Player Matchup

Hou Yi
Hou Yi
NLSJESUS
Hou Yi
Level 83
God Stats
1W - 1L
1,338 SR
Queue Stats
52W - 30L
1,641 Elo+
Party 1
Bastet
Bastet
Stiitachi
Bastet
Level 127
God Stats
1W - 2L
1,295 SR
Queue Stats
155W - 101L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
danisefultau
Baron Samedi
Level 18
God Stats
33W - 20L
1,614 SR
Queue Stats
56W - 35L
1,546 Elo+
Party 1
Team Averages
Level 76
1,416 SR
1,605 Elo+

VS

Team Averages
Level 41
1,500 SR
1,500 Elo+
Odin
Odin
MattEtDessin
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
chloedetresse
Izanami
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
h9zuro
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NLSJESUS
Hou Yi
17
9 / 4 / 7
11,249
865
14,704
14,081
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Stiitachi
Bastet
17
9 / 3 / 6
11,614
893
13,923
15,753
6,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
danisefultau
Baron Samedi
15
2 / 5 / 13
9,883
760
10,965
13,028
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 4
10,342
796
10,693
18,701
21,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
12
1 / 8 / 7
8,614
663
3,701
11,299
4,022
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
h9zuro
He Bo
13
2 / 9 / 7
9,255
712
11,693
15,089
5,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
20
Kills
11
12
Deaths
20
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
3
4
3.33
W
Hou Yi
NLSJESUS
Hou Yi
9
4
7
3.13
W
Bastet
Stiitachi
Bastet
9
3
6
4
L
Izanami
1
8
7
0.56
W
Baron Samedi
danisefultau
Baron Samedi
2
5
13
1.7
L
He Bo
h9zuro
He Bo
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
26,087
42,862
Taken
45,089
19,594
Mitigated
31,366
13,020
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,693
2,186
242
2,596
18,701
21,905
0
5,811
12,890
0
23,591
W
Hou Yi
NLSJESUS
Hou Yi
14,704
7,744
0
2,603
14,081
6,128
2,325
4,104
9,438
0
48,433
W
Bastet
Stiitachi
Bastet
13,923
4,525
0
5,663
15,753
6,907
457
4,203
11,045
0
55,161
L
Izanami
3,701
2,288
0
180
11,299
4,022
0
1,325
9,974
0
14,137
W
Baron Samedi
danisefultau
Baron Samedi
10,965
830
1,681
3,073
13,028
6,559
46
2,893
9,615
32,746
0
L
He Bo
h9zuro
He Bo
11,693
604
245
1,213
15,089
5,439
0
3,880
11,209
25,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
28,211
183
Minions Killed
88
0
Camps Cleared
0
648,442
Distance Traveled
525,309
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,342
796
22
2
0
231,744
3
W
Hou Yi
11,249
865
71
5
0
198,576
3
W
Bastet
11,614
893
62
5
0
246,535
0
L
Izanami
8,614
663
26
2
0
117,261
1
W
Baron Samedi
9,883
760
50
4
0
203,331
0
L
He Bo
9,255
712
40
3
0
176,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role