Player Matchup

Tyr
Tyr
Alexitor
Tyr
Level 120
God Stats
1W - 0L
1,247 SR
Queue Stats
11W - 16L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
Geiser
Heimdallr
Level 105
God Stats
1W - 0L
1,306 SR
Queue Stats
8W - 3L
1,639 Elo+
Party 2
Mulan
Mulan
Manducador
Mulan
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saboralimon
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,556 Elo+
Party 2
Xing Tian
Xing Tian
UxxeR
Xing Tian
Level 103
God Stats
1W - 0L
1,119 SR
Queue Stats
3W - 1L
1,599 Elo+
Party 2
Team Averages
Level 96
1,334 SR
1,565 Elo+

VS

Team Averages
Level 114
1,501 SR
1,553 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
EL_Patron_Mio95
Sun Wukong
Level 126
God Stats
2W - 2L
1,504 SR
Queue Stats
237W - 243L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
krumlesmulen
Ne Zha
Level 127
God Stats
17W - 19L
1,480 SR
Queue Stats
497W - 431L
1,484 Elo+
Solo
Hachiman
Hachiman
orgija
Hachiman
Level 101
God Stats
5W - 4L
1,519 SR
Queue Stats
303W - 293L
1,516 Elo+
Party 3
Agni
Agni
puxxyblaster
Agni
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,772 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
6,912
691
4,650
11,729
13,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Geiser
Heimdallr
14
3 / 4 / 3
8,068
807
8,843
11,860
7,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
13
3 / 3 / 4
7,033
703
4,013
8,621
5,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Saboralimon
Morgan Le Fay
13
0 / 3 / 5
6,848
685
11,940
9,461
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
UxxeR
Xing Tian
14
1 / 2 / 5
7,605
761
4,004
9,543
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 2 / 8
7,394
739
4,566
11,430
8,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
EL_Patron_Mio95
Sun Wukong
13
1 / 2 / 9
7,484
748
7,049
11,235
13,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
16
6 / 0 / 8
8,721
872
15,544
4,882
2,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
orgija
Hachiman
14
4 / 2 / 7
7,992
799
12,055
8,114
4,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 8
8,013
801
7,057
5,912
2,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
8
Kills
15
15
Deaths
8
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
8
2.5
W
1
3
6
1.33
L
Sun Wukong
EL_Patron_Mio95
Sun Wukong
1
2
9
2.75
W
Heimdallr
Geiser
Heimdallr
3
4
3
1.13
W
Mulan
3
3
4
1.67
W
Morgan Le Fay
Saboralimon
Morgan Le Fay
0
3
5
0.83
W
Xing Tian
UxxeR
Xing Tian
1
2
5
1.75
L
Ne Zha
6
0
8
10
L
Hachiman
orgija
Hachiman
4
2
7
3.75
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
46,271
51,214
Taken
41,573
40,660
Mitigated
32,682
12,092
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,566
24
839
2,468
11,430
8,925
0
5,900
5,530
11,602
0
W
4,650
217
106
2,432
11,729
13,049
0
3,881
7,848
0
10,480
L
Sun Wukong
EL_Patron_Mio95
Sun Wukong
7,049
371
879
2,976
11,235
13,735
171
3,228
8,007
0
14,365
W
Heimdallr
Geiser
Heimdallr
8,843
4,219
389
1,877
11,860
7,384
0
2,011
9,849
0
25,814
W
Mulan
4,013
579
808
1,086
8,621
5,702
0
1,863
6,758
0
5,192
W
Morgan Le Fay
Saboralimon
Morgan Le Fay
11,940
1,023
1,572
1,980
9,461
5,089
0
1,768
7,693
20,676
0
W
Xing Tian
UxxeR
Xing Tian
4,004
342
0
1,842
9,543
9,436
0
2,100
7,443
9,919
0
L
Ne Zha
15,544
864
979
1,798
4,882
2,905
406
1,508
3,374
0
28,233
L
Hachiman
orgija
Hachiman
12,055
4,088
1,601
1,647
8,114
4,170
504
3,012
5,102
0
20,350
L
7,057
514
906
371
5,912
2,947
986
2,296
3,616
17,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,466
Gold Earned
39,604
83
Minions Killed
119
0
Camps Cleared
0
1,022,126
Distance Traveled
985,546
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,394
739
27
3
0
172,016
0
W
Tyr
6,912
691
11
1
0
199,014
0
L
Sun Wukong
7,484
748
24
2
0
223,314
0
W
Heimdallr
8,068
807
36
4
0
196,045
0
W
Mulan
7,033
703
4
0
0
211,514
0
W
Morgan Le Fay
6,848
685
25
3
0
196,475
2
W
Xing Tian
7,605
761
7
1
0
219,078
1
L
Ne Zha
8,721
872
15
2
0
218,388
0
L
Hachiman
7,992
799
22
2
0
194,749
4
L
Agni
8,013
801
31
3
0
177,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role