Player Matchup

Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AreKansas
Bellona
Level 140
God Stats
2W - 0L
1,789 SR
Queue Stats
198W - 181L
1,520 Elo+
Party 1
Medusa
Medusa
DetJay
Medusa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 170L
1,525 Elo+
Party 1
Athena
Athena
itissparta98
Athena
Level 62
God Stats
3W - 3L
1,472 SR
Queue Stats
172W - 180L
1,426 Elo+
Solo
Loki
Loki
rJewy
Loki
Level 121
God Stats
7W - 4L
1,480 SR
Queue Stats
135W - 142L
1,488 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,492 Elo+

VS

Team Averages
Level 73
1,758 SR
1,478 Elo+
Vamana
Vamana
LarryPinhead
Vamana
Level 46
God Stats
8W - 2L
1,897 SR
Queue Stats
97W - 105L
1,475 Elo+
Solo
Ganesha
Ganesha
NVRSMR42
Ganesha
Level 54
God Stats
5W - 3L
1,670 SR
Queue Stats
96W - 112L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Neberwerfer
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,811 SR
Queue Stats
17W - 20L
1,454 Elo+
Solo
Chang'e
Chang'e
PumpinkHeart
Chang'e
Level 146
God Stats
23W - 16L
1,624 SR
Queue Stats
536W - 548L
1,545 Elo+
Solo
Achilles
Achilles
ƬToro
Achilles
Level 32
God Stats
2W - 2L
1,787 SR
Queue Stats
48W - 53L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 1 / 4
12,588
599
12,778
10,686
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
AreKansas
Bellona
17
4 / 5 / 4
12,110
577
12,533
21,089
19,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
DetJay
Medusa
19
5 / 1 / 3
12,265
584
15,692
13,475
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
14
2 / 3 / 5
10,203
486
4,485
17,828
20,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
rJewy
Loki
18
3 / 2 / 7
11,941
569
8,305
16,475
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
2 / 3 / 6
10,491
500
11,507
17,880
12,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
NVRSMR42
Ganesha
15
0 / 2 / 5
9,662
460
4,127
14,324
10,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Neberwerfer
Ah Muzen Cab
16
0 / 6 / 1
9,024
430
6,490
15,289
5,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
PumpinkHeart
Chang'e
18
2 / 3 / 4
11,403
543
14,773
14,851
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ƬToro
Achilles
16
8 / 4 / 2
11,028
525
8,748
19,552
8,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
18
Kills
12
12
Deaths
18
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
4
6
W
Bellona
AreKansas
Bellona
4
5
4
1.2
W
Medusa
DetJay
Medusa
5
1
3
6.5
L
Vamana
2
3
6
1.67
L
Ganesha
NVRSMR42
Ganesha
0
2
5
1.25
L
Ah Muzen Cab
Neberwerfer
Ah Muzen Cab
0
6
1
0.08
L
Chang'e
PumpinkHeart
Chang'e
2
3
4
1.33
W
Athena
2
3
5
1.5
W
Loki
rJewy
Loki
3
2
7
3.25
L
Achilles
ƬToro
Achilles
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,793
Damage
45,645
79,553
Taken
81,896
57,383
Mitigated
43,761
27,890
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,778
733
116
1,107
10,686
4,770
1,203
6,658
4,028
115,190
0
W
Bellona
AreKansas
Bellona
12,533
4,113
0
7,493
21,089
19,937
0
2,905
18,184
0
81,974
W
Medusa
DetJay
Medusa
15,692
8,288
0
9,118
13,475
5,572
2,031
3,674
9,801
0
109,811
L
Vamana
11,507
5,148
0
3,383
17,880
12,393
2,294
2,099
15,705
0
85,133
L
Ganesha
NVRSMR42
Ganesha
4,127
670
2,498
2,866
14,324
10,902
0
2,837
11,413
39,889
0
L
Ah Muzen Cab
Neberwerfer
Ah Muzen Cab
6,490
2,757
0
2,076
15,289
5,649
0
884
14,365
0
82,483
L
Chang'e
PumpinkHeart
Chang'e
14,773
1,451
1,961
5,890
14,851
6,057
0
6,047
8,296
116,791
0
W
Athena
4,485
848
0
2,386
17,828
20,283
0
4,701
13,127
31,281
2,880
W
Loki
rJewy
Loki
8,305
2,285
0
7,670
16,475
6,821
258
3,103
13,372
0
112,805
L
Achilles
ƬToro
Achilles
8,748
3,174
0
2,242
19,552
8,760
0
4,619
14,771
0
65,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,107
Gold Earned
51,608
696
Minions Killed
642
0
Camps Cleared
0
2,060,264
Distance Traveled
2,050,687
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,588
599
190
9
0
404,774
5
W
Bellona
12,110
577
128
6
0
384,724
8
W
Medusa
12,265
584
171
8
0
398,475
1
L
Vamana
10,491
500
145
7
0
442,206
0
L
Ganesha
9,662
460
22
1
0
393,210
11
L
Ah Muzen Cab
9,024
430
168
8
0
377,260
2
L
Chang'e
11,403
543
205
10
0
388,056
4
W
Athena
10,203
486
57
3
0
416,693
3
W
Loki
11,941
569
150
7
0
455,598
6
L
Achilles
11,028
525
102
5
0
449,955
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role