Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BigChungus603TTV
Kukulkan
Level 36
God Stats
16W - 4L
1,983 SR
Queue Stats
109W - 99L
1,570 Elo+
Solo
Horus
Horus
Comainrey1828
Horus
Level 69
God Stats
8W - 10L
1,527 SR
Queue Stats
131W - 144L
1,414 Elo+
Solo
Fenrir
Fenrir
FIIFO
Fenrir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,394 Elo+
Party 2
Atlas
Atlas
ZCagieBee
Atlas
Level 29
God Stats
10W - 6L
1,580 SR
Queue Stats
32W - 44L
1,363 Elo+
Party 2
Team Averages
Level 82
1,618 SR
1,448 Elo+

VS

Team Averages
Level 80
1,532 SR
1,504 Elo+
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BigOgMike-_-FUA1
Nemesis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 151L
1,525 Elo+
Party 1
Ymir
Ymir
FROSTEDFLAKES246
Ymir
Level 84
God Stats
26W - 7L
1,756 SR
Queue Stats
37W - 18L
1,596 Elo+
Party 1
Merlin
Merlin
Itz-_-Draco
Merlin
Level 109
God Stats
5W - 2L
1,488 SR
Queue Stats
135W - 115L
1,578 Elo+
Party 1
Neith
Neith
roytho
Neith
Level 58
God Stats
7W - 11L
1,417 SR
Queue Stats
32W - 39L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 3 / 2
8,008
501
6,447
12,488
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 1
7,498
469
8,958
10,160
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 1
7,547
472
7,547
14,789
12,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
FIIFO
Fenrir
13
5 / 3 / 1
8,514
532
7,896
14,720
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
ZCagieBee
Atlas
10
0 / 5 / 3
6,759
422
3,623
16,698
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 2 / 2
9,746
609
12,816
16,621
16,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 9
8,026
502
9,115
12,745
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 11
8,571
536
6,537
13,860
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
8 / 1 / 4
9,467
592
13,251
8,444
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
roytho
Neith
12
2 / 1 / 4
7,389
462
5,686
6,658
2,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
21
21
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
2
1
W
Bellona
 
Bellona
7
2
2
4
L
1
4
1
0.38
W
2
3
9
2.17
L
1
6
1
0.25
L
Fenrir
FIIFO
Fenrir
5
3
1
1.83
W
2
2
11
3.75
W
Merlin
8
1
4
10
L
Atlas
ZCagieBee
Atlas
0
5
3
0.3
W
Neith
roytho
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
47,405
68,855
Taken
58,328
41,937
Mitigated
40,863
16,762
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,447
2,815
572
6,442
12,488
4,896
1,498
2,741
9,747
0
66,615
W
Bellona
 
Bellona
12,816
7,012
0
7,120
16,621
16,930
552
1,311
14,416
0
77,333
L
8,958
1,088
0
850
10,160
4,134
0
4,988
5,172
50,392
0
W
9,115
4,060
0
1,135
12,745
5,421
144
1,818
10,927
0
52,134
L
7,547
3,164
150
3,723
14,789
12,601
0
3,126
11,663
0
45,851
L
Fenrir
FIIFO
Fenrir
7,896
2,053
0
2,165
14,720
6,452
0
2,969
11,751
0
42,778
W
6,537
2,274
568
2,885
13,860
12,062
0
4,705
9,107
27,380
0
W
Merlin
13,251
998
0
1,137
8,444
4,137
1,446
2,827
5,617
78,234
0
L
Atlas
ZCagieBee
Atlas
3,623
1,623
0
2,860
16,698
13,854
170
5,964
10,734
15,793
0
W
Neith
roytho
Neith
5,686
1,521
356
3,588
6,658
2,313
1,207
1,920
4,738
0
38,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
43,199
374
Minions Killed
444
0
Camps Cleared
0
1,377,094
Distance Traveled
1,574,788
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,008
501
111
7
0
264,552
2
W
Bellona
9,746
609
146
9
0
326,954
5
L
Kukulkan
7,498
469
90
6
0
273,908
3
W
Nemesis
8,026
502
82
5
0
355,382
0
L
Horus
7,547
472
82
5
0
252,745
0
L
Fenrir
8,514
532
73
5
0
322,825
0
W
Ymir
8,571
536
46
3
0
301,657
2
W
Merlin
9,467
592
124
8
0
292,775
1
L
Atlas
6,759
422
18
1
0
263,064
0
W
Neith
7,389
462
46
3
0
298,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role