Player Matchup

Olorun
Olorun
Gold V
Bradyism
Olorun
Gold V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 112L
1,199 MMR
Solo
Tyr
Tyr
Silver II
DiegoBTG
Tyr
Silver II
Level 108
God Stats
5W - 8L
1,463 SR
Queue Stats
162W - 173L
1,213 MMR
Solo
Scylla
Scylla
Platinum V
Gourmetchenchen
Scylla
Platinum V
Level 160
God Stats
2W - 7L
1,579 SR
Queue Stats
309W - 311L
1,694 MMR
Solo
Geb
Geb
Silver I
WilliamRSV
Geb
Silver I
Level 149
God Stats
0W - 3L
1,548 SR
Queue Stats
63W - 73L
1,318 MMR
Solo
Nemesis
Nemesis
Silver I
foreverlone98
Nemesis
Silver I
Level 120
God Stats
0W - 1L
1,554 SR
Queue Stats
251W - 267L
1,184 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,529 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,554 SR
1,437 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
 
Neith
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
DCoelho
Chiron
Silver V
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 113L
1,315 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
N11x0
Ao Kuang
Platinum V
Level 140
God Stats
2W - 0L
1,737 SR
Queue Stats
97W - 93L
1,688 MMR
Solo
Maui
Maui
Silver I
Nonadex
Maui
Silver I
Level 106
God Stats
25W - 19L
1,530 SR
Queue Stats
205W - 215L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bradyism
Olorun
16
2 / 10 / 1
11,001
440
16,499
29,348
14,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 5 / 2
12,795
512
11,426
30,977
36,727
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
0 / 3 / 5
12,208
488
16,229
18,155
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 5 / 4
10,478
419
11,576
29,044
35,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
20
1 / 2 / 4
12,187
487
11,443
21,959
12,289
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Da JiNe ZhaThorCernunnos

VS

Bans
IshtarHadesAtlasSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
2 / 2 / 6
13,801
552
19,542
12,259
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
 
Neith
19
6 / 2 / 12
13,616
545
21,599
18,197
10,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
DCoelho
Chiron
20
9 / 1 / 7
15,106
604
30,123
22,457
11,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
N11x0
Ao Kuang
20
8 / 1 / 9
13,753
550
24,156
35,170
18,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
Nonadex
Maui
15
0 / 3 / 18
11,926
477
6,449
22,138
28,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
9
Kills
25
25
Deaths
9
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
6
2.5
W
Neith
 
Neith
6
2
12
6
L
Olorun
Bradyism
Olorun
2
10
1
0.25
W
Chiron
DCoelho
Chiron
9
1
7
12.5
L
3
5
2
0.8
L
0
3
5
0.83
W
Ao Kuang
N11x0
Ao Kuang
8
1
9
12.5
W
Maui
Nonadex
Maui
0
3
18
3
L
3
5
4
1
L
Nemesis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,173
Damage
101,869
129,483
Taken
110,221
106,165
Mitigated
75,462
24,340
Healing
47,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,542
6,718
0
2,123
12,259
7,051
2,695
2,692
9,567
123,534
0
W
Neith
 
Neith
21,599
11,037
0
6,845
18,197
10,373
5,373
9,760
8,437
0
113,697
L
Olorun
Bradyism
Olorun
16,499
7,704
230
7,514
29,348
14,534
0
11,019
18,329
73,744
11,428
W
Chiron
DCoelho
Chiron
30,123
10,280
1,813
8,941
22,457
11,517
5,088
8,959
13,498
19
156,360
L
11,426
1,485
0
10,886
30,977
36,727
0
14,342
16,635
0
96,188
L
16,229
978
0
1,609
18,155
7,216
0
4,945
13,210
139,986
0
W
Ao Kuang
N11x0
Ao Kuang
24,156
5,837
0
24,874
35,170
18,464
1,237
15,030
20,140
123,764
0
W
Maui
Nonadex
Maui
6,449
1,275
0
2,974
22,138
28,057
69
7,573
13,927
19,719
0
L
11,576
610
0
2,198
29,044
35,399
0
13,778
15,266
31,599
2,517
L
Nemesis
11,443
4,950
0
1,903
21,959
12,289
156
6,214
15,745
0
142,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,669
Gold Earned
68,202
749
Minions Killed
676
0
Camps Cleared
0
2,383,971
Distance Traveled
2,377,145
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,801
552
197
8
0
481,247
6
W
Neith
13,616
545
145
6
0
443,751
10
L
Olorun
11,001
440
122
5
0
370,015
0
W
Chiron
15,106
604
175
7
0
450,930
4
L
Tyr
12,795
512
171
7
0
508,638
4
L
Scylla
12,208
488
221
9
0
475,083
5
W
Ao Kuang
13,753
550
130
5
0
515,786
6
W
Maui
11,926
477
29
1
0
485,431
5
L
Geb
10,478
419
29
1
0
456,594
7
L
Nemesis
12,187
487
206
8
0
573,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role