6 / 1 / 9
13,062
726
15,825
13,373
8,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
1 / 5 / 18
12,804
711
5,492
27,692
48,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
Moiraine23
Jing Wei
20
3 / 5 / 12
12,728
707
16,629
19,721
11,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
knaq
Anubis
20
9 / 3 / 13
13,841
769
23,564
11,966
7,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
90
24
Kills
25
25
Deaths
25
48
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Attamey
Ne Zha
9
9
10
1.56
L
Thor
7
6
9
1.92
L
Poseidon
4
4
12
2.5
W
6
11
13
1.14
W
Neith
Mandis1
Neith
6
1
9
10.5
W
1
5
18
2
W
Jing Wei
Moiraine23
Jing Wei
3
5
12
1.8
L
Hercules
WollandoKink
Hercules
4
4
16
3
L
Bakasura
YharDan
Bakasura
0
2
1
0.25
W
Anubis
knaq
Anubis
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,555
Damage
76,433
86,133
Taken
97,840
60,618
Mitigated
89,464
26,844
Healing
31,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Attamey
Ne Zha
26,715
5,823
2,351
4,058
23,241
13,089
0
12,698
10,543
0
46,309
L
Thor
11,518
1,529
2,374
2,557
20,598
10,650
48
7,751
12,847
21
30,728
L
Poseidon
16,936
1,249
1,865
1,400
13,688
6,491
21
9,196
4,492
46,111
0
W
14,923
6,465
0
6,108
25,088
13,874
3,109
3,685
21,403
28,880
0
W
Neith
Mandis1
Neith
15,825
2,899
1,054
6,314
13,373
8,411
553
3,472
9,901
0
36,881
W
5,492
422
2,103
3,732
27,692
48,152
713
3,700
23,906
18,855
0
W
Jing Wei
Moiraine23
Jing Wei
16,629
15,053
1,530
5,180
19,721
11,654
3,608
4,261
15,435
0
40,536
L
Hercules
WollandoKink
Hercules
12,864
1,601
2,487
9,243
25,357
29,025
330
12,373
12,984
109
20,517
L
Bakasura
YharDan
Bakasura
522
311
70
439
3,249
1,363
0
1,961
1,288
0
1,927
W
Anubis
knaq
Anubis
23,564
815
2,341
2,796
11,966
7,373
1,119
1,948
10,018
51,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,635
Gold Earned
65,527
146
Minions Killed
187
0
Camps Cleared
0
1,303,211
Distance Traveled
1,604,700
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,788
655
29
2
0
284,601
1
L
Thor
12,444
691
32
2
0
268,085
1
L
Poseidon
11,807
656
66
4
0
342,007
0
W
Freya
13,092
727
26
1
0
302,542
1
W
Neith
13,062
726
40
2
0
378,482
3
W
Ymir
12,804
711
12
1
0
306,706
0
W
Jing Wei
12,728
707
56
3
0
307,823
0
L
Hercules
11,661
648
11
1
0
342,117
0
L
Bakasura
7,935
441
8
0
0
66,401
1
W
Anubis
13,841
769
53
3
0
309,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role